/***************************************************************************** * Copyright (c) 2014-2022 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "../interface/Viewport.h" #include "../ride/TrackPaint.h" #include "Paint.h" PaintStruct* PaintAddImageAsParentRotated( PaintSession& session, const uint8_t direction, const ImageId imageId, const CoordsXYZ& offset, const CoordsXYZ& boundBoxSize, const CoordsXYZ& boundBoxOffset) { if (direction & 1) { return PaintAddImageAsParent( session, imageId, { offset.y, offset.x, offset.z }, { boundBoxSize.y, boundBoxSize.x, boundBoxSize.z }, { boundBoxOffset.y, boundBoxOffset.x, boundBoxOffset.z }); } return PaintAddImageAsParent(session, imageId, offset, boundBoxSize, boundBoxOffset); } PaintStruct* PaintAddImageAsParentRotated( PaintSession& session, const uint8_t direction, const ImageId image_id, const CoordsXYZ& offset, const CoordsXYZ& boundBoxSize) { if (direction & 1) { return PaintAddImageAsParent( session, image_id, { offset.y, offset.x, offset.z }, { boundBoxSize.y, boundBoxSize.x, boundBoxSize.z }); } return PaintAddImageAsParent(session, image_id, offset, boundBoxSize); } PaintStruct* PaintAddImageAsChildRotated( PaintSession& session, const uint8_t direction, const ImageId image_id, const CoordsXYZ& offset, const CoordsXYZ& boundBoxSize, const CoordsXYZ& boundBoxOffset) { if (direction & 1) { return PaintAddImageAsChild( session, image_id, { offset.y, offset.x, offset.z }, { { boundBoxOffset.y, boundBoxOffset.x, boundBoxOffset.z }, { boundBoxSize.y, boundBoxSize.x, boundBoxSize.z } }); } return PaintAddImageAsChild(session, image_id, offset, { boundBoxOffset, boundBoxSize }); } void PaintUtilPushTunnelRotated(PaintSession& session, uint8_t direction, uint16_t height, uint8_t type) { if (direction & 1) { PaintUtilPushTunnelRight(session, height, type); } else { PaintUtilPushTunnelLeft(session, height, type); } }