#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include "../common.h" #include "../interface/colour.h" #include "../platform/platform.h" #include "Drawing.h" extern "C" { /** * Draw a rectangle, with optional border or fill * * rct2: 0x006E6F81 * dpi (edi) * left (ax) * top (cx) * right (bx) * bottom (dx) * colour (ebp) * flags (si) */ void gfx_fill_rect_inset(rct_drawpixelinfo* dpi, sint16 left, sint16 top, sint16 right, sint16 bottom, sint32 colour, uint8 flags) { if (colour & (COLOUR_FLAG_TRANSLUCENT | COLOUR_FLAG_8)) { translucent_window_palette palette; if (colour & COLOUR_FLAG_8) { // TODO: This can't be added up // palette = NOT_TRANSLUCENT(colour); assert(false); return; } else { palette = TranslucentWindowPalettes[BASE_COLOUR(colour)]; } if (flags & INSET_RECT_FLAG_BORDER_NONE) { gfx_filter_rect(dpi, left, top, right, bottom, palette.base); } else if (flags & INSET_RECT_FLAG_BORDER_INSET) { // Draw outline of box gfx_filter_rect(dpi, left, top, left, bottom, palette.highlight); gfx_filter_rect(dpi, left, top, right, top, palette.highlight); gfx_filter_rect(dpi, right, top, right, bottom, palette.shadow); gfx_filter_rect(dpi, left, bottom, right, bottom, palette.shadow); if (!(flags & INSET_RECT_FLAG_FILL_NONE)) { gfx_filter_rect(dpi, left+1, top+1, right-1, bottom-1, palette.base); } } else { // Draw outline of box gfx_filter_rect(dpi, left, top, left, bottom, palette.shadow); gfx_filter_rect(dpi, left, top, right, top, palette.shadow); gfx_filter_rect(dpi, right, top, right, bottom, palette.highlight); gfx_filter_rect(dpi, left, bottom, right, bottom, palette.highlight); if (!(flags & INSET_RECT_FLAG_FILL_NONE)) { gfx_filter_rect(dpi, left+1, top+1, right-1, bottom-1, palette.base); } } } else { uint8 shadow, fill, hilight; if (flags & INSET_RECT_FLAG_FILL_MID_LIGHT) { shadow = ColourMapA[colour].dark; fill = ColourMapA[colour].mid_light; hilight = ColourMapA[colour].lighter; } else { shadow = ColourMapA[colour].mid_dark; fill = ColourMapA[colour].light; hilight = ColourMapA[colour].lighter; } if (flags & INSET_RECT_FLAG_BORDER_NONE) { gfx_fill_rect(dpi, left, top, right, bottom, fill); } else if (flags & INSET_RECT_FLAG_BORDER_INSET) { // Draw outline of box gfx_fill_rect(dpi, left, top, left, bottom, shadow); gfx_fill_rect(dpi, left + 1, top, right, top, shadow); gfx_fill_rect(dpi, right, top + 1, right, bottom - 1, hilight); gfx_fill_rect(dpi, left + 1, bottom, right, bottom, hilight); if (!(flags & INSET_RECT_FLAG_FILL_NONE)) { if (!(flags & INSET_RECT_FLAG_FILL_DONT_LIGHTEN)) { if (flags & INSET_RECT_FLAG_FILL_GREY) { fill = ColourMapA[COLOUR_BLACK].light; } else { fill = ColourMapA[colour].lighter; } } gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, fill); } } else { // Draw outline of box gfx_fill_rect(dpi, left, top, left, bottom - 1, hilight); gfx_fill_rect(dpi, left + 1, top, right - 1, top, hilight); gfx_fill_rect(dpi, right, top, right, bottom - 1, shadow); gfx_fill_rect(dpi, left, bottom, right, bottom, shadow); if (!(flags & INSET_RECT_FLAG_FILL_NONE)) { if (flags & INSET_RECT_FLAG_FILL_GREY) { fill = ColourMapA[COLOUR_BLACK].light; } gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, fill); } } } } }