/***************************************************************************** * Copyright (c) 2014-2018 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "TrackDesign.h" #include "../Cheats.h" #include "../Game.h" #include "../OpenRCT2.h" #include "../actions/LargeSceneryRemoveAction.hpp" #include "../actions/SmallSceneryRemoveAction.hpp" #include "../actions/WallRemoveAction.hpp" #include "../audio/audio.h" #include "../core/File.h" #include "../core/String.hpp" #include "../localisation/Localisation.h" #include "../localisation/StringIds.h" #include "../management/Finance.h" #include "../network/network.h" #include "../object/ObjectList.h" #include "../object/ObjectManager.h" #include "../object/ObjectRepository.h" #include "../rct1/RCT1.h" #include "../rct1/Tables.h" #include "../util/SawyerCoding.h" #include "../util/Util.h" #include "../world/Footpath.h" #include "../world/Park.h" #include "../world/Scenery.h" #include "../world/SmallScenery.h" #include "../world/Surface.h" #include "../world/Wall.h" #include "Ride.h" #include "RideData.h" #include "Track.h" #include "TrackData.h" #include "TrackDesignRepository.h" #include #include struct map_backup { TileElement tile_elements[MAX_TILE_ELEMENTS]; TileElement* tile_pointers[MAX_TILE_TILE_ELEMENT_POINTERS]; TileElement* next_free_tile_element; uint16_t map_size_units; uint16_t map_size_units_minus_2; uint16_t map_size; uint8_t current_rotation; }; rct_track_td6* gActiveTrackDesign; bool gTrackDesignSceneryToggle; LocationXYZ16 gTrackPreviewMin; LocationXYZ16 gTrackPreviewMax; LocationXYZ16 gTrackPreviewOrigin; bool byte_9D8150; static uint8_t _trackDesignPlaceOperation; static bool _trackDesignDontPlaceScenery; static money32 _trackDesignPlaceCost; static int16_t _trackDesignPlaceZ; static int16_t _trackDesignPlaceSceneryZ; // Previously all flags in byte_F4414E static bool _trackDesignPlaceStateEntranceExitPlaced = false; static bool _trackDesignPlaceStateSceneryUnavailable = false; static bool _trackDesignPlaceStateHasScenery = false; static bool _trackDesignPlaceStatePlaceScenery = true; static rct_track_td6* track_design_open_from_buffer(uint8_t* src, size_t srcLength); static map_backup* track_design_preview_backup_map(); static void track_design_preview_restore_map(map_backup* backup); static void track_design_preview_clear_map(); static void td6_reset_trailing_elements(rct_track_td6* td6); static void td6_set_element_helper_pointers(rct_track_td6* td6, bool clearScenery); rct_track_td6* track_design_open(const utf8* path) { log_verbose("track_design_open(\"%s\")", path); try { auto buffer = File::ReadAllBytes(path); if (!sawyercoding_validate_track_checksum(buffer.data(), buffer.size())) { log_error("Track checksum failed. %s", path); return nullptr; } // Decode the track data uint8_t* decoded = (uint8_t*)malloc(0x10000); size_t decodedLength = sawyercoding_decode_td6(buffer.data(), decoded, buffer.size()); decoded = (uint8_t*)realloc(decoded, decodedLength); if (decoded == nullptr) { log_error("failed to realloc"); } else { rct_track_td6* td6 = track_design_open_from_buffer(decoded, decodedLength); free(decoded); if (td6 != nullptr) { td6->name = String::Duplicate(GetNameFromTrackPath(path).c_str()); return td6; } } } catch (const std::exception& e) { log_error("Unable to load track design: %s", e.what()); } return nullptr; } static rct_track_td6* track_design_open_from_td4(uint8_t* src, size_t srcLength) { rct_track_td4* td4 = (rct_track_td4*)calloc(1, sizeof(rct_track_td4)); if (td4 == nullptr) { log_error("Unable to allocate memory for TD4 data."); SafeFree(td4); return nullptr; } uint8_t version = (src[7] >> 2) & 3; if (version == 0) { std::memcpy(td4, src, 0x38); td4->elementsSize = srcLength - 0x38; td4->elements = malloc(td4->elementsSize); if (td4->elements == nullptr) { log_error("Unable to allocate memory for TD4 element data."); SafeFree(td4); return nullptr; } std::memcpy(td4->elements, src + 0x38, td4->elementsSize); } else if (version == 1) { std::memcpy(td4, src, 0xC4); td4->elementsSize = srcLength - 0xC4; td4->elements = malloc(td4->elementsSize); if (td4->elements == nullptr) { log_error("Unable to allocate memory for TD4 element data."); SafeFree(td4); return nullptr; } std::memcpy(td4->elements, src + 0xC4, td4->elementsSize); } else { log_error("Unsupported track design."); SafeFree(td4); return nullptr; } rct_track_td6* td6 = (rct_track_td6*)calloc(1, sizeof(rct_track_td6)); if (td6 == nullptr) { log_error("Unable to allocate memory for TD6 data."); SafeFree(td4); return nullptr; } td6->type = RCT1::GetRideType(td4->type); // All TD4s that use powered launch use the type that doesn't pass the station. td6->ride_mode = td4->mode; if (td4->mode == RCT1_RIDE_MODE_POWERED_LAUNCH) { td6->ride_mode = RIDE_MODE_POWERED_LAUNCH; } // Convert RCT1 vehicle type to RCT2 vehicle type. Intialise with an string consisting of 8 spaces. rct_object_entry vehicleObject = { 0x80, " " }; if (td4->type == RIDE_TYPE_MAZE) { const char* name = RCT1::GetRideTypeObject(td4->type); assert(name != nullptr); std::memcpy(vehicleObject.name, name, std::min(String::SizeOf(name), (size_t)8)); } else { const char* name = RCT1::GetVehicleObject(td4->vehicle_type); assert(name != nullptr); std::memcpy(vehicleObject.name, name, std::min(String::SizeOf(name), (size_t)8)); } std::memcpy(&td6->vehicle_object, &vehicleObject, sizeof(rct_object_entry)); td6->vehicle_type = td4->vehicle_type; td6->flags = td4->flags; td6->version_and_colour_scheme = td4->version_and_colour_scheme; // Vehicle colours for (int32_t i = 0; i < RCT1_MAX_TRAINS_PER_RIDE; i++) { // RCT1 had no third colour RCT1::RCT1VehicleColourSchemeCopyDescriptor colourSchemeCopyDescriptor = RCT1::GetColourSchemeCopyDescriptor( td4->vehicle_type); if (colourSchemeCopyDescriptor.colour1 == COPY_COLOUR_1) { td6->vehicle_colours[i].body_colour = RCT1::GetColour(td4->vehicle_colours[i].body_colour); } else if (colourSchemeCopyDescriptor.colour1 == COPY_COLOUR_2) { td6->vehicle_colours[i].body_colour = RCT1::GetColour(td4->vehicle_colours[i].trim_colour); } else { td6->vehicle_colours[i].body_colour = colourSchemeCopyDescriptor.colour1; } if (colourSchemeCopyDescriptor.colour2 == COPY_COLOUR_1) { td6->vehicle_colours[i].trim_colour = RCT1::GetColour(td4->vehicle_colours[i].body_colour); } else if (colourSchemeCopyDescriptor.colour2 == COPY_COLOUR_2) { td6->vehicle_colours[i].trim_colour = RCT1::GetColour(td4->vehicle_colours[i].trim_colour); } else { td6->vehicle_colours[i].trim_colour = colourSchemeCopyDescriptor.colour2; } if (colourSchemeCopyDescriptor.colour3 == COPY_COLOUR_1) { td6->vehicle_additional_colour[i] = RCT1::GetColour(td4->vehicle_colours[i].body_colour); } else if (colourSchemeCopyDescriptor.colour3 == COPY_COLOUR_2) { td6->vehicle_additional_colour[i] = RCT1::GetColour(td4->vehicle_colours[i].trim_colour); } else { td6->vehicle_additional_colour[i] = colourSchemeCopyDescriptor.colour3; } } // Set remaining vehicles to same colour as first vehicle for (int32_t i = RCT1_MAX_TRAINS_PER_RIDE; i < MAX_VEHICLES_PER_RIDE; i++) { td6->vehicle_colours[i] = td6->vehicle_colours[0]; td6->vehicle_additional_colour[i] = td6->vehicle_additional_colour[0]; } // Track colours if (version == 0) { for (int32_t i = 0; i < NUM_COLOUR_SCHEMES; i++) { td6->track_spine_colour[i] = RCT1::GetColour(td4->track_spine_colour_v0); td6->track_rail_colour[i] = RCT1::GetColour(td4->track_rail_colour_v0); td6->track_support_colour[i] = RCT1::GetColour(td4->track_support_colour_v0); // Mazes were only hedges switch (td4->type) { case RCT1_RIDE_TYPE_HEDGE_MAZE: td6->track_support_colour[i] = MAZE_WALL_TYPE_HEDGE; break; case RCT1_RIDE_TYPE_RIVER_RAPIDS: td6->track_spine_colour[i] = COLOUR_WHITE; td6->track_rail_colour[i] = COLOUR_WHITE; break; } } } else { for (int32_t i = 0; i < RCT12_NUM_COLOUR_SCHEMES; i++) { td6->track_spine_colour[i] = RCT1::GetColour(td4->track_spine_colour[i]); td6->track_rail_colour[i] = RCT1::GetColour(td4->track_rail_colour[i]); td6->track_support_colour[i] = RCT1::GetColour(td4->track_support_colour[i]); } } td6->depart_flags = td4->depart_flags; td6->number_of_trains = td4->number_of_trains; td6->number_of_cars_per_train = td4->number_of_cars_per_train; td6->min_waiting_time = td4->min_waiting_time; td6->max_waiting_time = td4->max_waiting_time; td6->operation_setting = std::min(td4->operation_setting, RideProperties[td6->type].max_value); td6->max_speed = td4->max_speed; td6->average_speed = td4->average_speed; td6->ride_length = td4->ride_length; td6->max_positive_vertical_g = td4->max_positive_vertical_g; td6->max_negative_vertical_g = td4->max_negative_vertical_g; td6->max_lateral_g = td4->max_lateral_g; td6->inversions = td4->num_inversions; td6->drops = td4->num_drops; td6->highest_drop_height = td4->highest_drop_height / 2; td6->excitement = td4->excitement; td6->intensity = td4->intensity; td6->nausea = td4->nausea; td6->upkeep_cost = td4->upkeep_cost; if (version == 1) { td6->flags2 = td4->flags2; } td6->space_required_x = 255; td6->space_required_y = 255; td6->lift_hill_speed_num_circuits = 5; // Move elements across td6->elements = td4->elements; td6->elementsSize = td4->elementsSize; td6_reset_trailing_elements(td6); td6_set_element_helper_pointers(td6, true); SafeFree(td4); return td6; } static rct_track_td6* track_design_open_from_buffer(uint8_t* src, size_t srcLength) { uint8_t version = (src[7] >> 2) & 3; if (version == 0 || version == 1) { return track_design_open_from_td4(src, srcLength); } else if (version != 2) { log_error("Unsupported track design."); return nullptr; } rct_track_td6* td6 = (rct_track_td6*)calloc(1, sizeof(rct_track_td6)); if (td6 == nullptr) { log_error("Unable to allocate memory for TD6 data."); return nullptr; } std::memcpy(td6, src, 0xA3); td6->elementsSize = srcLength - 0xA3; td6->elements = malloc(td6->elementsSize); if (td6->elements == nullptr) { free(td6); log_error("Unable to allocate memory for TD6 element data."); return nullptr; } std::memcpy(td6->elements, src + 0xA3, td6->elementsSize); // Cap operation setting td6->operation_setting = std::min(td6->operation_setting, RideProperties[td6->type].max_value); td6_set_element_helper_pointers(td6, false); return td6; } static void td6_reset_trailing_elements(rct_track_td6* td6) { void* lastElement; if (td6->type == RIDE_TYPE_MAZE) { rct_td6_maze_element* mazeElement = (rct_td6_maze_element*)td6->elements; while (mazeElement->all != 0) { mazeElement++; } lastElement = (void*)((uintptr_t)mazeElement + 1); size_t trailingSize = td6->elementsSize - (size_t)((uintptr_t)lastElement - (uintptr_t)td6->elements); std::memset(lastElement, 0, trailingSize); } else { rct_td6_track_element* trackElement = (rct_td6_track_element*)td6->elements; while (trackElement->type != 0xFF) { trackElement++; } lastElement = (void*)((uintptr_t)trackElement + 1); size_t trailingSize = td6->elementsSize - (size_t)((uintptr_t)lastElement - (uintptr_t)td6->elements); std::memset(lastElement, 0xFF, trailingSize); } } /** * * @param clearScenery Set when importing TD4 designs, to avoid corrupted data being interpreted as scenery. */ static void td6_set_element_helper_pointers(rct_track_td6* td6, bool clearScenery) { uintptr_t sceneryElementsStart; if (td6->type == RIDE_TYPE_MAZE) { td6->track_elements = nullptr; td6->maze_elements = (rct_td6_maze_element*)td6->elements; rct_td6_maze_element* maze = td6->maze_elements; for (; maze->all != 0; maze++) { } sceneryElementsStart = (uintptr_t)(++maze); } else { td6->maze_elements = nullptr; td6->track_elements = (rct_td6_track_element*)td6->elements; rct_td6_track_element* track = td6->track_elements; for (; track->type != 0xFF; track++) { } uintptr_t entranceElementsStart = (uintptr_t)track + 1; rct_td6_entrance_element* entranceElement = (rct_td6_entrance_element*)entranceElementsStart; td6->entrance_elements = entranceElement; for (; entranceElement->z != -1; entranceElement++) { } sceneryElementsStart = (uintptr_t)entranceElement + 1; } if (clearScenery) { td6->scenery_elements = nullptr; } else { rct_td6_scenery_element* sceneryElement = (rct_td6_scenery_element*)sceneryElementsStart; td6->scenery_elements = sceneryElement; } } void track_design_dispose(rct_track_td6* td6) { if (td6 != nullptr) { free(td6->elements); free(td6->name); free(td6); } } /** * * rct2: 0x006ABDB0 */ static void track_design_load_scenery_objects(rct_track_td6* td6) { object_manager_unload_all_objects(); // Load ride object rct_object_entry* rideEntry = &td6->vehicle_object; object_manager_load_object(rideEntry); // Load scenery objects rct_td6_scenery_element* scenery = td6->scenery_elements; for (; scenery != nullptr && scenery->scenery_object.end_flag != 0xFF; scenery++) { rct_object_entry* sceneryEntry = &scenery->scenery_object; object_manager_load_object(sceneryEntry); } } /** * * rct2: 0x006D247A */ static void track_design_mirror_scenery(rct_track_td6* td6) { rct_td6_scenery_element* scenery = td6->scenery_elements; for (; scenery != nullptr && scenery->scenery_object.end_flag != 0xFF; scenery++) { uint8_t entry_type, entry_index; if (!find_object_in_entry_group(&scenery->scenery_object, &entry_type, &entry_index)) { entry_type = object_entry_get_type(&scenery->scenery_object); if (entry_type != OBJECT_TYPE_PATHS) { continue; } } rct_scenery_entry* scenery_entry = (rct_scenery_entry*)object_entry_get_chunk(entry_type, entry_index); switch (entry_type) { case OBJECT_TYPE_LARGE_SCENERY: { int16_t x1 = 0, x2 = 0, y1 = 0, y2 = 0; for (rct_large_scenery_tile* tile = scenery_entry->large_scenery.tiles; tile->x_offset != -1; tile++) { if (x1 > tile->x_offset) { x1 = tile->x_offset; } if (x2 < tile->x_offset) { x2 = tile->x_offset; } if (y1 > tile->y_offset) { y1 = tile->y_offset; } if (y2 > tile->y_offset) { y2 = tile->y_offset; } } switch (scenery->flags & 3) { case 0: scenery->y = (-(scenery->y * 32 + y1) - y2) / 32; break; case 1: scenery->x = (scenery->x * 32 + y2 + y1) / 32; scenery->y = (-(scenery->y * 32)) / 32; scenery->flags ^= (1 << 1); break; case 2: scenery->y = (-(scenery->y * 32 - y2) + y1) / 32; break; case 3: scenery->x = (scenery->x * 32 - y2 - y1) / 32; scenery->y = (-(scenery->y * 32)) / 32; scenery->flags ^= (1 << 1); break; } break; } case OBJECT_TYPE_SMALL_SCENERY: scenery->y = -scenery->y; if (scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_DIAGONAL)) { scenery->flags ^= (1 << 0); if (!scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_FULL_TILE)) { scenery->flags ^= (1 << 2); } break; } if (scenery->flags & (1 << 0)) { scenery->flags ^= (1 << 1); } scenery->flags ^= (1 << 2); break; case OBJECT_TYPE_WALLS: scenery->y = -scenery->y; if (scenery->flags & (1 << 0)) { scenery->flags ^= (1 << 1); } break; case OBJECT_TYPE_PATHS: scenery->y = -scenery->y; if (scenery->flags & (1 << 5)) { scenery->flags ^= (1 << 6); } uint8_t flags = scenery->flags; flags = ((flags & (1 << 3)) >> 2) | ((flags & (1 << 1)) << 2); scenery->flags &= 0xF5; scenery->flags |= flags; } } } /** * * rct2: 0x006D2443 */ static void track_design_mirror_ride(rct_track_td6* td6) { rct_td6_track_element* track = td6->track_elements; for (; track->type != 0xFF; track++) { track->type = TrackElementMirrorMap[track->type]; } rct_td6_entrance_element* entrance = td6->entrance_elements; for (; entrance->z != -1; entrance++) { entrance->y = -entrance->y; if (entrance->direction & 1) { entrance->direction = direction_reverse(entrance->direction); } } } /** rct2: 0x00993EDC */ static constexpr const uint8_t maze_segment_mirror_map[] = { 5, 4, 2, 7, 1, 0, 14, 3, 13, 12, 10, 15, 9, 8, 6, 11, }; /** * * rct2: 0x006D25FA */ static void track_design_mirror_maze(rct_track_td6* td6) { rct_td6_maze_element* maze = td6->maze_elements; for (; maze->all != 0; maze++) { maze->y = -maze->y; if (maze->type == 0x8 || maze->type == 0x80) { if (maze->direction & 1) { maze->direction = direction_reverse(maze->direction); } continue; } uint16_t maze_entry = maze->maze_entry; uint16_t new_entry = 0; for (uint8_t position = bitscanforward(maze_entry); position != 0xFF; position = bitscanforward(maze_entry)) { maze_entry &= ~(1 << position); new_entry |= (1 << maze_segment_mirror_map[position]); } maze->maze_entry = new_entry; } } /** * * rct2: 0x006D2436 */ void track_design_mirror(rct_track_td6* td6) { if (td6->type == RIDE_TYPE_MAZE) { track_design_mirror_maze(td6); } else { track_design_mirror_ride(td6); } track_design_mirror_scenery(td6); } static void track_design_add_selection_tile(int16_t x, int16_t y) { LocationXY16* selectionTile = gMapSelectionTiles; // Subtract 2 because the tile gets incremented later on for (; (selectionTile < gMapSelectionTiles + std::size(gMapSelectionTiles) - 2) && (selectionTile->x != -1); selectionTile++) { if (selectionTile->x == x && selectionTile->y == y) { return; } if (selectionTile + 1 >= &gMapSelectionTiles[300]) { return; } } selectionTile->x = x; selectionTile->y = y; selectionTile++; selectionTile->x = -1; } static void track_design_update_max_min_coordinates(int16_t x, int16_t y, int16_t z) { gTrackPreviewMin.x = std::min(gTrackPreviewMin.x, x); gTrackPreviewMax.x = std::max(gTrackPreviewMax.x, x); gTrackPreviewMin.y = std::min(gTrackPreviewMin.y, y); gTrackPreviewMax.y = std::max(gTrackPreviewMax.y, y); gTrackPreviewMin.z = std::min(gTrackPreviewMin.z, z); gTrackPreviewMax.z = std::max(gTrackPreviewMax.z, z); } /** * * rct2: 0x006D0964 */ static int32_t track_design_place_scenery( rct_td6_scenery_element* scenery_start, int32_t originX, int32_t originY, int32_t originZ) { for (uint8_t mode = 0; mode <= 1; mode++) { if (scenery_start->scenery_object.end_flag != 0xFF) { _trackDesignPlaceStateHasScenery = true; } if (!_trackDesignPlaceStatePlaceScenery) { continue; } for (rct_td6_scenery_element* scenery = scenery_start; scenery->scenery_object.end_flag != 0xFF; scenery++) { uint8_t rotation = _currentTrackPieceDirection; LocationXY8 tile = { (uint8_t)(originX / 32), (uint8_t)(originY / 32) }; switch (rotation & 3) { case TILE_ELEMENT_DIRECTION_WEST: tile.x += scenery->x; tile.y += scenery->y; break; case TILE_ELEMENT_DIRECTION_NORTH: tile.x += scenery->y; tile.y -= scenery->x; break; case TILE_ELEMENT_DIRECTION_EAST: tile.x -= scenery->x; tile.y -= scenery->y; break; case TILE_ELEMENT_DIRECTION_SOUTH: tile.x -= scenery->y; tile.y += scenery->x; break; } LocationXY16 mapCoord = { (int16_t)(tile.x * 32), (int16_t)(tile.y * 32) }; track_design_update_max_min_coordinates(mapCoord.x, mapCoord.y, originZ); if (_trackDesignPlaceOperation == PTD_OPERATION_DRAW_OUTLINES && mode == 0) { uint8_t new_tile = 1; LocationXY16* selectionTile = gMapSelectionTiles; for (; selectionTile->x != -1; selectionTile++) { if (selectionTile->x == tile.x && selectionTile->y == tile.y) { new_tile = 0; break; } // Need to subtract one because selectionTile in following block is incremented if (selectionTile + 1 >= &gMapSelectionTiles[std::size(gMapSelectionTiles) - 1]) { new_tile = 0; break; } } if (new_tile) { selectionTile->x = tile.x; selectionTile->y = tile.y; selectionTile++; selectionTile->x = -1; } } if (_trackDesignPlaceOperation == PTD_OPERATION_CLEAR_OUTLINES && mode == 0) { uint8_t entry_type, entry_index; if (!find_object_in_entry_group(&scenery->scenery_object, &entry_type, &entry_index)) { entry_type = object_entry_get_type(&scenery->scenery_object); if (entry_type != OBJECT_TYPE_PATHS) { entry_type = 0xFF; } if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) { entry_type = 0xFF; } entry_index = 0; for (PathSurfaceEntry* path = get_path_surface_entry(0); entry_index < object_entry_group_counts[OBJECT_TYPE_PATHS]; path = get_path_surface_entry(entry_index), entry_index++) { if (path == nullptr) { continue; } if (path->flags & FOOTPATH_ENTRY_FLAG_SHOW_ONLY_IN_SCENARIO_EDITOR) { continue; } } if (entry_index == object_entry_group_counts[OBJECT_TYPE_PATHS]) { entry_type = 0xFF; } } int32_t z; const uint32_t flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; switch (entry_type) { case OBJECT_TYPE_SMALL_SCENERY: { // bl rotation += scenery->flags; rotation &= 3; // bh uint8_t quadrant = (scenery->flags >> 2) + _currentTrackPieceDirection; quadrant &= 3; rct_scenery_entry* small_scenery = get_small_scenery_entry(entry_index); if (!(!scenery_small_entry_has_flag(small_scenery, SMALL_SCENERY_FLAG_FULL_TILE) && scenery_small_entry_has_flag(small_scenery, SMALL_SCENERY_FLAG_DIAGONAL)) && scenery_small_entry_has_flag( small_scenery, SMALL_SCENERY_FLAG_DIAGONAL | SMALL_SCENERY_FLAG_HALF_SPACE | SMALL_SCENERY_FLAG_THREE_QUARTERS)) { quadrant = 0; } z = (scenery->z * 8 + originZ) / 8; auto removeSceneryAction = SmallSceneryRemoveAction(mapCoord.x, mapCoord.y, z, quadrant, entry_index); removeSceneryAction.SetFlags(flags); removeSceneryAction.Execute(); break; } case OBJECT_TYPE_LARGE_SCENERY: { z = (scenery->z * 8 + originZ) / 8; auto removeSceneryAction = LargeSceneryRemoveAction( mapCoord.x, mapCoord.y, z, (rotation + scenery->flags) & 0x3, 0); removeSceneryAction.SetFlags(flags); removeSceneryAction.Execute(); break; } case OBJECT_TYPE_WALLS: { z = (scenery->z * 8 + originZ) / 8; uint8_t direction = (rotation + scenery->flags) & TILE_ELEMENT_DIRECTION_MASK; TileCoordsXYZD wallLocation = { tile.x, tile.y, z, direction }; auto wallRemoveAction = WallRemoveAction(wallLocation); wallRemoveAction.SetFlags(flags); GameActions::Execute(&wallRemoveAction); break; } case OBJECT_TYPE_PATHS: z = (scenery->z * 8 + originZ) / 8; footpath_remove(mapCoord.x, mapCoord.y, z, flags); break; } } if (_trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z) { int32_t z = scenery->z * 8 + _trackDesignPlaceZ; if (z < _trackDesignPlaceSceneryZ) { _trackDesignPlaceSceneryZ = z; } } if (_trackDesignPlaceOperation == PTD_OPERATION_1 || _trackDesignPlaceOperation == PTD_OPERATION_2 || _trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z || _trackDesignPlaceOperation == PTD_OPERATION_4 || _trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { uint8_t entry_type, entry_index; if (!find_object_in_entry_group(&scenery->scenery_object, &entry_type, &entry_index)) { entry_type = object_entry_get_type(&scenery->scenery_object); if (entry_type != OBJECT_TYPE_PATHS) { _trackDesignPlaceStateSceneryUnavailable = true; continue; } if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) { _trackDesignPlaceStateSceneryUnavailable = true; continue; } entry_index = 0; for (PathSurfaceEntry* path = get_path_surface_entry(0); entry_index < object_entry_group_counts[OBJECT_TYPE_PATHS]; path = get_path_surface_entry(entry_index), entry_index++) { if (path == nullptr) { continue; } if (path->flags & FOOTPATH_ENTRY_FLAG_SHOW_ONLY_IN_SCENARIO_EDITOR) { continue; } } if (entry_index == object_entry_group_counts[OBJECT_TYPE_PATHS]) { _trackDesignPlaceStateSceneryUnavailable = true; continue; } } money32 cost; int16_t z; uint8_t flags; uint8_t quadrant; switch (entry_type) { case OBJECT_TYPE_SMALL_SCENERY: if (mode != 0) { continue; } if (_trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z) { continue; } rotation += scenery->flags; rotation &= 3; z = scenery->z * 8 + originZ; quadrant = ((scenery->flags >> 2) + _currentTrackPieceDirection) & 3; flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_1) { flags = GAME_COMMAND_FLAG_PATH_SCENERY; } gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE; cost = game_do_command( mapCoord.x, flags | (entry_index << 8), mapCoord.y, quadrant | (scenery->primary_colour << 8), GAME_COMMAND_PLACE_SCENERY, rotation | (scenery->secondary_colour << 16), z); if (cost == MONEY32_UNDEFINED) { cost = 0; } break; case OBJECT_TYPE_LARGE_SCENERY: if (mode != 0) { continue; } if (_trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z) { continue; } rotation += scenery->flags; rotation &= 3; z = scenery->z * 8 + originZ; flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_1) { flags = GAME_COMMAND_FLAG_PATH_SCENERY; } cost = game_do_command( mapCoord.x, flags | (rotation << 8), mapCoord.y, scenery->primary_colour | (scenery->secondary_colour << 8), GAME_COMMAND_PLACE_LARGE_SCENERY, entry_index, z); if (cost == MONEY32_UNDEFINED) { cost = 0; } break; case OBJECT_TYPE_WALLS: if (mode != 0) { continue; } if (_trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z) { continue; } z = scenery->z * 8 + originZ; rotation += scenery->flags; rotation &= 3; flags = GAME_COMMAND_FLAG_APPLY; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; } else if (_trackDesignPlaceOperation == PTD_OPERATION_1) { flags = 0; } gGameCommandErrorTitle = STR_CANT_BUILD_PARK_ENTRANCE_HERE; cost = game_do_command( mapCoord.x, flags | (entry_index << 8), mapCoord.y, rotation | (scenery->primary_colour << 8), GAME_COMMAND_PLACE_WALL, z, scenery->secondary_colour | ((scenery->flags & 0xFC) << 6)); if (cost == MONEY32_UNDEFINED) { cost = 0; } break; case OBJECT_TYPE_PATHS: if (_trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z) { continue; } z = (scenery->z * 8 + originZ) / 8; if (mode == 0) { if (scenery->flags & (1 << 7)) { // dh entry_index |= (1 << 7); } uint8_t bh = ((scenery->flags & 0xF) << rotation); flags = bh >> 4; bh = (bh | flags) & 0xF; flags = (((scenery->flags >> 5) + rotation) & 3) << 5; bh |= flags; bh |= scenery->flags & 0x90; flags = GAME_COMMAND_FLAG_APPLY; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; } if (_trackDesignPlaceOperation == PTD_OPERATION_1) { flags = 0; } gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; cost = game_do_command( mapCoord.x, flags | (bh << 8), mapCoord.y, z | (entry_index << 8), GAME_COMMAND_PLACE_PATH_FROM_TRACK, 0, 0); } else { if (_trackDesignPlaceOperation == PTD_OPERATION_1) { continue; } TileElement* tile_element = map_get_path_element_at(mapCoord.x / 32, mapCoord.y / 32, z); if (tile_element == nullptr) { continue; } footpath_queue_chain_reset(); footpath_remove_edges_at(mapCoord.x, mapCoord.y, tile_element); flags = GAME_COMMAND_FLAG_APPLY; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; } footpath_connect_edges(mapCoord.x, mapCoord.y, tile_element, flags); footpath_update_queue_chains(); continue; } break; default: _trackDesignPlaceStateSceneryUnavailable = true; continue; } _trackDesignPlaceCost = add_clamp_money32(_trackDesignPlaceCost, cost); if (_trackDesignPlaceOperation != PTD_OPERATION_2) { if (cost == MONEY32_UNDEFINED) { _trackDesignPlaceCost = MONEY32_UNDEFINED; } } if (_trackDesignPlaceCost != MONEY32_UNDEFINED) { continue; } if (_trackDesignPlaceOperation == PTD_OPERATION_2) { continue; } return 0; } } } return 1; } static int32_t track_design_place_maze(rct_track_td6* td6, int16_t x, int16_t y, int16_t z, ride_id_t rideIndex) { if (_trackDesignPlaceOperation == PTD_OPERATION_DRAW_OUTLINES) { gMapSelectionTiles->x = -1; gMapSelectArrowPosition.x = x; gMapSelectArrowPosition.y = y; gMapSelectArrowPosition.z = tile_element_height(x, y) & 0xFFFF; gMapSelectArrowDirection = _currentTrackPieceDirection; } _trackDesignPlaceZ = 0; _trackDesignPlaceCost = 0; rct_td6_maze_element* maze_element = td6->maze_elements; for (; maze_element->all != 0; maze_element++) { uint8_t rotation = _currentTrackPieceDirection & 3; int16_t tmpX = maze_element->x * 32; int16_t tmpY = maze_element->y * 32; rotate_map_coordinates(&tmpX, &tmpY, rotation); CoordsXY mapCoord = { tmpX, tmpY }; mapCoord.x += x; mapCoord.y += y; track_design_update_max_min_coordinates(mapCoord.x, mapCoord.y, z); if (_trackDesignPlaceOperation == PTD_OPERATION_DRAW_OUTLINES) { track_design_add_selection_tile(mapCoord.x, mapCoord.y); } if (_trackDesignPlaceOperation == PTD_OPERATION_1 || _trackDesignPlaceOperation == PTD_OPERATION_2 || _trackDesignPlaceOperation == PTD_OPERATION_4 || _trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { uint8_t flags; money32 cost = 0; uint16_t maze_entry; switch (maze_element->type) { case MAZE_ELEMENT_TYPE_ENTRANCE: // entrance rotation += maze_element->direction; rotation &= 3; flags = GAME_COMMAND_FLAG_APPLY; gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; if (_trackDesignPlaceOperation == PTD_OPERATION_1) { cost = game_do_command( mapCoord.x, 0 | rotation << 8, mapCoord.y, (z / 16) & 0xFF, GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, -1, 0); } else { if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; } cost = game_do_command( mapCoord.x, flags | rotation << 8, mapCoord.y, rideIndex, GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, 0, 0); } if (cost != MONEY32_UNDEFINED) { _trackDesignPlaceStateEntranceExitPlaced = true; } break; case MAZE_ELEMENT_TYPE_EXIT: // exit rotation += maze_element->direction; rotation &= 3; flags = GAME_COMMAND_FLAG_APPLY; gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; if (_trackDesignPlaceOperation == PTD_OPERATION_1) { cost = game_do_command( mapCoord.x, 0 | rotation << 8, mapCoord.y, ((z / 16) & 0xFF) | (1 << 8), GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, -1, 0); } else { if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; } cost = game_do_command( mapCoord.x, flags | rotation << 8, mapCoord.y, rideIndex | (1 << 8), GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, 0, 0); } if (cost != MONEY32_UNDEFINED) { _trackDesignPlaceStateEntranceExitPlaced = true; } break; default: maze_entry = rol16(maze_element->maze_entry, rotation * 4); if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; } else if (_trackDesignPlaceOperation == PTD_OPERATION_1) { flags = 0; } else { flags = GAME_COMMAND_FLAG_APPLY; } gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; cost = game_do_command( mapCoord.x, flags | (maze_entry & 0xFF) << 8, mapCoord.y, rideIndex | (maze_entry & 0xFF00), GAME_COMMAND_PLACE_MAZE_DESIGN, z, 0); break; } _trackDesignPlaceCost += cost; if (cost == MONEY32_UNDEFINED) { _trackDesignPlaceCost = cost; return 0; } } if (_trackDesignPlaceOperation == PTD_OPERATION_GET_PLACE_Z) { if (mapCoord.x < 0) { continue; } if (mapCoord.y < 0) { continue; } if (mapCoord.x >= 256 * 32) { continue; } if (mapCoord.y >= 256 * 32) { continue; } TileElement* tile_element = map_get_surface_element_at(mapCoord); int16_t map_height = tile_element->base_height * 8; if (tile_element->AsSurface()->GetSlope() & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP) { map_height += 16; if (tile_element->AsSurface()->GetSlope() & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT) { map_height += 16; } } if (tile_element->AsSurface()->GetWaterHeight() > 0) { int16_t water_height = tile_element->AsSurface()->GetWaterHeight(); water_height *= 16; if (water_height > map_height) { map_height = water_height; } } int16_t temp_z = z + _trackDesignPlaceZ - map_height; if (temp_z < 0) { _trackDesignPlaceZ -= temp_z; } } } if (_trackDesignPlaceOperation == PTD_OPERATION_CLEAR_OUTLINES) { ride_action_modify( rideIndex, RIDE_MODIFY_DEMOLISH, GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST); } gTrackPreviewOrigin.x = x; gTrackPreviewOrigin.y = y; gTrackPreviewOrigin.z = z; return 1; } static bool track_design_place_ride(rct_track_td6* td6, int16_t x, int16_t y, int16_t z, ride_id_t rideIndex) { const rct_preview_track** trackBlockArray = (ride_type_has_flag(td6->type, RIDE_TYPE_FLAG_HAS_TRACK)) ? TrackBlocks : FlatRideTrackBlocks; gTrackPreviewOrigin.x = x; gTrackPreviewOrigin.y = y; gTrackPreviewOrigin.z = z; if (_trackDesignPlaceOperation == PTD_OPERATION_DRAW_OUTLINES) { gMapSelectionTiles->x = -1; gMapSelectArrowPosition.x = x; gMapSelectArrowPosition.y = y; gMapSelectArrowPosition.z = tile_element_height(x, y) & 0xFFFF; gMapSelectArrowDirection = _currentTrackPieceDirection; } _trackDesignPlaceZ = 0; _trackDesignPlaceCost = 0; uint8_t rotation = _currentTrackPieceDirection; // Track elements rct_td6_track_element* track = td6->track_elements; for (; track->type != 0xFF; track++) { uint8_t trackType = track->type; if (trackType == TRACK_ELEM_INVERTED_90_DEG_UP_TO_FLAT_QUARTER_LOOP) { trackType = 0xFF; } track_design_update_max_min_coordinates(x, y, z); switch (_trackDesignPlaceOperation) { case PTD_OPERATION_DRAW_OUTLINES: for (const rct_preview_track* trackBlock = trackBlockArray[trackType]; trackBlock->index != 0xFF; trackBlock++) { LocationXY16 tile = { x, y }; map_offset_with_rotation(&tile.x, &tile.y, trackBlock->x, trackBlock->y, rotation); track_design_update_max_min_coordinates(tile.x, tile.y, z); track_design_add_selection_tile(tile.x, tile.y); } break; case PTD_OPERATION_CLEAR_OUTLINES: { const rct_track_coordinates* trackCoordinates = &TrackCoordinates[trackType]; const rct_preview_track* trackBlock = trackBlockArray[trackType]; int32_t tempZ = z - trackCoordinates->z_begin + trackBlock->z; uint8_t flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST; ride_remove_track_piece(x, y, tempZ, rotation & 3, trackType, flags); break; } case PTD_OPERATION_1: case PTD_OPERATION_2: case PTD_OPERATION_4: case PTD_OPERATION_GET_COST: { const rct_track_coordinates* trackCoordinates = &TrackCoordinates[trackType]; // di int16_t tempZ = z - trackCoordinates->z_begin; uint32_t trackColour = (track->flags >> 4) & 0x3; uint32_t brakeSpeed = (track->flags & 0x0F) * 2; uint32_t seatRotation = track->flags & 0x0F; uint32_t edi = (brakeSpeed << 16) | (seatRotation << 28) | (trackColour << 24) | (tempZ & 0xFFFF); int32_t edx = _currentRideIndex | (trackType << 8); if (track->flags & TRACK_ELEMENT_TYPE_FLAG_CHAIN_LIFT) { edx |= 0x10000; } if (track->flags & TRACK_ELEMENT_FLAG_INVERTED) { edx |= 0x20000; } uint8_t flags = GAME_COMMAND_FLAG_APPLY; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { flags |= GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED; flags |= GAME_COMMAND_FLAG_5; } else if (_trackDesignPlaceOperation == PTD_OPERATION_4) { flags |= GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED; flags |= GAME_COMMAND_FLAG_5; flags |= GAME_COMMAND_FLAG_GHOST; } else if (_trackDesignPlaceOperation == PTD_OPERATION_1) { flags = 0; } gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; money32 cost = game_do_command(x, flags | (rotation << 8), y, edx, GAME_COMMAND_PLACE_TRACK, edi, 0); _trackDesignPlaceCost += cost; if (cost == MONEY32_UNDEFINED) { _trackDesignPlaceCost = cost; return false; } break; } case PTD_OPERATION_GET_PLACE_Z: { int32_t tempZ = z - TrackCoordinates[trackType].z_begin; for (const rct_preview_track* trackBlock = trackBlockArray[trackType]; trackBlock->index != 0xFF; trackBlock++) { int16_t tmpX = x; int16_t tmpY = y; map_offset_with_rotation(&tmpX, &tmpY, trackBlock->x, trackBlock->y, rotation); CoordsXY tile = { tmpX, tmpY }; if (tile.x < 0 || tile.y < 0 || tile.x >= (256 * 32) || tile.y >= (256 * 32)) { continue; } TileElement* tileElement = map_get_surface_element_at(tile); if (tileElement == nullptr) { return false; } int32_t height = tileElement->base_height * 8; if (tileElement->AsSurface()->GetSlope() & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP) { height += 16; if (tileElement->AsSurface()->GetSlope() & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT) { height += 16; } } uint8_t water_height = tileElement->AsSurface()->GetWaterHeight() * 16; if (water_height > 0 && water_height > height) { height = water_height; } int32_t heightDifference = tempZ + _trackDesignPlaceZ + trackBlock->z - height; if (heightDifference < 0) { _trackDesignPlaceZ -= heightDifference; } } break; } } const rct_track_coordinates* track_coordinates = &TrackCoordinates[trackType]; map_offset_with_rotation(&x, &y, track_coordinates->x, track_coordinates->y, rotation); z -= track_coordinates->z_begin; z += track_coordinates->z_end; rotation = (rotation + track_coordinates->rotation_end - track_coordinates->rotation_begin) & 3; if (track_coordinates->rotation_end & (1 << 2)) { rotation |= (1 << 2); } else { x += CoordsDirectionDelta[rotation].x; y += CoordsDirectionDelta[rotation].y; } } // Entrance elements rct_td6_entrance_element* entrance = td6->entrance_elements; for (; entrance->z != -1; entrance++) { rotation = _currentTrackPieceDirection & 3; x = entrance->x; y = entrance->y; rotate_map_coordinates(&x, &y, rotation); x += gTrackPreviewOrigin.x; y += gTrackPreviewOrigin.y; track_design_update_max_min_coordinates(x, y, z); switch (_trackDesignPlaceOperation) { case PTD_OPERATION_DRAW_OUTLINES: track_design_add_selection_tile(x, y); break; case PTD_OPERATION_1: case PTD_OPERATION_2: case PTD_OPERATION_4: case PTD_OPERATION_GET_COST: { rotation = (rotation + entrance->direction) & 3; uint8_t isExit = 0; if (entrance->direction & (1 << 7)) { isExit = 1; } if (_trackDesignPlaceOperation != PTD_OPERATION_1) { LocationXY16 tile = { (int16_t)(x + CoordsDirectionDelta[rotation].x), (int16_t)(y + CoordsDirectionDelta[rotation].y), }; TileElement* tile_element = map_get_first_element_at(tile.x >> 5, tile.y >> 5); z = gTrackPreviewOrigin.z / 8; z += (entrance->z == (int8_t)(uint8_t)0x80) ? -1 : entrance->z; do { if (tile_element->GetType() != TILE_ELEMENT_TYPE_TRACK) { continue; } if (tile_element->base_height != z) { continue; } int32_t stationIndex = tile_element->AsTrack()->GetStationIndex(); uint8_t bl = 1; if (_trackDesignPlaceOperation == PTD_OPERATION_GET_COST) { bl = 41; } if (_trackDesignPlaceOperation == PTD_OPERATION_4) { bl = 105; } if (_trackDesignPlaceOperation == PTD_OPERATION_1) { bl = 0; } gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; money32 cost = game_do_command( x, bl | (rotation << 8), y, rideIndex | (isExit << 8), GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, stationIndex, 0); _trackDesignPlaceCost += cost; if (cost == MONEY32_UNDEFINED) { _trackDesignPlaceCost = cost; return false; } _trackDesignPlaceStateEntranceExitPlaced = true; break; } while (!(tile_element++)->IsLastForTile()); } else { z = (entrance->z == (int8_t)(uint8_t)0x80) ? -1 : entrance->z; z *= 8; z += gTrackPreviewOrigin.z; z >>= 4; gGameCommandErrorTitle = STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE; money32 cost = game_do_command( x, 0 | (rotation << 8), y, z | (isExit << 8), GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, -1, 0); if (cost == MONEY32_UNDEFINED) { _trackDesignPlaceCost = cost; return false; } else { _trackDesignPlaceCost += cost; _trackDesignPlaceStateEntranceExitPlaced = true; } } break; } } } if (_trackDesignPlaceOperation == PTD_OPERATION_CLEAR_OUTLINES) { sub_6CB945(_currentRideIndex); ride_delete(_currentRideIndex); } return true; } /** * Places a virtual track. This can involve highlighting the surface tiles and showing the track layout. It is also used by * the track preview window to place the whole track. * Depending on the value of bl it modifies the function. * bl == 0, Draw outlines on the ground * bl == 1, * bl == 2, * bl == 3, Returns the z value of a successful placement. Only lower 16 bits are the value, the rest may be garbage? * bl == 4, * bl == 5, Returns cost to create the track. All 32 bits are used. Places the track. (used by the preview) * bl == 6, Clear white outlined track. * rct2: 0x006D01B3 */ int32_t place_virtual_track( rct_track_td6* td6, uint8_t ptdOperation, bool placeScenery, ride_id_t rideIndex, int16_t x, int16_t y, int16_t z) { // Previously byte_F4414E was cleared here _trackDesignPlaceStatePlaceScenery = placeScenery; _trackDesignPlaceStateEntranceExitPlaced = false; _trackDesignPlaceStateSceneryUnavailable = false; _trackDesignPlaceStateHasScenery = false; _trackDesignPlaceOperation = ptdOperation; if (gTrackDesignSceneryToggle) { _trackDesignPlaceStatePlaceScenery = false; } _currentRideIndex = rideIndex; gTrackPreviewMin.x = x; gTrackPreviewMin.y = y; gTrackPreviewMin.z = z; gTrackPreviewMax.x = x; gTrackPreviewMax.y = y; gTrackPreviewMax.z = z; _trackDesignPlaceSceneryZ = 0; uint8_t track_place_success = 0; if (td6->type == RIDE_TYPE_MAZE) { track_place_success = track_design_place_maze(td6, x, y, z, rideIndex); } else { track_place_success = track_design_place_ride(td6, x, y, z, rideIndex); } // Scenery elements rct_td6_scenery_element* scenery = td6->scenery_elements; if (track_place_success && scenery != nullptr) { if (!track_design_place_scenery(scenery, gTrackPreviewOrigin.x, gTrackPreviewOrigin.y, gTrackPreviewOrigin.z)) { return _trackDesignPlaceCost; } } // 0x6D0FE6 if (_trackDesignPlaceOperation == PTD_OPERATION_DRAW_OUTLINES) { gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_CONSTRUCT; gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_ARROW; gMapSelectFlags &= ~MAP_SELECT_FLAG_GREEN; map_invalidate_map_selection_tiles(); } if (ptdOperation == PTD_OPERATION_GET_PLACE_Z) { // Change from vanilla: originally, _trackDesignPlaceSceneryZ was not subtracted // from _trackDesignPlaceZ, causing bug #259. return _trackDesignPlaceZ - _trackDesignPlaceSceneryZ; } return _trackDesignPlaceCost; } /** * * rct2: 0x006D2189 * ebx = ride_id * cost = edi */ static bool track_design_place_preview(rct_track_td6* td6, money32* cost, uint8_t* rideId, uint8_t* flags) { *flags = 0; uint8_t entry_type, entry_index; if (!find_object_in_entry_group(&td6->vehicle_object, &entry_type, &entry_index)) { entry_index = RIDE_ENTRY_INDEX_NULL; } ride_id_t rideIndex; uint8_t colour; uint8_t rideCreateFlags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5; if (ride_create_command(td6->type, entry_index, rideCreateFlags, &rideIndex, &colour) == MONEY32_UNDEFINED) { return false; } Ride* ride = get_ride(rideIndex); rct_string_id new_ride_name = user_string_allocate(USER_STRING_HIGH_ID_NUMBER | USER_STRING_DUPLICATION_PERMITTED, ""); if (new_ride_name != 0) { rct_string_id old_name = ride->name; ride->name = new_ride_name; user_string_free(old_name); } ride->entrance_style = td6->entrance_style; for (int32_t i = 0; i < RCT12_NUM_COLOUR_SCHEMES; i++) { ride->track_colour[i].main = td6->track_spine_colour[i]; ride->track_colour[i].additional = td6->track_rail_colour[i]; ride->track_colour[i].supports = td6->track_support_colour[i]; } // Flat rides need their vehicle colours loaded for display // in the preview window if (!ride_type_has_flag(td6->type, RIDE_TYPE_FLAG_HAS_TRACK)) { for (int32_t i = 0; i < RCT12_MAX_VEHICLE_COLOURS; i++) { ride->vehicle_colours[i].Body = td6->vehicle_colours[i].body_colour; ride->vehicle_colours[i].Trim = td6->vehicle_colours[i].trim_colour; ride->vehicle_colours[i].Ternary = td6->vehicle_additional_colour[i]; } } byte_9D8150 = true; uint8_t backup_rotation = _currentTrackPieceDirection; uint32_t backup_park_flags = gParkFlags; gParkFlags &= ~PARK_FLAGS_FORBID_HIGH_CONSTRUCTION; int32_t mapSize = gMapSize << 4; _currentTrackPieceDirection = 0; int32_t z = place_virtual_track(td6, PTD_OPERATION_GET_PLACE_Z, true, 0, mapSize, mapSize, 16); if (_trackDesignPlaceStateHasScenery) { *flags |= TRACK_DESIGN_FLAG_HAS_SCENERY; } z += 16 - _trackDesignPlaceSceneryZ; bool placeScenery = true; if (_trackDesignPlaceStateSceneryUnavailable) { placeScenery = false; *flags |= TRACK_DESIGN_FLAG_SCENERY_UNAVAILABLE; } money32 resultCost = place_virtual_track(td6, PTD_OPERATION_GET_COST, placeScenery, rideIndex, mapSize, mapSize, z); gParkFlags = backup_park_flags; if (resultCost != MONEY32_UNDEFINED) { if (!find_object_in_entry_group(&td6->vehicle_object, &entry_type, &entry_index)) { *flags |= TRACK_DESIGN_FLAG_VEHICLE_UNAVAILABLE; } else if (!ride_entry_is_invented(entry_index) && !gCheatsIgnoreResearchStatus) { *flags |= TRACK_DESIGN_FLAG_VEHICLE_UNAVAILABLE; } _currentTrackPieceDirection = backup_rotation; byte_9D8150 = false; *cost = resultCost; *rideId = rideIndex; return true; } else { _currentTrackPieceDirection = backup_rotation; user_string_free(ride->name); ride->type = RIDE_TYPE_NULL; byte_9D8150 = false; return false; } } static money32 place_track_design(int16_t x, int16_t y, int16_t z, uint8_t flags, ride_id_t* outRideIndex) { *outRideIndex = RIDE_ID_NULL; gCommandPosition.x = x + 16; gCommandPosition.y = y + 16; gCommandPosition.z = z; if (!(flags & GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED)) { if (game_is_paused() && !gCheatsBuildInPauseMode) { gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED; return MONEY32_UNDEFINED; } } rct_track_td6* td6 = gActiveTrackDesign; if (td6 == nullptr) { return MONEY32_UNDEFINED; } rct_object_entry* rideEntryObject = &td6->vehicle_object; uint8_t entryType, entryIndex; if (!find_object_in_entry_group(rideEntryObject, &entryType, &entryIndex)) { entryIndex = 0xFF; } // Force a fallback if the entry is not invented yet a td6 of it is selected, which can happen in select-by-track-type mode. else if (!ride_entry_is_invented(entryIndex) && !gCheatsIgnoreResearchStatus) { entryIndex = 0xFF; } // The rest of the cases are handled by the code in ride_create() if (RideGroupManager::RideTypeHasRideGroups(td6->type) && entryIndex == 0xFF) { const ObjectRepositoryItem* ori = object_repository_find_object_by_name(rideEntryObject->name); if (ori != nullptr) { uint8_t rideGroupIndex = ori->RideInfo.RideGroupIndex; const RideGroup* td6RideGroup = RideGroupManager::RideGroupFind(td6->type, rideGroupIndex); uint8_t* availableRideEntries = get_ride_entry_indices_for_ride_type(td6->type); for (uint8_t* rei = availableRideEntries; *rei != RIDE_ENTRY_INDEX_NULL; rei++) { rct_ride_entry* ire = get_ride_entry(*rei); if (!ride_entry_is_invented(*rei) && !gCheatsIgnoreResearchStatus) { continue; } const RideGroup* irg = RideGroupManager::GetRideGroup(td6->type, ire); if (td6RideGroup->Equals(irg)) { entryIndex = *rei; break; } } } } ride_id_t rideIndex; uint8_t rideColour; money32 createRideResult = ride_create_command(td6->type, entryIndex, flags, &rideIndex, &rideColour); if (createRideResult == MONEY32_UNDEFINED) { gGameCommandErrorTitle = STR_CANT_CREATE_NEW_RIDE_ATTRACTION; gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION; return MONEY32_UNDEFINED; } Ride* ride = get_ride(rideIndex); if (ride->type == RIDE_TYPE_NULL) { log_warning("Invalid game command for track placement, ride id = %d", rideIndex); return MONEY32_UNDEFINED; } money32 cost = 0; if (!(flags & GAME_COMMAND_FLAG_APPLY)) { _trackDesignDontPlaceScenery = false; cost = place_virtual_track(td6, PTD_OPERATION_1, true, rideIndex, x, y, z); if (_trackDesignPlaceStateSceneryUnavailable) { _trackDesignDontPlaceScenery = true; cost = place_virtual_track(td6, PTD_OPERATION_1, false, rideIndex, x, y, z); } } else { uint8_t operation; if (flags & GAME_COMMAND_FLAG_GHOST) { operation = PTD_OPERATION_4; } else { operation = PTD_OPERATION_2; } cost = place_virtual_track(td6, operation, !_trackDesignDontPlaceScenery, rideIndex, x, y, z); } if (cost == MONEY32_UNDEFINED || !(flags & GAME_COMMAND_FLAG_APPLY)) { rct_string_id error_reason = gGameCommandErrorText; ride_action_modify(rideIndex, RIDE_MODIFY_DEMOLISH, flags); gGameCommandErrorText = error_reason; gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION; *outRideIndex = rideIndex; return cost; } if (entryIndex != 0xFF) { game_do_command(0, flags | (2 << 8), 0, rideIndex | (entryIndex << 8), GAME_COMMAND_SET_RIDE_VEHICLES, 0, 0); } game_do_command(0, flags | (td6->ride_mode << 8), 0, rideIndex | (0 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); game_do_command(0, flags | (0 << 8), 0, rideIndex | (td6->number_of_trains << 8), GAME_COMMAND_SET_RIDE_VEHICLES, 0, 0); game_do_command( 0, flags | (1 << 8), 0, rideIndex | (td6->number_of_cars_per_train << 8), GAME_COMMAND_SET_RIDE_VEHICLES, 0, 0); game_do_command(0, flags | (td6->depart_flags << 8), 0, rideIndex | (1 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); game_do_command(0, flags | (td6->min_waiting_time << 8), 0, rideIndex | (2 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); game_do_command(0, flags | (td6->max_waiting_time << 8), 0, rideIndex | (3 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); game_do_command(0, flags | (td6->operation_setting << 8), 0, rideIndex | (4 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); game_do_command( 0, flags | ((td6->lift_hill_speed_num_circuits & 0x1F) << 8), 0, rideIndex | (8 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); uint8_t num_circuits = td6->lift_hill_speed_num_circuits >> 5; if (num_circuits == 0) { num_circuits = 1; } game_do_command(0, flags | (num_circuits << 8), 0, rideIndex | (9 << 8), GAME_COMMAND_SET_RIDE_SETTING, 0, 0); ride_set_to_default_inspection_interval(rideIndex); ride->lifecycle_flags |= RIDE_LIFECYCLE_NOT_CUSTOM_DESIGN; ride->colour_scheme_type = td6->version_and_colour_scheme & 3; ride->entrance_style = td6->entrance_style; for (int32_t i = 0; i < RCT12_NUM_COLOUR_SCHEMES; i++) { ride->track_colour[i].main = td6->track_spine_colour[i]; ride->track_colour[i].additional = td6->track_rail_colour[i]; ride->track_colour[i].supports = td6->track_support_colour[i]; } for (int32_t i = 0; i < MAX_VEHICLES_PER_RIDE; i++) { ride->vehicle_colours[i].Body = td6->vehicle_colours[i].body_colour; ride->vehicle_colours[i].Trim = td6->vehicle_colours[i].trim_colour; ride->vehicle_colours[i].Ternary = td6->vehicle_additional_colour[i]; } ride_set_name(rideIndex, td6->name, flags); gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION; *outRideIndex = rideIndex; return cost; } static money32 place_maze_design(uint8_t flags, ride_id_t rideIndex, uint16_t mazeEntry, int16_t x, int16_t y, int16_t z) { gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION; gCommandPosition.x = x + 8; gCommandPosition.y = y + 8; gCommandPosition.z = z; if (!map_check_free_elements_and_reorganise(1)) { return MONEY32_UNDEFINED; } if ((z & 15) != 0) { return MONEY32_UNDEFINED; } if (!(flags & GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED)) { if (game_is_paused() && !gCheatsBuildInPauseMode) { gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED; return MONEY32_UNDEFINED; } } if (flags & GAME_COMMAND_FLAG_APPLY) { if (!(flags & GAME_COMMAND_FLAG_GHOST)) { footpath_remove_litter(x, y, z); wall_remove_at(floor2(x, 32), floor2(y, 32), z, z + 32); } } if (!gCheatsSandboxMode) { if (!map_is_location_owned(floor2(x, 32), floor2(y, 32), z)) { return MONEY32_UNDEFINED; } } // Check support height if (!gCheatsDisableSupportLimits) { TileElement* tileElement = map_get_surface_element_at({ x, y }); uint8_t supportZ = (z + 32) >> 3; if (supportZ > tileElement->base_height) { uint8_t supportHeight = (supportZ - tileElement->base_height) / 2; uint8_t maxSupportHeight = RideData5[RIDE_TYPE_MAZE].max_height; if (supportHeight > maxSupportHeight) { gGameCommandErrorText = STR_TOO_HIGH_FOR_SUPPORTS; return MONEY32_UNDEFINED; } } } money32 cost = 0; // Clearance checks if (!gCheatsDisableClearanceChecks) { int32_t fx = floor2(x, 32); int32_t fy = floor2(y, 32); int32_t fz0 = z >> 3; int32_t fz1 = fz0 + 4; if (!map_can_construct_with_clear_at( fx, fy, fz0, fz1, &map_place_non_scenery_clear_func, 15, flags, &cost, CREATE_CROSSING_MODE_NONE)) { return MONEY32_UNDEFINED; } uint8_t elctgaw = gMapGroundFlags; if (elctgaw & ELEMENT_IS_UNDERWATER) { gGameCommandErrorText = STR_RIDE_CANT_BUILD_THIS_UNDERWATER; return MONEY32_UNDEFINED; } if (elctgaw & ELEMENT_IS_UNDERGROUND) { gGameCommandErrorText = STR_CAN_ONLY_BUILD_THIS_ABOVE_GROUND; return MONEY32_UNDEFINED; } } Ride* ride = get_ride(rideIndex); // Calculate price money32 price = 0; if (!(gParkFlags & PARK_FLAGS_NO_MONEY)) { price = RideTrackCosts[ride->type].track_price * TrackPricing[TRACK_ELEM_MAZE]; price = (price >> 17) * 10; } cost += price; if (flags & GAME_COMMAND_FLAG_APPLY) { if (gGameCommandNestLevel == 1 && !(flags & GAME_COMMAND_FLAG_GHOST)) { LocationXYZ16 coord; coord.x = x + 8; coord.y = y + 8; coord.z = z; network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord); } // Place track element int32_t fx = floor2(x, 32); int32_t fy = floor2(y, 32); int32_t fz = z >> 3; TileElement* tileElement = tile_element_insert(fx >> 5, fy >> 5, fz, 15); tileElement->clearance_height = fz + 4; tileElement->SetType(TILE_ELEMENT_TYPE_TRACK); tileElement->AsTrack()->SetTrackType(TRACK_ELEM_MAZE); tileElement->AsTrack()->SetRideIndex(rideIndex); tileElement->AsTrack()->SetMazeEntry(mazeEntry); if (flags & GAME_COMMAND_FLAG_GHOST) { tileElement->flags |= TILE_ELEMENT_FLAG_GHOST; } map_invalidate_element(fx, fy, tileElement); ride->maze_tiles++; ride->stations[0].Height = tileElement->base_height; ride->stations[0].Start.xy = 0; if (ride->maze_tiles == 1) { ride->overall_view.x = fx / 32; ride->overall_view.y = fy / 32; } } return cost; } /** * * rct2: 0x006D13FE */ void game_command_place_track_design( int32_t* eax, int32_t* ebx, int32_t* ecx, [[maybe_unused]] int32_t* edx, [[maybe_unused]] int32_t* esi, int32_t* edi, [[maybe_unused]] int32_t* ebp) { int16_t x = *eax & 0xFFFF; int16_t y = *ecx & 0xFFFF; int16_t z = *edi & 0xFFFF; uint8_t flags = *ebx; ride_id_t rideIndex; *ebx = place_track_design(x, y, z, flags, &rideIndex); *edi = rideIndex; } /** * * rct2: 0x006CDEE4 */ void game_command_place_maze_design( int32_t* eax, int32_t* ebx, int32_t* ecx, int32_t* edx, [[maybe_unused]] int32_t* esi, int32_t* edi, [[maybe_unused]] int32_t* ebp) { *ebx = place_maze_design( *ebx & 0xFF, *edx & 0xFF, ((*ebx >> 8) & 0xFF) | (((*edx >> 8) & 0xFF) << 8), *eax & 0xFFFF, *ecx & 0xFFFF, *edi & 0xFFFF); } #pragma region Track Design Preview /** * * rct2: 0x006D1EF0 */ void track_design_draw_preview(rct_track_td6* td6, uint8_t* pixels) { // Make a copy of the map map_backup* mapBackup = track_design_preview_backup_map(); if (mapBackup == nullptr) { return; } track_design_preview_clear_map(); if (gScreenFlags & SCREEN_FLAGS_TRACK_MANAGER) { track_design_load_scenery_objects(td6); } money32 cost; ride_id_t rideIndex; uint8_t flags; if (!track_design_place_preview(td6, &cost, &rideIndex, &flags)) { std::fill_n(pixels, TRACK_PREVIEW_IMAGE_SIZE * 4, 0x00); track_design_preview_restore_map(mapBackup); return; } td6->cost = cost; td6->track_flags = flags & 7; CoordsXYZ centre; centre.x = (gTrackPreviewMin.x + gTrackPreviewMax.x) / 2 + 16; centre.y = (gTrackPreviewMin.y + gTrackPreviewMax.y) / 2 + 16; centre.z = (gTrackPreviewMin.z + gTrackPreviewMax.z) / 2; int32_t size_x = gTrackPreviewMax.x - gTrackPreviewMin.x; int32_t size_y = gTrackPreviewMax.y - gTrackPreviewMin.y; int32_t size_z = gTrackPreviewMax.z - gTrackPreviewMin.z; // Special case for flat rides - Z-axis info is irrelevant // and must be zeroed out lest the preview be off-centre if (!ride_type_has_flag(td6->type, RIDE_TYPE_FLAG_HAS_TRACK)) { centre.z = 0; size_z = 0; } int32_t zoom_level = 1; if (size_x < size_y) { size_x = size_y; } if (size_x > 1000 || size_z > 280) { zoom_level = 2; } if (size_x > 1600 || size_z > 1000) { zoom_level = 3; } size_x = 370 << zoom_level; size_y = 217 << zoom_level; rct_viewport view; view.width = 370; view.height = 217; view.view_width = size_x; view.view_height = size_y; view.x = 0; view.y = 0; view.zoom = zoom_level; view.flags = VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_INVISIBLE_SPRITES; rct_drawpixelinfo dpi; dpi.zoom_level = zoom_level; dpi.x = 0; dpi.y = 0; dpi.width = 370; dpi.height = 217; dpi.pitch = 0; dpi.bits = pixels; CoordsXY offset = { size_x / 2, size_y / 2 }; for (uint8_t i = 0; i < 4; i++) { gCurrentRotation = i; CoordsXY pos2d = translate_3d_to_2d_with_z(i, centre); pos2d.x -= offset.x; pos2d.y -= offset.y; int32_t left = pos2d.x; int32_t top = pos2d.y; int32_t right = left + size_x; int32_t bottom = top + size_y; view.view_x = left; view.view_y = top; viewport_paint(&view, &dpi, left, top, right, bottom); dpi.bits += TRACK_PREVIEW_IMAGE_SIZE; } ride_delete(rideIndex); track_design_preview_restore_map(mapBackup); } /** * Create a backup of the map as it will be cleared for drawing the track * design preview. * rct2: 0x006D1C68 */ static map_backup* track_design_preview_backup_map() { map_backup* backup = (map_backup*)malloc(sizeof(map_backup)); if (backup != nullptr) { std::memcpy(backup->tile_elements, gTileElements, sizeof(backup->tile_elements)); std::memcpy(backup->tile_pointers, gTileElementTilePointers, sizeof(backup->tile_pointers)); backup->next_free_tile_element = gNextFreeTileElement; backup->map_size_units = gMapSizeUnits; backup->map_size_units_minus_2 = gMapSizeMinus2; backup->map_size = gMapSize; backup->current_rotation = get_current_rotation(); } return backup; } /** * Restores the map from a backup. * rct2: 0x006D2378 */ static void track_design_preview_restore_map(map_backup* backup) { std::memcpy(gTileElements, backup->tile_elements, sizeof(backup->tile_elements)); std::memcpy(gTileElementTilePointers, backup->tile_pointers, sizeof(backup->tile_pointers)); gNextFreeTileElement = backup->next_free_tile_element; gMapSizeUnits = backup->map_size_units; gMapSizeMinus2 = backup->map_size_units_minus_2; gMapSize = backup->map_size; gCurrentRotation = backup->current_rotation; free(backup); } /** * Resets all the map elements to surface tiles for track preview. * rct2: 0x006D1D9A */ static void track_design_preview_clear_map() { // These values were previously allocated in backup map but // it seems more fitting to place in this function gMapSizeUnits = 255 * 32; gMapSizeMinus2 = (264 * 32) - 2; gMapSize = 256; for (int32_t i = 0; i < MAX_TILE_TILE_ELEMENT_POINTERS; i++) { TileElement* tile_element = &gTileElements[i]; tile_element->ClearAs(TILE_ELEMENT_TYPE_SURFACE); tile_element->flags = TILE_ELEMENT_FLAG_LAST_TILE; tile_element->AsSurface()->SetSlope(TILE_ELEMENT_SLOPE_FLAT); tile_element->AsSurface()->SetWaterHeight(0); tile_element->AsSurface()->SetSurfaceStyle(TERRAIN_GRASS); tile_element->AsSurface()->SetEdgeStyle(TERRAIN_EDGE_ROCK); tile_element->AsSurface()->SetGrassLength(GRASS_LENGTH_CLEAR_0); tile_element->AsSurface()->SetOwnership(OWNERSHIP_OWNED); tile_element->AsSurface()->SetParkFences(0); } map_update_tile_pointers(); } bool track_design_are_entrance_and_exit_placed() { return _trackDesignPlaceStateEntranceExitPlaced; } #pragma endregion