mrmbernardi
9ed5c63857
Rename Location.hpp constants ( #22385 )
2024-07-26 10:23:25 +02:00
Michael Steenbeek
adadaafdb0
Check station flags instead of hardcoded legacy IDs
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PR #20483 introduced a check for covered stations, but incorrectly checked the RCT2 IDs.
This commit replaces this check with a proper flag check, which will work for any station style, including custom ones.
2024-01-06 14:46:17 +01:00
James103
1d8dc111f1
Replace 2023 with 2024 in copyright headers ( #21139 )
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Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
mrmbernardi
98a52efb7e
Fix #5677 : Balloons pass through the ground and objects ( #20483 )
2023-12-26 08:28:19 -03:00
ζeh Matt
679f5aac2e
Rename members of EntitySpriteData
2023-04-07 19:47:26 +03:00
ζeh Matt
dce21bc8ec
Split move sprite specific data into EntitySpriteData
2023-04-07 19:37:47 +03:00
ζeh Matt
2f8e208a9d
Refactor sprite_index to Id
2023-01-27 19:21:57 +02:00
Michael Steenbeek
bb55c6ce66
Remove loadsasnakes ( #19192 )
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* Rename snake_case methods in scenario folder
* Rename snake_case methods in title folder
* Rename snake_case methods in object folder
* Rename snake_case methods in platform folder
* Rename snake_case methods in windows folder
* Rename tile_inspector.h to TileInspectorGlobals.h
* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Rik Smeets
c80bd455e9
Code style: Remove struct snakes from Paint ( #18341 )
2022-10-14 20:26:36 +02:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
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* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
a69a8fa7e8
Remove uint32_t overloads in Paint functions
2022-09-29 21:17:16 +02:00
ζeh Matt
d7f5003943
Introduce EntityId and refactor everything
2022-02-16 18:56:39 +02:00
ζeh Matt
269673e3aa
Profiler update ( #16463 )
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* Add more functions to be profiled
* Add isEnabled method to Profiler scripting interface
* Bump up scripting version
* Apply review suggestions
2022-01-29 15:29:08 +02:00
Michael Steenbeek
25cb49f8ce
Pass paint_session as reference
2021-12-19 14:48:00 +00:00
ζeh Matt
30349f80f5
Move painting for Balloon entity
2021-11-27 15:29:33 +02:00
ζeh Matt
a9f76712b5
Add paint function to entities
2021-11-27 15:20:17 +02:00
ζeh Matt
e3f8ff78b8
Move entity serialisation functions ( #16003 )
2021-11-26 07:25:04 +00:00
ζeh Matt
0024252328
Fix includes
2021-11-24 17:19:52 +02:00
ζeh Matt
8c290c7d92
Move entity code from world into entity
2021-11-24 16:37:28 +02:00