/***************************************************************************** * Copyright (c) 2014-2023 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Surface.h" #include "../Context.h" #include "../object/ObjectManager.h" #include "../object/TerrainEdgeObject.h" #include "../object/TerrainSurfaceObject.h" #include "../scenario/Scenario.h" #include "Location.hpp" #include "Map.h" uint32_t SurfaceElement::GetSurfaceStyle() const { return SurfaceStyle; } TerrainSurfaceObject* SurfaceElement::GetSurfaceStyleObject() const { auto& objManager = OpenRCT2::GetContext()->GetObjectManager(); return static_cast(objManager.GetLoadedObject(ObjectType::TerrainSurface, GetSurfaceStyle())); } uint32_t SurfaceElement::GetEdgeStyle() const { return EdgeStyle; } TerrainEdgeObject* SurfaceElement::GetEdgeStyleObject() const { auto& objManager = OpenRCT2::GetContext()->GetObjectManager(); return static_cast(objManager.GetLoadedObject(ObjectType::TerrainEdge, GetEdgeStyle())); } void SurfaceElement::SetSurfaceStyle(uint32_t newStyle) { SurfaceStyle = newStyle; } void SurfaceElement::SetEdgeStyle(uint32_t newStyle) { EdgeStyle = newStyle; } int32_t SurfaceElement::GetWaterHeight() const { return WaterHeight * WATER_HEIGHT_STEP; } void SurfaceElement::SetWaterHeight(int32_t newWaterHeight) { WaterHeight = newWaterHeight / WATER_HEIGHT_STEP; } bool SurfaceElement::CanGrassGrow() const { auto surfaceStyle = GetSurfaceStyle(); auto& objMgr = OpenRCT2::GetContext()->GetObjectManager(); auto obj = objMgr.GetLoadedObject(ObjectType::TerrainSurface, surfaceStyle); if (obj != nullptr) { auto surfaceObject = static_cast(obj); if (surfaceObject->Flags & TERRAIN_SURFACE_FLAGS::CAN_GROW) { return true; } } return false; } uint8_t SurfaceElement::GetGrassLength() const { return GrassLength; } void SurfaceElement::SetGrassLength(uint8_t newLength) { GrassLength = newLength; } void SurfaceElement::SetGrassLengthAndInvalidate(uint8_t length, const CoordsXY& coords) { uint8_t oldLength = GrassLength & 0x7; uint8_t newLength = length & 0x7; GrassLength = length; if (newLength == oldLength) { return; } // If the new grass length won't result in an actual visual change // then skip invalidating the tile, no point if (((oldLength > 0 && oldLength < 4) && (newLength > 0 && newLength < 4)) || ((oldLength > 3 && oldLength < 7) && (newLength > 3 && newLength < 7))) { return; } int32_t z = GetBaseZ(); MapInvalidateTile({ coords, z, z + 16 }); } /** * * rct2: 0x006647A1 */ void SurfaceElement::UpdateGrassLength(const CoordsXY& coords) { // Check if tile is grass if (!CanGrassGrow()) return; uint8_t grassLengthTmp = GrassLength & 7; // Check if grass is underwater or outside park if (GetWaterHeight() > GetBaseZ() || !MapIsLocationInPark(coords)) { if (grassLengthTmp != GRASS_LENGTH_CLEAR_0) SetGrassLengthAndInvalidate(GRASS_LENGTH_CLEAR_0, coords); return; } // Grass can't grow any further than CLUMPS_2 but this code also cuts grass // if there is an object placed on top of it. int32_t baseZ = GetBaseZ(); int32_t clearZ = GetBaseZ() + LAND_HEIGHT_STEP; if (Slope & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT) clearZ += LAND_HEIGHT_STEP; // Check objects above grass TileElement* tileElementAbove = reinterpret_cast(this); for (;;) { if (tileElementAbove->IsLastForTile()) { // Grow grass // Check interim grass lengths uint8_t lengthNibble = (GetGrassLength() & 0xF0) >> 4; if (lengthNibble < 0xF) { GrassLength += 0x10; } else { // Zeros the length nibble GrassLength += 0x10; GrassLength ^= 8; if (GrassLength & 8) { // Random growth rate (length nibble) GrassLength |= ScenarioRand() & 0x70; } else { // Increase length if not at max length if (grassLengthTmp != GRASS_LENGTH_CLUMPS_2) SetGrassLengthAndInvalidate(grassLengthTmp + 1, coords); } } } else { tileElementAbove++; if (tileElementAbove->GetType() == TileElementType::Wall) continue; // Grass should not be affected by ghost elements. if (tileElementAbove->IsGhost()) continue; if (baseZ >= tileElementAbove->GetClearanceZ()) continue; if (clearZ < tileElementAbove->GetBaseZ()) continue; if (grassLengthTmp != GRASS_LENGTH_CLEAR_0) SetGrassLengthAndInvalidate(GRASS_LENGTH_CLEAR_0, coords); } break; } } uint8_t SurfaceElement::GetOwnership() const { return (Ownership & TILE_ELEMENT_SURFACE_OWNERSHIP_MASK); } void SurfaceElement::SetOwnership(uint8_t newOwnership) { Ownership &= ~TILE_ELEMENT_SURFACE_OWNERSHIP_MASK; Ownership |= (newOwnership & TILE_ELEMENT_SURFACE_OWNERSHIP_MASK); } uint8_t SurfaceElement::GetParkFences() const { return (Ownership & TILE_ELEMENT_SURFACE_PARK_FENCE_MASK); } void SurfaceElement::SetParkFences(uint8_t newParkFences) { Ownership &= ~TILE_ELEMENT_SURFACE_PARK_FENCE_MASK; Ownership |= (newParkFences & TILE_ELEMENT_SURFACE_PARK_FENCE_MASK); } uint8_t SurfaceElement::GetSlope() const { return Slope; } void SurfaceElement::SetSlope(uint8_t newSlope) { Slope = newSlope; } bool SurfaceElement::HasTrackThatNeedsWater() const { return (Type & SURFACE_ELEMENT_HAS_TRACK_THAT_NEEDS_WATER) != 0; } void SurfaceElement::SetHasTrackThatNeedsWater(bool on) { Type &= ~SURFACE_ELEMENT_HAS_TRACK_THAT_NEEDS_WATER; if (on) Type |= SURFACE_ELEMENT_HAS_TRACK_THAT_NEEDS_WATER; }