#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include #include #include #include #include #include #include #include #include #include #include #include #define WW 113 #define WH 96 enum WINDOW_SIGN_WIDGET_IDX { WIDX_BACKGROUND, WIDX_TITLE, WIDX_CLOSE, WIDX_VIEWPORT, WIDX_SIGN_TEXT, WIDX_SIGN_DEMOLISH, WIDX_MAIN_COLOUR, WIDX_TEXT_COLOUR }; // 0x9AEE00 static rct_widget window_sign_widgets[] = { { WWT_FRAME, 0, 0, WW - 1, 0, WH - 1, 0xFFFFFFFF, STR_NONE }, // panel / background { WWT_CAPTION, 0, 1, WW - 2, 1, 14, STR_SIGN, STR_WINDOW_TITLE_TIP }, // title bar { WWT_CLOSEBOX, 0, WW - 13, WW - 3, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP }, // close x button { WWT_VIEWPORT, 1, 3, WW - 26, 17, WH - 20, STR_VIEWPORT, STR_NONE }, // Viewport { WWT_FLATBTN, 1, WW - 25, WW - 2, 19, 42, SPR_RENAME, STR_CHANGE_SIGN_TEXT_TIP }, // change sign button { WWT_FLATBTN, 1, WW - 25, WW - 2, 67, 90, SPR_DEMOLISH, STR_DEMOLISH_SIGN_TIP }, // demolish button { WWT_COLOURBTN, 1, 5, 16, WH - 16, WH - 5, 0xFFFFFFFF, STR_SELECT_MAIN_SIGN_COLOUR_TIP }, // Main colour { WWT_COLOURBTN, 1, 17, 28, WH - 16, WH - 5, 0xFFFFFFFF, STR_SELECT_TEXT_COLOUR_TIP }, // Text colour { WIDGETS_END }, }; static void window_sign_mouseup(rct_window *w, rct_widgetindex widgetIndex); static void window_sign_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget); static void window_sign_dropdown(rct_window *w, rct_widgetindex widgetIndex, sint32 dropdownIndex); static void window_sign_textinput(rct_window *w, rct_widgetindex widgetIndex, char *text); static void window_sign_viewport_rotate(rct_window *w); static void window_sign_invalidate(rct_window *w); static void window_sign_paint(rct_window *w, rct_drawpixelinfo *dpi); // 0x98E44C static rct_window_event_list window_sign_events = { nullptr, window_sign_mouseup, nullptr, window_sign_mousedown, window_sign_dropdown, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, window_sign_textinput, window_sign_viewport_rotate, nullptr, nullptr, nullptr, nullptr, window_sign_invalidate, window_sign_paint, nullptr }; static void window_sign_small_mouseup(rct_window *w, rct_widgetindex widgetIndex); static void window_sign_small_dropdown(rct_window *w, rct_widgetindex widgetIndex, sint32 dropdownIndex); static void window_sign_small_invalidate(rct_window *w); // 0x9A410C static rct_window_event_list window_sign_small_events = { nullptr, window_sign_small_mouseup, nullptr, window_sign_mousedown, window_sign_small_dropdown, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, window_sign_textinput, window_sign_viewport_rotate, nullptr, nullptr, nullptr, nullptr, window_sign_small_invalidate, window_sign_paint, nullptr }; /** * * rct2: 0x006BA305 */ rct_window * window_sign_open(rct_windownumber number) { rct_window* w; rct_widget *viewportWidget; // Check if window is already open w = window_bring_to_front_by_number(WC_BANNER, number); if (w != nullptr) return w; w = window_create_auto_pos(WW, WH, &window_sign_events, WC_BANNER, WF_NO_SCROLLING); w->widgets = window_sign_widgets; w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_SIGN_TEXT) | (1 << WIDX_SIGN_DEMOLISH) | (1 << WIDX_MAIN_COLOUR) | (1 << WIDX_TEXT_COLOUR); w->number = number; window_init_scroll_widgets(w); sint32 view_x = gBanners[w->number].x << 5; sint32 view_y = gBanners[w->number].y << 5; rct_tile_element* tile_element = map_get_first_element_at(view_x / 32, view_y / 32); while (1) { if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_LARGE_SCENERY) { rct_scenery_entry* scenery_entry = get_large_scenery_entry(scenery_large_get_type(tile_element)); if (scenery_entry->large_scenery.scrolling_mode != 0xFF) { sint32 id = scenery_large_get_banner_id(tile_element); if (id == w->number) break; } } tile_element++; } sint32 view_z = tile_element->base_height << 3; w->frame_no = view_z; w->list_information_type = scenery_large_get_primary_colour(tile_element); w->var_492 = scenery_large_get_secondary_colour(tile_element); w->var_48C = scenery_large_get_type(tile_element); view_x += 16; view_y += 16; // Create viewport viewportWidget = &window_sign_widgets[WIDX_VIEWPORT]; viewport_create( w, w->x + viewportWidget->left + 1, w->y + viewportWidget->top + 1, (viewportWidget->right - viewportWidget->left) - 1, (viewportWidget->bottom - viewportWidget->top) - 1, 0, view_x, view_y, view_z, 0, -1 ); w->viewport->flags = gConfigGeneral.always_show_gridlines ? VIEWPORT_FLAG_GRIDLINES : 0; window_invalidate(w); return w; } /** * * rct2: 0x6B9765 */ static void window_sign_mouseup(rct_window *w, rct_widgetindex widgetIndex) { rct_banner* banner = &gBanners[w->number]; sint32 x = banner->x << 5; sint32 y = banner->y << 5; rct_string_id string_id; rct_tile_element* tile_element = map_get_first_element_at(x / 32, y / 32); switch (widgetIndex) { case WIDX_CLOSE: window_close(w); break; case WIDX_SIGN_DEMOLISH: while (1) { if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_LARGE_SCENERY) { rct_scenery_entry* scenery_entry = get_large_scenery_entry(scenery_large_get_type(tile_element)); if (scenery_entry->large_scenery.scrolling_mode != 0xFF) { sint32 id = scenery_large_get_banner_id(tile_element); if (id == w->number) break; } } tile_element++; } game_do_command( x, 1 | ((tile_element->type & TILE_ELEMENT_DIRECTION_MASK) << 8), y, tile_element->base_height | (scenery_large_get_sequence(tile_element) << 8), GAME_COMMAND_REMOVE_LARGE_SCENERY, 0, 0); break; case WIDX_SIGN_TEXT: if (banner->flags & BANNER_FLAG_LINKED_TO_RIDE){ Ride* ride = get_ride(banner->colour); set_format_arg(16, uint32, ride->name_arguments); string_id = ride->name; } else { string_id = gBanners[w->number].string_idx; } window_text_input_open(w, WIDX_SIGN_TEXT, STR_SIGN_TEXT_TITLE, STR_SIGN_TEXT_PROMPT, string_id, 0, 32); break; } } /** * * rct2: 0x6B9784 & 0x6E6164 */ static void window_sign_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget) { switch (widgetIndex) { case WIDX_MAIN_COLOUR: window_dropdown_show_colour(w, widget, TRANSLUCENT(w->colours[1]), (uint8)w->list_information_type); break; case WIDX_TEXT_COLOUR: window_dropdown_show_colour(w, widget, TRANSLUCENT(w->colours[1]), (uint8)w->var_492); break; } } /** * * rct2: 0x6B979C */ static void window_sign_dropdown(rct_window *w, rct_widgetindex widgetIndex, sint32 dropdownIndex) { switch (widgetIndex){ case WIDX_MAIN_COLOUR: if (dropdownIndex == -1) return; w->list_information_type = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, dropdownIndex, GAME_COMMAND_SET_SIGN_STYLE, w->var_492, 1); break; case WIDX_TEXT_COLOUR: if (dropdownIndex == -1) return; w->var_492 = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, w->list_information_type, GAME_COMMAND_SET_SIGN_STYLE, dropdownIndex, 1); break; default: return; } window_invalidate(w); } /** * * rct2: 0x6B9791, 0x6E6171 */ static void window_sign_textinput(rct_window *w, rct_widgetindex widgetIndex, char *text) { if (widgetIndex == WIDX_SIGN_TEXT && text != nullptr) { game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 0)), GAME_COMMAND_SET_SIGN_NAME, *((sint32*)(text + 8)), *((sint32*)(text + 4))); game_do_command(2, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 12)), GAME_COMMAND_SET_SIGN_NAME, *((sint32*)(text + 20)), *((sint32*)(text + 16))); game_do_command(0, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 24)), GAME_COMMAND_SET_SIGN_NAME, *((sint32*)(text + 32)), *((sint32*)(text + 28))); } } /** * * rct2: 0x006B96F5 */ static void window_sign_invalidate(rct_window *w) { rct_widget* main_colour_btn = &window_sign_widgets[WIDX_MAIN_COLOUR]; rct_widget* text_colour_btn = &window_sign_widgets[WIDX_TEXT_COLOUR]; rct_scenery_entry* scenery_entry = get_large_scenery_entry(w->var_48C); main_colour_btn->type = WWT_EMPTY; text_colour_btn->type = WWT_EMPTY; if (scenery_entry->large_scenery.flags & LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR){ main_colour_btn->type = WWT_COLOURBTN; } if (scenery_entry->large_scenery.flags & LARGE_SCENERY_FLAG_HAS_SECONDARY_COLOUR) { text_colour_btn->type = WWT_COLOURBTN; } main_colour_btn->image = SPRITE_ID_PALETTE_COLOUR_1(w->list_information_type) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; text_colour_btn->image = SPRITE_ID_PALETTE_COLOUR_1(w->var_492) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; } /** * * rct2: 0x006B9754, 0x006E6134 */ static void window_sign_paint(rct_window *w, rct_drawpixelinfo *dpi) { window_draw_widgets(w, dpi); // Draw viewport if (w->viewport != nullptr) { window_draw_viewport(dpi, w); } } /** * * rct2: 0x6B9A6C, 0x6E6424 */ static void window_sign_viewport_rotate(rct_window *w) { rct_viewport* view = w->viewport; w->viewport = nullptr; view->width = 0; viewport_update_pointers(); rct_banner* banner = &gBanners[w->number]; sint32 view_x = (banner->x << 5) + 16; sint32 view_y = (banner->y << 5) + 16; sint32 view_z = w->frame_no; // Create viewport rct_widget* viewportWidget = &window_sign_widgets[WIDX_VIEWPORT]; viewport_create( w, w->x + viewportWidget->left + 1, w->y + viewportWidget->top + 1, (viewportWidget->right - viewportWidget->left) - 1, (viewportWidget->bottom - viewportWidget->top) - 1, 0, view_x, view_y, view_z, 0, -1 ); w->viewport->flags = gConfigGeneral.always_show_gridlines ? VIEWPORT_FLAG_GRIDLINES : 0; window_invalidate(w); } /** * * rct2: 0x6E5F52 */ rct_window * window_sign_small_open(rct_windownumber number){ rct_window* w; rct_widget *viewportWidget; // Check if window is already open w = window_bring_to_front_by_number(WC_BANNER, number); if (w != nullptr) return w; w = window_create_auto_pos(WW, WH, &window_sign_small_events, WC_BANNER, 0); w->widgets = window_sign_widgets; w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_SIGN_TEXT) | (1 << WIDX_SIGN_DEMOLISH) | (1 << WIDX_MAIN_COLOUR) | (1 << WIDX_TEXT_COLOUR); w->number = number; window_init_scroll_widgets(w); w->colours[0] = COLOUR_DARK_BROWN; w->colours[1] = COLOUR_DARK_BROWN; w->colours[2] = COLOUR_DARK_BROWN; sint32 view_x = gBanners[w->number].x << 5; sint32 view_y = gBanners[w->number].y << 5; rct_tile_element* tile_element = map_get_first_element_at(view_x / 32, view_y / 32); while (1){ if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_WALL) { rct_scenery_entry* scenery_entry = get_wall_entry(tile_element->properties.wall.type); if (scenery_entry->wall.scrolling_mode != 0xFF){ if (tile_element->properties.wall.banner_index == w->number) break; } } tile_element++; } sint32 view_z = tile_element->base_height << 3; w->frame_no = view_z; w->list_information_type = wall_get_primary_colour(tile_element); w->var_492 = wall_get_secondary_colour(tile_element); w->var_48C = tile_element->properties.wall.type; view_x += 16; view_y += 16; // Create viewport viewportWidget = &window_sign_widgets[WIDX_VIEWPORT]; viewport_create( w, w->x + viewportWidget->left + 1, w->y + viewportWidget->top + 1, (viewportWidget->right - viewportWidget->left) - 1, (viewportWidget->bottom - viewportWidget->top) - 1, 0, view_x, view_y, view_z, 0, -1 ); w->viewport->flags = gConfigGeneral.always_show_gridlines ? VIEWPORT_FLAG_GRIDLINES : 0; w->flags |= WF_NO_SCROLLING; window_invalidate(w); return w; } /** * * rct2: 0x6E6145 */ static void window_sign_small_mouseup(rct_window *w, rct_widgetindex widgetIndex) { rct_banner* banner = &gBanners[w->number]; sint32 x = banner->x << 5; sint32 y = banner->y << 5; rct_string_id string_id; rct_tile_element* tile_element = map_get_first_element_at(x / 32, y / 32); switch (widgetIndex) { case WIDX_CLOSE: window_close(w); break; case WIDX_SIGN_DEMOLISH: while (1){ if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_WALL) { rct_scenery_entry* scenery_entry = get_wall_entry(tile_element->properties.wall.type); if (scenery_entry->wall.scrolling_mode != 0xFF){ if (tile_element->properties.wall.banner_index == w->number) break; } } tile_element++; } gGameCommandErrorTitle = STR_CANT_REMOVE_THIS; game_do_command( x, 1 | ((tile_element->type & TILE_ELEMENT_DIRECTION_MASK) << 8), y, (tile_element->base_height << 8) | (tile_element->type & TILE_ELEMENT_DIRECTION_MASK), GAME_COMMAND_REMOVE_WALL, 0, 0); break; case WIDX_SIGN_TEXT: if (banner->flags & BANNER_FLAG_LINKED_TO_RIDE){ Ride* ride = get_ride(banner->colour); set_format_arg(16, uint32, ride->name_arguments); string_id = ride->name; } else { string_id = gBanners[w->number].string_idx; } window_text_input_open(w, WIDX_SIGN_TEXT, STR_SIGN_TEXT_TITLE, STR_SIGN_TEXT_PROMPT, string_id, 0, 32); break; } } /** * * rct2: 0x6E617C */ static void window_sign_small_dropdown(rct_window *w, rct_widgetindex widgetIndex, sint32 dropdownIndex) { switch (widgetIndex){ case WIDX_MAIN_COLOUR: if (dropdownIndex == -1) return; w->list_information_type = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, dropdownIndex, GAME_COMMAND_SET_SIGN_STYLE, w->var_492, 0); break; case WIDX_TEXT_COLOUR: if (dropdownIndex == -1) return; w->var_492 = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, w->list_information_type, GAME_COMMAND_SET_SIGN_STYLE, dropdownIndex, 0); break; default: return; } window_invalidate(w); } /** * * rct2: 0x006E60D5 */ static void window_sign_small_invalidate(rct_window *w) { rct_widget* main_colour_btn = &window_sign_widgets[WIDX_MAIN_COLOUR]; rct_widget* text_colour_btn = &window_sign_widgets[WIDX_TEXT_COLOUR]; rct_scenery_entry* scenery_entry = get_wall_entry(w->var_48C); main_colour_btn->type = WWT_EMPTY; text_colour_btn->type = WWT_EMPTY; if (scenery_entry->wall.flags & WALL_SCENERY_HAS_PRIMARY_COLOUR) { main_colour_btn->type = WWT_COLOURBTN; } if (scenery_entry->wall.flags & WALL_SCENERY_HAS_SECONDARY_COLOUR) { text_colour_btn->type = WWT_COLOURBTN; } main_colour_btn->image = SPRITE_ID_PALETTE_COLOUR_1(w->list_information_type) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; text_colour_btn->image = SPRITE_ID_PALETTE_COLOUR_1(w->var_492) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; }