/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "WaterRaiseAction.h" #include "../OpenRCT2.h" #include "../audio/audio.h" #include "../ride/RideConstruction.h" #include "WaterSetHeightAction.h" WaterRaiseAction::WaterRaiseAction(MapRange range) : _range(range) { } uint16_t WaterRaiseAction::GetActionFlags() const { return GameAction::GetActionFlags(); } void WaterRaiseAction::Serialise(DataSerialiser& stream) { GameAction::Serialise(stream); stream << DS_TAG(_range); } GameActions::Result WaterRaiseAction::Query() const { return QueryExecute(false); } GameActions::Result WaterRaiseAction::Execute() const { return QueryExecute(true); } GameActions::Result WaterRaiseAction::QueryExecute(bool isExecuting) const { auto res = GameActions::Result(); auto validRange = ClampRangeWithinMap(_range); res.Position.x = ((validRange.GetLeft() + validRange.GetRight()) / 2) + 16; res.Position.y = ((validRange.GetTop() + validRange.GetBottom()) / 2) + 16; int32_t z = tile_element_height(res.Position); int16_t waterHeight = tile_element_water_height(res.Position); if (waterHeight != 0) { z = waterHeight; } res.Position.z = z; res.Expenditure = ExpenditureType::Landscaping; auto maxHeight = GetHighestHeight(validRange) / COORDS_Z_STEP; bool hasChanged = false; bool withinOwnership = false; for (int32_t y = validRange.GetTop(); y <= validRange.GetBottom(); y += COORDS_XY_STEP) { for (int32_t x = validRange.GetLeft(); x <= validRange.GetRight(); x += COORDS_XY_STEP) { if (!LocationValid({ x, y })) continue; auto surfaceElement = map_get_surface_element_at(CoordsXY{ x, y }); if (surfaceElement == nullptr) continue; if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) { if (!map_is_location_in_park(CoordsXY{ x, y })) { continue; } } withinOwnership = true; uint8_t height = surfaceElement->GetWaterHeight() / COORDS_Z_STEP; if (surfaceElement->base_height > maxHeight) continue; if (height != 0) { if (height > maxHeight) continue; height += 2; } else { height = surfaceElement->base_height + 2; } auto waterSetHeightAction = WaterSetHeightAction({ x, y }, height); waterSetHeightAction.SetFlags(GetFlags()); auto result = isExecuting ? GameActions::ExecuteNested(&waterSetHeightAction) : GameActions::QueryNested(&waterSetHeightAction); if (result.Error == GameActions::Status::Ok) { res.Cost += result.Cost; hasChanged = true; } else { result.ErrorTitle = STR_CANT_RAISE_WATER_LEVEL_HERE; return result; } } } if (!withinOwnership) { return GameActions::Result( GameActions::Status::Disallowed, STR_CANT_RAISE_WATER_LEVEL_HERE, STR_LAND_NOT_OWNED_BY_PARK); } if (isExecuting && hasChanged) { OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::LayingOutWater, res.Position); } // Force ride construction to recheck area _currentTrackSelectionFlags |= TRACK_SELECTION_FLAG_RECHECK; return res; } uint16_t WaterRaiseAction::GetHighestHeight(MapRange validRange) const { // The highest height to raise the water to is the lowest water level in the selection uint16_t maxHeight = 255 * COORDS_Z_STEP; for (int32_t y = validRange.GetTop(); y <= validRange.GetBottom(); y += COORDS_XY_STEP) { for (int32_t x = validRange.GetLeft(); x <= validRange.GetRight(); x += COORDS_XY_STEP) { if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) { if (!map_is_location_in_park(CoordsXY{ x, y })) { continue; } } auto* surfaceElement = map_get_surface_element_at(CoordsXY{ x, y }); if (surfaceElement == nullptr) continue; auto height = surfaceElement->GetBaseZ(); if (surfaceElement->GetWaterHeight() > 0) { height = surfaceElement->GetWaterHeight(); } if (maxHeight > height) { maxHeight = height; } } } return maxHeight; }