/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #ifndef DISABLE_NETWORK # include "NetworkConnection.h" # include "../core/String.hpp" # include "../localisation/Localisation.h" # include "../platform/platform.h" # include "Socket.h" # include "network.h" constexpr size_t NETWORK_DISCONNECT_REASON_BUFFER_SIZE = 256; NetworkConnection::NetworkConnection() { ResetLastPacketTime(); } NetworkConnection::~NetworkConnection() { delete[] _lastDisconnectReason; } int32_t NetworkConnection::ReadPacket() { if (InboundPacket.BytesTransferred < sizeof(InboundPacket.Size)) { // read packet size void* buffer = &(reinterpret_cast(&InboundPacket.Size))[InboundPacket.BytesTransferred]; size_t bufferLength = sizeof(InboundPacket.Size) - InboundPacket.BytesTransferred; size_t readBytes; NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes); if (status != NETWORK_READPACKET_SUCCESS) { return status; } InboundPacket.BytesTransferred += readBytes; if (InboundPacket.BytesTransferred == sizeof(InboundPacket.Size)) { InboundPacket.Size = Convert::NetworkToHost(InboundPacket.Size); if (InboundPacket.Size == 0) // Can't have a size 0 packet { return NETWORK_READPACKET_DISCONNECTED; } InboundPacket.Data.resize(InboundPacket.Size); } } else { // read packet data if (InboundPacket.Data.capacity() > 0) { void* buffer = &InboundPacket.GetData()[InboundPacket.BytesTransferred - sizeof(InboundPacket.Size)]; size_t bufferLength = sizeof(InboundPacket.Size) + InboundPacket.Size - InboundPacket.BytesTransferred; size_t readBytes; NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes); if (status != NETWORK_READPACKET_SUCCESS) { return status; } InboundPacket.BytesTransferred += readBytes; } if (InboundPacket.BytesTransferred == sizeof(InboundPacket.Size) + InboundPacket.Size) { _lastPacketTime = platform_get_ticks(); RecordPacketStats(InboundPacket, false); return NETWORK_READPACKET_SUCCESS; } } return NETWORK_READPACKET_MORE_DATA; } bool NetworkConnection::SendPacket(NetworkPacket& packet) { uint16_t sizen = Convert::HostToNetwork(packet.Size); std::vector tosend; tosend.reserve(sizeof(sizen) + packet.Size); tosend.insert(tosend.end(), reinterpret_cast(&sizen), reinterpret_cast(&sizen) + sizeof(sizen)); tosend.insert(tosend.end(), packet.Data.begin(), packet.Data.end()); const void* buffer = &tosend[packet.BytesTransferred]; size_t bufferSize = tosend.size() - packet.BytesTransferred; size_t sent = Socket->SendData(buffer, bufferSize); if (sent > 0) { packet.BytesTransferred += sent; } bool sendComplete = packet.BytesTransferred == tosend.size(); if (sendComplete) { RecordPacketStats(packet, true); } return sendComplete; } void NetworkConnection::QueuePacket(NetworkPacket&& packet, bool front) { if (AuthStatus == NETWORK_AUTH_OK || !packet.CommandRequiresAuth()) { packet.Size = static_cast(packet.Data.size()); if (front) { // If the first packet was already partially sent add new packet to second position if (!_outboundPackets.empty() && _outboundPackets.front().BytesTransferred > 0) { auto it = _outboundPackets.begin(); it++; // Second position _outboundPackets.insert(it, std::move(packet)); } else { _outboundPackets.push_front(std::move(packet)); } } else { _outboundPackets.push_back(std::move(packet)); } } } void NetworkConnection::SendQueuedPackets() { while (!_outboundPackets.empty() && SendPacket(_outboundPackets.front())) { _outboundPackets.pop_front(); } } void NetworkConnection::ResetLastPacketTime() { _lastPacketTime = platform_get_ticks(); } bool NetworkConnection::ReceivedPacketRecently() { # ifndef DEBUG if (platform_get_ticks() > _lastPacketTime + 7000) { return false; } # endif return true; } const utf8* NetworkConnection::GetLastDisconnectReason() const { return this->_lastDisconnectReason; } void NetworkConnection::SetLastDisconnectReason(const utf8* src) { if (src == nullptr) { delete[] _lastDisconnectReason; _lastDisconnectReason = nullptr; return; } if (_lastDisconnectReason == nullptr) { _lastDisconnectReason = new utf8[NETWORK_DISCONNECT_REASON_BUFFER_SIZE]; } String::Set(_lastDisconnectReason, NETWORK_DISCONNECT_REASON_BUFFER_SIZE, src); } void NetworkConnection::SetLastDisconnectReason(const rct_string_id string_id, void* args) { char buffer[NETWORK_DISCONNECT_REASON_BUFFER_SIZE]; format_string(buffer, NETWORK_DISCONNECT_REASON_BUFFER_SIZE, string_id, args); SetLastDisconnectReason(buffer); } void NetworkConnection::RecordPacketStats(const NetworkPacket& packet, bool sending) { uint32_t packetSize = static_cast(packet.BytesTransferred); uint32_t trafficGroup; switch (packet.GetCommand()) { case NetworkCommand::GameAction: trafficGroup = NETWORK_STATISTICS_GROUP_COMMANDS; break; case NetworkCommand::Map: trafficGroup = NETWORK_STATISTICS_GROUP_MAPDATA; break; default: trafficGroup = NETWORK_STATISTICS_GROUP_BASE; break; } if (sending) { Stats.bytesSent[trafficGroup] += packetSize; Stats.bytesSent[NETWORK_STATISTICS_GROUP_TOTAL] += packetSize; } else { Stats.bytesReceived[trafficGroup] += packetSize; Stats.bytesReceived[NETWORK_STATISTICS_GROUP_TOTAL] += packetSize; } } #endif