/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Viewport.h" #include "Window.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static void viewport_interaction_remove_scenery(TileElement* tileElement, const CoordsXY& mapCoords); static void viewport_interaction_remove_footpath(TileElement* tileElement, const CoordsXY& mapCoords); static void viewport_interaction_remove_footpath_item(TileElement* tileElement, const CoordsXY& mapCoords); static void viewport_interaction_remove_park_wall(TileElement* tileElement, const CoordsXY& mapCoords); static void viewport_interaction_remove_large_scenery(TileElement* tileElement, const CoordsXY& mapCoords); static void viewport_interaction_remove_park_entrance(TileElement* tileElement, CoordsXY mapCoords); static Peep* viewport_interaction_get_closest_peep(ScreenCoordsXY screenCoords, int32_t maxDistance); /** * * rct2: 0x006ED9D0 */ int32_t viewport_interaction_get_item_left(const ScreenCoordsXY& screenCoords, viewport_interaction_info* info) { TileElement* tileElement; rct_sprite* sprite; Vehicle* vehicle; // No click input for title screen or scenario editor or track manager if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER)) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; // if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; CoordsXY mapCoord = {}; get_map_coordinates_from_pos( screenCoords, VIEWPORT_INTERACTION_MASK_SPRITE & VIEWPORT_INTERACTION_MASK_RIDE & VIEWPORT_INTERACTION_MASK_PARK, mapCoord, &info->type, &info->tileElement, nullptr); info->x = mapCoord.x; info->y = mapCoord.y; tileElement = info->tileElement; sprite = info->sprite; switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (sprite->generic.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: vehicle = &(sprite->vehicle); if (vehicle->ride_subtype != RIDE_ENTRY_INDEX_NULL) vehicle->SetMapToolbar(); else info->type = VIEWPORT_INTERACTION_ITEM_NONE; break; case SPRITE_IDENTIFIER_PEEP: peep_set_map_tooltip(&sprite->peep); break; } break; case VIEWPORT_INTERACTION_ITEM_RIDE: ride_set_map_tooltip(tileElement); break; case VIEWPORT_INTERACTION_ITEM_PARK: { auto& park = OpenRCT2::GetContext()->GetGameState()->GetPark(); auto parkName = park.Name.c_str(); auto ft = Formatter::MapTooltip(); ft.Add(STR_STRING); ft.Add(parkName); break; } default: info->type = VIEWPORT_INTERACTION_ITEM_NONE; break; } // If nothing is under cursor, find a close by peep if (info->type == VIEWPORT_INTERACTION_ITEM_NONE) { info->peep = viewport_interaction_get_closest_peep(screenCoords, 32); if (info->peep == nullptr) return VIEWPORT_INTERACTION_ITEM_NONE; info->type = VIEWPORT_INTERACTION_ITEM_SPRITE; info->x = info->peep->x; info->y = info->peep->y; peep_set_map_tooltip(info->peep); } return info->type; } int32_t viewport_interaction_left_over(const ScreenCoordsXY& screenCoords) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(screenCoords, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: case VIEWPORT_INTERACTION_ITEM_RIDE: case VIEWPORT_INTERACTION_ITEM_PARK: return 1; default: return 0; } } int32_t viewport_interaction_left_click(const ScreenCoordsXY& screenCoords) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(screenCoords, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (info.sprite->generic.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: { auto intent = Intent(WD_VEHICLE); intent.putExtra(INTENT_EXTRA_VEHICLE, info.vehicle); context_open_intent(&intent); break; } case SPRITE_IDENTIFIER_PEEP: { auto intent = Intent(WC_PEEP); intent.putExtra(INTENT_EXTRA_PEEP, info.peep); context_open_intent(&intent); break; } case SPRITE_IDENTIFIER_MISC: if (game_is_not_paused()) { switch (info.sprite->generic.type) { case SPRITE_MISC_BALLOON: { auto balloonPress = BalloonPressAction(info.sprite->AsBalloon()->sprite_index); GameActions::Execute(&balloonPress); } break; case SPRITE_MISC_DUCK: duck_press(&info.sprite->duck); break; } } break; } return 1; case VIEWPORT_INTERACTION_ITEM_RIDE: { auto intent = Intent(WD_TRACK); intent.putExtra(INTENT_EXTRA_TILE_ELEMENT, info.tileElement); context_open_intent(&intent); return true; } case VIEWPORT_INTERACTION_ITEM_PARK: context_open_window(WC_PARK_INFORMATION); return 1; default: return 0; } } /** * * rct2: 0x006EDE88 */ int32_t viewport_interaction_get_item_right(const ScreenCoordsXY& screenCoords, viewport_interaction_info* info) { TileElement* tileElement; rct_scenery_entry* sceneryEntry; Ride* ride; int32_t i, stationIndex; // No click input for title screen or track manager if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_TRACK_MANAGER)) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; // if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; CoordsXY mapCoord = {}; get_map_coordinates_from_pos( screenCoords, ~(VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER), mapCoord, &info->type, &info->tileElement, nullptr); info->x = mapCoord.x; info->y = mapCoord.y; tileElement = info->tileElement; rct_sprite* sprite = info->sprite; switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SPRITE: if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || sprite->generic.sprite_identifier != SPRITE_IDENTIFIER_VEHICLE) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; ride = get_ride(sprite->vehicle.ride); if (ride != nullptr && ride->status == RIDE_STATUS_CLOSED) { auto ft = Formatter::MapTooltip(); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); ride->FormatNameTo(ft); } return info->type; case VIEWPORT_INTERACTION_ITEM_RIDE: { if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; if (tileElement->GetType() == TILE_ELEMENT_TYPE_PATH) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; ride = get_ride(tile_element_get_ride_index(tileElement)); if (ride == nullptr) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; if (ride->status != RIDE_STATUS_CLOSED) return info->type; auto ft = Formatter::MapTooltip(); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE) { rct_string_id stringId; if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_RIDE_ENTRANCE) { if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X_ENTRANCE; } else { stringId = STR_RIDE_ENTRANCE; } } else { if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X_EXIT; } else { stringId = STR_RIDE_EXIT; } } ft.Add(stringId); } else if (track_element_is_station(tileElement)) { rct_string_id stringId; if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X; } else { stringId = STR_RIDE_STATION; } ft.Add(stringId); } else { // FIXME: Why does it *2 the value? if (!gCheatsSandboxMode && !map_is_location_owned({ info->x, info->y, tileElement->GetBaseZ() * 2 })) { return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } ride->FormatNameTo(ft); return info->type; } ride->FormatNameTo(ft); ft.Add(RideComponentNames[RideTypeDescriptors[ride->type].NameConvention.station].capitalised); if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE) stationIndex = tileElement->AsEntrance()->GetStationIndex(); else stationIndex = tileElement->AsTrack()->GetStationIndex(); for (i = stationIndex; i >= 0; i--) if (ride->stations[i].Start.isNull()) stationIndex--; stationIndex++; ft.Add(stationIndex); return info->type; } case VIEWPORT_INTERACTION_ITEM_WALL: sceneryEntry = tileElement->AsWall()->GetEntry(); if (sceneryEntry->wall.scrolling_mode != SCROLLING_MODE_NONE) { auto banner = tileElement->AsWall()->GetBanner(); if (banner != nullptr) { auto ft = Formatter::MapTooltip(); ft.Add(STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID); banner->FormatTextTo(ft); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); ft.Add(sceneryEntry->name); return info->type; } } break; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: sceneryEntry = tileElement->AsLargeScenery()->GetEntry(); if (sceneryEntry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE) { auto banner = tileElement->AsLargeScenery()->GetBanner(); if (banner != nullptr) { auto ft = Formatter::MapTooltip(); ft.Add(STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID); banner->FormatTextTo(ft); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); ft.Add(sceneryEntry->name); return info->type; } } break; case VIEWPORT_INTERACTION_ITEM_BANNER: { auto banner = tileElement->AsBanner()->GetBanner(); sceneryEntry = get_banner_entry(banner->type); auto ft = Formatter::MapTooltip(); ft.Add(STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID); banner->FormatTextTo(ft, /*addColour*/ true); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); ft.Add(sceneryEntry->name); return info->type; } } if (!(input_test_flag(INPUT_FLAG_6)) || !(input_test_flag(INPUT_FLAG_TOOL_ACTIVE))) { if (window_find_by_class(WC_RIDE_CONSTRUCTION) == nullptr && window_find_by_class(WC_FOOTPATH) == nullptr) { return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } } auto ft = Formatter::MapTooltip(); switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SCENERY: sceneryEntry = tileElement->AsSmallScenery()->GetEntry(); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); ft.Add(sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_FOOTPATH: ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); if (tileElement->AsPath()->IsQueue()) ft.Add(STR_QUEUE_LINE_MAP_TIP); else ft.Add(STR_FOOTPATH_MAP_TIP); return info->type; case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM: sceneryEntry = tileElement->AsPath()->GetAdditionEntry(); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); if (tileElement->AsPath()->IsBroken()) { ft.Add(STR_BROKEN); } ft.Add(sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_PARK: if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) break; if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE) break; ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); ft.Add(STR_OBJECT_SELECTION_PARK_ENTRANCE); return info->type; case VIEWPORT_INTERACTION_ITEM_WALL: sceneryEntry = tileElement->AsWall()->GetEntry(); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); ft.Add(sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: sceneryEntry = tileElement->AsLargeScenery()->GetEntry(); ft.Add(STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); ft.Add(sceneryEntry->name); return info->type; } return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } int32_t viewport_interaction_right_over(const ScreenCoordsXY& screenCoords) { viewport_interaction_info info; return viewport_interaction_get_item_right(screenCoords, &info) != 0; } /** * * rct2: 0x006E8A62 */ int32_t viewport_interaction_right_click(const ScreenCoordsXY& screenCoords) { CoordsXYE tileElement; viewport_interaction_info info; switch (viewport_interaction_get_item_right(screenCoords, &info)) { case VIEWPORT_INTERACTION_ITEM_NONE: return 0; case VIEWPORT_INTERACTION_ITEM_SPRITE: if (info.sprite->generic.sprite_identifier == SPRITE_IDENTIFIER_VEHICLE) { auto ride = get_ride(info.sprite->vehicle.ride); if (ride != nullptr) { ride_construct(ride); } } break; case VIEWPORT_INTERACTION_ITEM_RIDE: tileElement.x = info.x; tileElement.y = info.y; tileElement.element = info.tileElement; ride_modify(&tileElement); break; case VIEWPORT_INTERACTION_ITEM_SCENERY: viewport_interaction_remove_scenery(info.tileElement, { info.x, info.y }); break; case VIEWPORT_INTERACTION_ITEM_FOOTPATH: viewport_interaction_remove_footpath(info.tileElement, { info.x, info.y }); break; case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM: viewport_interaction_remove_footpath_item(info.tileElement, { info.x, info.y }); break; case VIEWPORT_INTERACTION_ITEM_PARK: viewport_interaction_remove_park_entrance(info.tileElement, { info.x, info.y }); break; case VIEWPORT_INTERACTION_ITEM_WALL: viewport_interaction_remove_park_wall(info.tileElement, { info.x, info.y }); break; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: viewport_interaction_remove_large_scenery(info.tileElement, { info.x, info.y }); break; case VIEWPORT_INTERACTION_ITEM_BANNER: context_open_detail_window(WD_BANNER, info.tileElement->AsBanner()->GetIndex()); break; } return 1; } /** * * rct2: 0x006E08D2 */ static void viewport_interaction_remove_scenery(TileElement* tileElement, const CoordsXY& mapCoords) { auto removeSceneryAction = SmallSceneryRemoveAction( { mapCoords.x, mapCoords.y, tileElement->GetBaseZ() }, tileElement->AsSmallScenery()->GetSceneryQuadrant(), tileElement->AsSmallScenery()->GetEntryIndex()); GameActions::Execute(&removeSceneryAction); } /** * * rct2: 0x006A614A */ static void viewport_interaction_remove_footpath(TileElement* tileElement, const CoordsXY& mapCoords) { rct_window* w; TileElement* tileElement2; auto z = tileElement->GetBaseZ(); w = window_find_by_class(WC_FOOTPATH); if (w != nullptr) footpath_provisional_update(); tileElement2 = map_get_first_element_at(mapCoords); if (tileElement2 == nullptr) return; do { if (tileElement2->GetType() == TILE_ELEMENT_TYPE_PATH && tileElement2->GetBaseZ() == z) { footpath_remove({ mapCoords, z }, GAME_COMMAND_FLAG_APPLY); break; } } while (!(tileElement2++)->IsLastForTile()); } /** * * rct2: 0x006A61AB */ static void viewport_interaction_remove_footpath_item(TileElement* tileElement, const CoordsXY& mapCoords) { auto footpathSceneryRemoveAction = FootpathSceneryRemoveAction({ mapCoords.x, mapCoords.y, tileElement->GetBaseZ() }); GameActions::Execute(&footpathSceneryRemoveAction); } /** * * rct2: 0x00666C0E */ void viewport_interaction_remove_park_entrance(TileElement* tileElement, CoordsXY mapCoords) { int32_t rotation = tileElement->GetDirectionWithOffset(1); switch (tileElement->AsEntrance()->GetSequenceIndex()) { case 1: mapCoords += CoordsDirectionDelta[rotation]; break; case 2: mapCoords -= CoordsDirectionDelta[rotation]; break; } auto parkEntranceRemoveAction = ParkEntranceRemoveAction({ mapCoords.x, mapCoords.y, tileElement->GetBaseZ() }); GameActions::Execute(&parkEntranceRemoveAction); } /** * * rct2: 0x006E57A9 */ static void viewport_interaction_remove_park_wall(TileElement* tileElement, const CoordsXY& mapCoords) { rct_scenery_entry* sceneryEntry = tileElement->AsWall()->GetEntry(); if (sceneryEntry->wall.scrolling_mode != SCROLLING_MODE_NONE) { context_open_detail_window(WD_SIGN_SMALL, tileElement->AsWall()->GetBannerIndex()); } else { CoordsXYZD wallLocation = { mapCoords.x, mapCoords.y, tileElement->GetBaseZ(), tileElement->GetDirection() }; auto wallRemoveAction = WallRemoveAction(wallLocation); GameActions::Execute(&wallRemoveAction); } } /** * * rct2: 0x006B88DC */ static void viewport_interaction_remove_large_scenery(TileElement* tileElement, const CoordsXY& mapCoords) { rct_scenery_entry* sceneryEntry = tileElement->AsLargeScenery()->GetEntry(); if (sceneryEntry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE) { auto bannerIndex = tileElement->AsLargeScenery()->GetBannerIndex(); context_open_detail_window(WD_SIGN, bannerIndex); } else { auto removeSceneryAction = LargeSceneryRemoveAction( { mapCoords.x, mapCoords.y, tileElement->GetBaseZ(), tileElement->GetDirection() }, tileElement->AsLargeScenery()->GetSequenceIndex()); GameActions::Execute(&removeSceneryAction); } } static Peep* viewport_interaction_get_closest_peep(ScreenCoordsXY screenCoords, int32_t maxDistance) { int32_t distance, closestDistance; uint16_t spriteIndex; rct_window* w; rct_viewport* viewport; Peep *peep, *closestPeep; w = window_find_from_point(screenCoords); if (w == nullptr) return nullptr; viewport = w->viewport; if (viewport == nullptr || viewport->zoom >= 2) return nullptr; screenCoords.x = ((screenCoords.x - viewport->pos.x) * viewport->zoom) + viewport->viewPos.x; screenCoords.y = ((screenCoords.y - viewport->pos.y) * viewport->zoom) + viewport->viewPos.y; closestPeep = nullptr; closestDistance = 0xFFFF; FOR_ALL_PEEPS (spriteIndex, peep) { if (peep->sprite_left == LOCATION_NULL) continue; distance = abs(((peep->sprite_left + peep->sprite_right) / 2) - screenCoords.x) + abs(((peep->sprite_top + peep->sprite_bottom) / 2) - screenCoords.y); if (distance > maxDistance) continue; if (distance < closestDistance) { closestPeep = peep; closestDistance = distance; } } return closestPeep; } /** * * rct2: 0x0068A15E */ CoordsXY sub_68A15E(const ScreenCoordsXY& screenCoords) { CoordsXY mapCoords; CoordsXY initialPos{}; int32_t interactionType; TileElement* tileElement; rct_viewport* viewport; get_map_coordinates_from_pos( screenCoords, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, mapCoords, &interactionType, &tileElement, &viewport); initialPos = mapCoords; if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE) { initialPos.setNull(); return initialPos; } int16_t waterHeight = 0; if (interactionType == VIEWPORT_INTERACTION_ITEM_WATER) { waterHeight = tileElement->AsSurface()->GetWaterHeight(); } auto initialVPPos = screen_coord_to_viewport_coord(viewport, screenCoords); CoordsXY mapPos = initialPos + CoordsXY{ 16, 16 }; for (int32_t i = 0; i < 5; i++) { int16_t z = waterHeight; if (interactionType != VIEWPORT_INTERACTION_ITEM_WATER) { z = tile_element_height(mapPos); } mapPos = viewport_coord_to_map_coord(initialVPPos.x, initialVPPos.y, z); mapPos.x = std::clamp(mapPos.x, initialPos.x, initialPos.x + 31); mapPos.y = std::clamp(mapPos.y, initialPos.y, initialPos.y + 31); } return mapPos.ToTileStart(); }