/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "BannerSetNameAction.h" #include "../Context.h" #include "../core/String.hpp" #include "../drawing/Drawing.h" #include "../localisation/Localisation.h" #include "../localisation/StringIds.h" #include "../ui/UiContext.h" #include "../windows/Intent.h" #include "../world/Banner.h" #include "../world/Sprite.h" #include "GameAction.h" BannerSetNameAction::BannerSetNameAction(BannerIndex bannerIndex, const std::string& name) : _bannerIndex(bannerIndex) , _name(name) { } void BannerSetNameAction::AcceptParameters(GameActionParameterVisitor& visitor) { visitor.Visit("id", _bannerIndex); visitor.Visit("name", _name); } uint16_t BannerSetNameAction::GetActionFlags() const { return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused; } void BannerSetNameAction::Serialise(DataSerialiser& stream) { GameAction::Serialise(stream); stream << DS_TAG(_bannerIndex) << DS_TAG(_name); } GameActions::Result::Ptr BannerSetNameAction::Query() const { auto banner = GetBanner(_bannerIndex); if (banner == nullptr) { log_warning("Invalid banner id, banner id = %d", _bannerIndex); return MakeResult(GameActions::Status::InvalidParameters, STR_NONE); } return MakeResult(); } GameActions::Result::Ptr BannerSetNameAction::Execute() const { auto banner = GetBanner(_bannerIndex); if (banner == nullptr) { log_warning("Invalid banner id, banner id = %d", _bannerIndex); return MakeResult(GameActions::Status::InvalidParameters, STR_NONE); } banner->text = _name; auto intent = Intent(INTENT_ACTION_UPDATE_BANNER); intent.putExtra(INTENT_EXTRA_BANNER_INDEX, _bannerIndex); context_broadcast_intent(&intent); scrolling_text_invalidate(); gfx_invalidate_screen(); return MakeResult(); }