/***************************************************************************** * Copyright (c) 2014-2023 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Balloon.h" #include "../Game.h" #include "../audio/audio.h" #include "../core/DataSerialiser.h" #include "../network/network.h" #include "../paint/Paint.h" #include "../profiling/Profiling.h" #include "../scenario/Scenario.h" #include "../util/Util.h" #include "EntityRegistry.h" template<> bool EntityBase::Is() const { return Type == EntityType::Balloon; } void Balloon::Update() { Invalidate(); if (popped == 1) { frame++; if (frame >= 5) { EntityRemove(this); } } else { time_to_move++; if (time_to_move >= 3) { time_to_move = 0; frame++; // NOTE: To keep S6 Compatibility this field needs to roll over after 1 byte if (frame == 256) { frame = 0; } MoveTo({ x, y, z + 1 }); int32_t maxZ = 1967 - ((x ^ y) & 31); if (z >= maxZ) { Pop(); } } } } void Balloon::Press() { if (popped != 1) { // There is a random chance that pressing the balloon will not pop it // and instead shift it slightly uint32_t random = ScenarioRand(); if ((sprite_index.ToUnderlying() & 7) || (random & 0xFFFF) < 0x2000) { Pop(); } else { int16_t shift = ((random & 0x80000000) ? -6 : 6); MoveTo({ x + shift, y, z }); } } } void Balloon::Pop() { popped = 1; frame = 0; OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::BalloonPop, { x, y, z }); } void Balloon::Create(const CoordsXYZ& balloonPos, int32_t colour, bool isPopped) { auto* balloon = CreateEntity(); if (balloon == nullptr) return; balloon->sprite_width = 13; balloon->sprite_height_negative = 22; balloon->sprite_height_positive = 11; balloon->MoveTo(balloonPos); balloon->time_to_move = 0; balloon->frame = 0; balloon->colour = colour; balloon->popped = (isPopped ? 1 : 0); } void Balloon::Serialise(DataSerialiser& stream) { EntityBase::Serialise(stream); stream << frame; stream << popped; stream << time_to_move; stream << colour; } void Balloon::Paint(PaintSession& session, int32_t imageDirection) const { PROFILED_FUNCTION(); uint32_t imageId = 22651 + (frame & 7); if (popped != 0) { imageId += 8; } auto image = ImageId(imageId, colour); PaintAddImageAsParent(session, image, { 0, 0, z }, { 1, 1, 0 }); }