/***************************************************************************** * Copyright (c) 2014-2024 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "localisation/Date.h" #include "Context.h" #include "Date.h" #include "Game.h" #include "GameState.h" #include "core/Guard.hpp" #include using namespace OpenRCT2; constexpr int32_t kMonthTicksIncrement = 4; constexpr int32_t kMaskWeekTicks = 0x3FFF; constexpr int32_t kMaskFortnightTicks = 0x7FFF; constexpr int32_t kMaskMonthTicks = 0xFFFF; // rct2: 0x00993988 static const int16_t days_in_month[MONTH_COUNT] = { 31, 30, 31, 30, 31, 31, 30, 31, }; RealWorldTime gRealTimeOfDay; Date Date::FromYMD(int32_t year, int32_t month, int32_t day) { year = std::clamp(year, 0, kMaxYear - 1); month = std::clamp(month, 0, static_cast(MONTH_COUNT) - 1); auto daysInMonth = days_in_month[month]; day = std::clamp(day, 0, daysInMonth - 1); uint32_t paramMonthsElapsed = (year * MONTH_COUNT) + month; // Day uint16_t paramMonthTicks = 0; if (day != 0) { paramMonthTicks = ((day << 16) / daysInMonth) + kMonthTicksIncrement; } return Date{ paramMonthsElapsed, paramMonthTicks }; } uint16_t Date::GetMonthTicks() const { return monthTicks; } uint32_t Date::GetMonthsElapsed() const { return monthsElapsed; } int32_t Date::GetDay() const { auto month = GetMonth(); auto daysInMonth = GetDaysInMonth(month); return ((monthTicks * daysInMonth) >> 16) & 0xFF; } int32_t Date::GetMonth() const { return monthsElapsed % MONTH_COUNT; } int32_t Date::GetYear() const { return monthsElapsed / MONTH_COUNT; } bool Date::IsDayStart() const { if (monthTicks < 4) { return false; } int32_t prevMonthTick = monthTicks - 4; int32_t currentMonth = GetMonth(); int32_t currentDaysInMonth = GetDaysInMonth(currentMonth); return ((currentDaysInMonth * monthTicks) >> 16 != (currentDaysInMonth * prevMonthTick) >> 16); } bool Date::IsWeekStart() const { return (monthTicks & kMaskWeekTicks) == 0; } bool Date::IsFortnightStart() const { return (monthTicks & kMaskFortnightTicks) == 0; } bool Date::IsMonthStart() const { return (monthTicks == 0); } int32_t Date::GetDaysInMonth(int32_t month) { Guard::ArgumentInRange(month, 0, MONTH_COUNT - 1); return days_in_month[month]; } void OpenRCT2::DateUpdate(GameState_t& gameState) { int32_t monthTicks = gameState.Date.monthTicks + kMonthTicksIncrement; if (monthTicks > kMaskMonthTicks) { gameState.Date.monthTicks = 0; gameState.Date.monthsElapsed++; } else { gameState.Date.monthTicks = static_cast(monthTicks); } } int32_t DateGetMonth(int32_t months) { return months % MONTH_COUNT; } int32_t DateGetYear(int32_t months) { return months / MONTH_COUNT; } int32_t DateGetTotalMonths(int32_t month, int32_t year) { return (year - 1) * MONTH_COUNT + month; } void DateUpdateRealTimeOfDay() { time_t timestamp = time(nullptr); struct tm* now = localtime(×tamp); gRealTimeOfDay.second = now->tm_sec; gRealTimeOfDay.minute = now->tm_min; gRealTimeOfDay.hour = now->tm_hour; } Date& GetDate() { return GetGameState().Date; } /** * * rct2: 0x006C4494 */ void ResetDate() { auto& gameState = GetGameState(); gameState.Date = {}; gCurrentRealTimeTicks = 0; }