#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include "../core/IStream.hpp" #include "../core/Memory.hpp" #include "ObjectManager.h" #include "ObjectRepository.h" #include "SceneryGroupObject.h" extern "C" { #include "../drawing/drawing.h" #include "../localisation/localisation.h" } enum OBJ_STRING_ID { OBJ_STRING_ID_NAME, }; SceneryGroupObject::~SceneryGroupObject() { Memory::Free(_items); } void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream) { stream->Seek(6, STREAM_SEEK_CURRENT); stream->Seek(0x80 * 2, STREAM_SEEK_CURRENT); _legacyType.entry_count = stream->ReadValue(); _legacyType.var_107 = stream->ReadValue(); _legacyType.var_108 = stream->ReadValue(); _legacyType.pad_109 = stream->ReadValue(); _legacyType.var_10A = stream->ReadValue(); GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME); ReadItems(stream); GetImageTable()->Read(context, stream); _legacyType.var_107 = _numItems; } void SceneryGroupObject::Load() { GetStringTable()->Sort(); _legacyType.name = language_allocate_object_string(GetName()); _legacyType.image = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount()); _legacyType.entry_count = 0; } void SceneryGroupObject::Unload() { language_free_object_string(_legacyType.name); gfx_object_free_images(_legacyType.image, GetImageTable()->GetCount()); _legacyType.name = 0; _legacyType.image = 0; } void SceneryGroupObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const { sint32 x = width / 2; sint32 y = height / 2; uint32 imageId = _legacyType.image + 0x20600001; gfx_draw_sprite(dpi, imageId, x - 15, y - 14, 0); } void SceneryGroupObject::UpdateEntryIndexes() { IObjectRepository * objectRepository = GetObjectRepository(); IObjectManager * objectManager = GetObjectManager(); _legacyType.entry_count = 0; for (uint32 i = 0; i < _numItems; i++) { const rct_object_entry * objectEntry = &_items[i]; const ObjectRepositoryItem * ori = objectRepository->FindObject(objectEntry); if (ori == nullptr) continue; if (ori->LoadedObject == nullptr) continue; uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject); Guard::Assert(sceneryEntry != UINT8_MAX, GUARD_LINE); uint8 objectType = objectEntry->flags & 0x0F; switch (objectType) { case OBJECT_TYPE_SMALL_SCENERY: break; case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break; case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break; case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break; default: sceneryEntry |= 0x400; break; } _legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry; _legacyType.entry_count++; } } void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const { Memory::Free(item->ThemeObjects); item->NumThemeObjects = _numItems; item->ThemeObjects = Memory::AllocateArray(_numItems); for (uint32 i = 0; i < _numItems; i++) { item->ThemeObjects[i] = _items[i]; } } void SceneryGroupObject::ReadItems(IStream * stream) { auto items = std::vector(); uint8 endMarker; while ((endMarker = stream->ReadValue()) != 0xFF) { stream->Seek(-1, STREAM_SEEK_CURRENT); rct_object_entry entry = stream->ReadValue(); items.push_back(entry); } _numItems = items.size(); _items = Memory::DuplicateArray(items.data(), items.size()); }