* Introduce isToolActive function
* Ride window: use isToolActive instead of gCurrentToolWidget
* Footpath window: use isToolActive instead of gCurrentToolWidget
* Staff window: use isToolActive instead of gCurrentToolWidget
* MazeConstruction window: use isToolActive instead of gCurrentToolWidget
* Guest window: use isToolActive instead of gCurrentToolWidget
* Map window: use isToolActive instead of gCurrentToolWidget
* LandRights window: use isToolActive instead of gCurrentToolWidget
* Replace SceneryToolIsActive legacy function with calls to isToolActive
* ClearScenery window: use isToolActive instead of gCurrentToolWidget
* Scenery window: use isToolActive instead of gCurrentToolWidget
* Water window: use isToolActive instead of gCurrentToolWidget
* Land window: use isToolActive instead of gCurrentToolWidget
* Widget: replace WidgetIsActiveTool with isToolActive
* RideConstruction window: use isToolActive instead of gCurrentToolWidget
* Ride: use isToolActive instead of gCurrentToolWidget
* TrackDesignPlace window: use isToolActive instead of gCurrentToolWidget
* StaffList window: use isToolActive instead of gCurrentToolWidget
* ViewClipping window: use isToolActive instead of gCurrentToolWidget
* PatrolArea window: use isToolActive instead of gCurrentToolWidget
* TileInspector window: use isToolActive instead of gCurrentToolWidget
* Park window: use isToolActive instead of gCurrentToolWidget
* Put all of TitleSequenceManager into the same namespace
* Move RideConstructionState into the OpenRCT2 namespace
* Adopt existing namespaces into OpenRCT2 namespace
This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
* Remove flag RIDE_TYPE_FLAG_HAS_NO_TRACK (#20239)
* Fix a couple of logical conditions in entity/Staff.cpp
* Bump NETWORK_STREAM_VERSION and add myself to contributors.md
* Use money64 for ride prices and shop items
* Use money64 for park entrance fee
* Use money64 for gGuestInitialCash
* Use money64 for upkeep costs
* Use money64 for ride value
* Use money64 for marketing campaign cost
* Use money64 for object prices
* Use money64 for land prices
* Use money64 for guest expenditure
* Replace remaining occurrences of money32 with money64
* Update replays
* Bump network version
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>