#pragma region Copyright (c) 2018 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include #include #include #include #include #include "BitmapReader.h" static std::vector ReadToVector(std::istream &stream) { std::vector result; if (!stream.eof() && !stream.fail()) { stream.seekg(0, std::ios_base::end); auto size = stream.tellg(); result.resize(size); stream.seekg(0, std::ios_base::beg); stream.read((char *)result.data(), size); } return result; } // TODO Bitmaps aren't very complicated to read so we should probably just write our // own implementation in libopenrct2 and spare the AOT implementation registration. static Image ReadBitmap(std::istream &istream, IMAGE_FORMAT format) { auto buffer = ReadToVector(istream); auto sdlStream = SDL_RWFromConstMem(buffer.data(), (int)buffer.size()); auto bitmap = SDL_LoadBMP_RW(sdlStream, 1); if (bitmap != nullptr) { auto numChannels = bitmap->format->BytesPerPixel; if (numChannels < 3 || bitmap->format->BitsPerPixel < 24) { SDL_FreeSurface(bitmap); throw std::runtime_error("Only 24-bit bitmaps are supported."); } // Copy pixels over, then discard the surface if (SDL_LockSurface(bitmap) == 0) { Image image; image.Width = bitmap->w; image.Height = bitmap->h; image.Depth = 32; image.Pixels.resize(bitmap->w * bitmap->h * 4); image.Stride = bitmap->w * 4; // Clear image with 0xFF std::fill(image.Pixels.begin(), image.Pixels.end(), 0xFF); // Copy pixels over auto src = (const uint8 *)bitmap->pixels; auto dst = image.Pixels.data(); if (numChannels == 4) { for (sint32 y = 0; y < bitmap->h; y++) { std::memcpy(dst, src, bitmap->w); src += bitmap->pitch; dst += bitmap->w; } } else { for (sint32 y = 0; y < bitmap->h; y++) { for (sint32 x = 0; x < bitmap->w; x++) { std::memcpy(dst, src, 3); src += 3; dst += 4; } src += bitmap->pitch - (bitmap->w * 3); } } SDL_UnlockSurface(bitmap); SDL_FreeSurface(bitmap); return image; } else { SDL_FreeSurface(bitmap); throw std::runtime_error("Unable to lock surface."); } } else { throw std::runtime_error(SDL_GetError()); } } void RegisterBitmapReader() { Imaging::SetReader(IMAGE_FORMAT::BITMAP, ReadBitmap); }