#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #pragma warning(disable : 4706) // assignment within conditional expression #include #include "../Context.h" #include "../core/IStream.hpp" #include "../core/Memory.hpp" #include "../core/String.hpp" #include "../drawing/Drawing.h" #include "../localisation/Language.h" #include "../peep/Staff.h" #include "ObjectJsonHelpers.h" #include "ObjectManager.h" #include "ObjectRepository.h" #include "SceneryGroupObject.h" using namespace OpenRCT2; void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream) { stream->Seek(6, STREAM_SEEK_CURRENT); stream->Seek(0x80 * 2, STREAM_SEEK_CURRENT); _legacyType.entry_count = stream->ReadValue(); _legacyType.pad_107 = stream->ReadValue(); _legacyType.priority = stream->ReadValue(); _legacyType.pad_109 = stream->ReadValue(); _legacyType.entertainer_costumes = stream->ReadValue(); GetStringTable().Read(context, stream, OBJ_STRING_ID_NAME); _items = ReadItems(stream); GetImageTable().Read(context, stream); } void SceneryGroupObject::Load() { GetStringTable().Sort(); _legacyType.name = language_allocate_object_string(GetName()); _legacyType.image = gfx_object_allocate_images(GetImageTable().GetImages(), GetImageTable().GetCount()); _legacyType.entry_count = 0; } void SceneryGroupObject::Unload() { language_free_object_string(_legacyType.name); gfx_object_free_images(_legacyType.image, GetImageTable().GetCount()); _legacyType.name = 0; _legacyType.image = 0; } void SceneryGroupObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const { sint32 x = width / 2; sint32 y = height / 2; uint32 imageId = _legacyType.image + 0x20600001; gfx_draw_sprite(dpi, imageId, x - 15, y - 14, 0); } void SceneryGroupObject::UpdateEntryIndexes() { auto context = GetContext(); auto objectRepository = context->GetObjectRepository(); auto objectManager = context->GetObjectManager(); _legacyType.entry_count = 0; for (const auto &objectEntry : _items) { auto ori = objectRepository->FindObject(&objectEntry); if (ori == nullptr) continue; if (ori->LoadedObject == nullptr) continue; uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject); Guard::Assert(sceneryEntry != UINT8_MAX, GUARD_LINE); auto objectType = ori->ObjectEntry.flags & 0x0F; switch (objectType) { case OBJECT_TYPE_SMALL_SCENERY: break; case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break; case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break; case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break; case OBJECT_TYPE_BANNERS: sceneryEntry |= 0x400; break; default: sceneryEntry = 0xFFFF; break; } if (sceneryEntry != 0xFFFF) { _legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry; _legacyType.entry_count++; } } } void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const { item->SceneryGroupInfo.Entries = _items; } std::vector SceneryGroupObject::ReadItems(IStream * stream) { auto items = std::vector(); while (stream->ReadValue() != 0xFF) { stream->Seek(-1, STREAM_SEEK_CURRENT); auto entry = stream->ReadValue(); items.push_back(entry); } return items; } void SceneryGroupObject::ReadJson(IReadObjectContext * context, const json_t * root) { auto properties = json_object_get(root, "properties"); _legacyType.priority = json_integer_value(json_object_get(properties, "priority")); // Entertainer cosumes auto jCostumes = json_object_get(properties, "entertainerCostumes"); if (jCostumes != nullptr) { _legacyType.entertainer_costumes = ReadJsonEntertainerCostumes(jCostumes); } auto jEntries = json_object_get(properties, "entries"); if (jEntries != nullptr) { _items = ReadJsonEntries(jEntries); } ObjectJsonHelpers::LoadStrings(root, GetStringTable()); ObjectJsonHelpers::LoadImages(context, root, GetImageTable()); } uint32 SceneryGroupObject::ReadJsonEntertainerCostumes(const json_t * jCostumes) { uint32 costumes = 0; auto szCostumes = ObjectJsonHelpers::GetJsonStringArray(jCostumes); for (const auto& szCostume : szCostumes) { auto entertainer = ParseEntertainerCostume(szCostume); // For some reason the flags are +4 from the actual costume IDs // See staff_get_available_entertainer_costumes costumes |= 1 << (entertainer + 4); } return costumes; } uint32 SceneryGroupObject::ParseEntertainerCostume(const std::string &s) { if (s == "panda") return ENTERTAINER_COSTUME_PANDA; if (s == "tiger") return ENTERTAINER_COSTUME_TIGER; if (s == "elephant") return ENTERTAINER_COSTUME_ELEPHANT; if (s == "roman") return ENTERTAINER_COSTUME_ROMAN; if (s == "gorilla") return ENTERTAINER_COSTUME_GORILLA; if (s == "snowman") return ENTERTAINER_COSTUME_SNOWMAN; if (s == "knight") return ENTERTAINER_COSTUME_KNIGHT; if (s == "astronaut") return ENTERTAINER_COSTUME_ASTRONAUT; if (s == "bandit") return ENTERTAINER_COSTUME_BANDIT; if (s == "sheriff") return ENTERTAINER_COSTUME_SHERIFF; if (s == "pirate") return ENTERTAINER_COSTUME_PIRATE; return ENTERTAINER_COSTUME_PANDA; } std::vector SceneryGroupObject::ReadJsonEntries(const json_t * jEntries) { std::vector entries; size_t index; json_t * jEntry; json_array_foreach(jEntries, index, jEntry) { auto entryId = json_string_value(jEntry); if (entryId != nullptr) { auto entry = ObjectJsonHelpers::ParseObjectEntry(entryId); entries.push_back(entry); } } return entries; }