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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-29 17:54:50 +01:00
Commit Graph

36 Commits

Author SHA1 Message Date
Ted John
793e83779f handle RCT2 language encoding properly 2016-07-08 22:58:38 +01:00
Ted John
2824224710 use overridden object strings 2016-07-08 22:58:38 +01:00
Ted John
7124143b89 do more cleanup of old object code 2016-07-08 22:58:38 +01:00
Ted John
78e15b1d56 start getting object loading working 2016-07-08 22:58:38 +01:00
Goddesen
c60fce3549 Substituted tabs for spaces 2016-06-02 00:56:24 +02:00
Goddesen
9aa5958484 Added support for Norwegian (nb-NO) 2016-06-02 00:55:49 +02:00
janisozaur
658e877955 Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
Michael Steenbeek
9fac7f38a5 Return failure when encountering unknown lang code, fixes #3524 (#3579) 2016-05-12 20:48:40 +01:00
janisozaur
68bad6505c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
Ted John
1729061df8 use ISO 639-1 for language filenames, closes #2420 (#3431) 2016-04-26 19:52:42 +01:00
IntelOrca
1daa657657 fix #3091: Korean words corrupted if over byte limit 2016-03-10 18:48:00 +00:00
zsilencer
66e406ab75 Fix #3048: Remove format codes in player names and chat 2016-02-29 21:33:46 -07:00
Aaron van Geffen
89a2e32f28 Add Japanese to the list of available languages. 2016-01-02 13:45:21 +09:00
Gymnasiast
8953357f85 Add Czech and fix some typos 2015-11-15 12:30:13 +01:00
Gymnasiast
ea5282f508 Add support for Russian 2015-11-08 11:52:47 +01:00
Michał Janiszewski
17e635b8af In C++11 use actual pointer types instead of C's defines
This is mostly `NULL` -> `nullptr` in cpp files, but I only noticed
because `LanguagePack::GetObjectOverride` and
`LanguagePack::GetScenarioOverride` were returning false instead of real
pointer.

Also fixes some whitespaces, you can `w=1` to github's URL to make it
skip these.
2015-09-10 08:22:36 +02:00
IntelOrca
fddf057d68 add scenario overrides 2015-09-08 21:37:25 +01:00
IntelOrca
42cc5555be add Korean language descriptor 2015-09-03 19:57:24 +01:00
Gymnasiast
959b492330 Add Simplified Chinese and Finnish as selectable languages 2015-08-09 21:29:42 +02:00
IntelOrca
be4ee45d66 convert more platform functions over to utf8 and close #1713 2015-08-04 21:41:45 +01:00
IntelOrca
7fe54661b9 implement utf8, part 21 (more font specific customisation and bug fixes) 2015-08-01 10:21:01 +01:00
IntelOrca
6bf474bd52 implement utf8, part 16 2015-08-01 10:20:58 +01:00
IntelOrca
fa87d8e999 implement utf8, part 14 2015-08-01 10:20:57 +01:00
IntelOrca
99c7c93764 implement utf8, part 9 2015-08-01 10:20:53 +01:00
IntelOrca
f14187f89d implement utf8, part 7 2015-08-01 10:20:52 +01:00
IntelOrca
795c01cab5 implement utf8, part 5 2015-08-01 10:20:50 +01:00
IntelOrca
2bb0c6c53f implement utf8, part 3 2015-08-01 10:20:49 +01:00
IntelOrca
e21bea62ce implement utf8, part 2 2015-08-01 10:20:48 +01:00
IntelOrca
c4b355f648 implement utf8, part 1 2015-08-01 10:20:48 +01:00
Gymnasiast
d10d38a128 First version (crashy) 2015-06-21 14:53:04 +02:00
IntelOrca
909060b964 implement language fallback to English (UK) 2015-06-08 17:16:37 +01:00
Michael Steenbeek
f0ac66f3b1 Add Italian 2015-03-18 12:34:16 +01:00
Gericom
ac6fa31292 Object related stuff and better dutch translation
Implemented: paint_path_entry
Implemented: paint_stex_entry
-> Scenarios texts are now shown correctly localized
Better dutch translation based on the original dutch rct2
2015-02-25 15:06:29 +01:00
Gabriel Huber
4ae393e85d Added german translation 2014-10-21 02:08:55 +02:00
IntelOrca
c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
IntelOrca
554e1fe70e organisation: move files and update project 2014-10-06 10:21:07 +01:00