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Commit Graph

15971 Commits

Author SHA1 Message Date
Matt
8615690891 Fix timestamp not being stored. 2019-01-02 05:36:31 +01:00
Matt
6aee1cba28 Remove deprecated function std::asctime. 2019-01-02 05:35:57 +01:00
Matt
1f20fdf65b Log more replay information to console. 2019-01-02 05:20:10 +01:00
Matt
a8254aa292 Add 64 bit serialisation support. 2019-01-02 05:18:36 +01:00
Matt
fafd2081e3 Result NewsItem when adding to queue. 2019-01-02 05:03:42 +01:00
Richard Fine
88beb4ee6a Define PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE
Previously untitled "PEEP_ACTION_SPRITE_TYPE_2" is a single-frame animation that guests play when they are standing still and watching a ride.
2019-01-01 23:17:45 +00:00
Richard Fine
a5e896f0c3 Use PEEP_ACTION_SPRITE_TYPE in the peep drawing code 2019-01-01 23:07:13 +00:00
Richard Fine
73686e84d6 Define PEEP_ACTION_SPRITE_TYPE_SITTING_IDLE
Previously untitled 'PEEP_ACTION_SPRITE_TYPE7' is actually a single-frame animation for sitting on benches, from looking at the sprite. Makes sense with the way the value is used in the code too.
2019-01-01 23:06:57 +00:00
Michał Janiszewski
f27e51e54f Update APK paths for uploading Android builds 2019-01-02 00:06:36 +01:00
Richard Fine
f3292194f5 Use PEEP_SPRITE_TYPE enum
Use the PEEP_SPRITE_TYPE enum for rct_peep::sprite_type so we get type safety on it.
2019-01-01 22:40:59 +00:00
Richard Fine
88850cdab2 Use PEEP_ACTION_SPRITE_TYPE enum
Use the PEEP_ACTION_SPRITE_TYPE enum for rct_peep::action_sprite_type and ::next_action_sprite_type, as well as other code that deals with action sprite types.
2019-01-01 22:29:26 +00:00
Richard Fine
38cec94d9d Use PEEP_THOUGHT_TYPE enum
Use PEEP_THOUGHT_TYPE for rct_peep_thought::type field, as well as functions that deal with selecting thoughts to add.
2019-01-01 22:18:49 +00:00
Richard Fine
b716fd071d Use PEEP_TYPE enum for rct_peep::type field
Use the PEEP_TYPE enum for rct_peep::type so that the compiler/debugger understand what values it should contain.
2019-01-01 22:11:02 +00:00
Richard Fine
e1016bf71e Use PEEP_ACTION_EVENTS enum for rct_peep::action field
Use the PEEP_ACTION_EVENTS enum for the rct_peep::action field explicitly, so that we get type safety on it from the compiler and debugger. In the process, force PEEP_ACTION_EVENTS to be of size uint8_t, and use named constants for NONE actions instead of magic numbers in a few places.
2019-01-01 22:06:02 +00:00
Michał Janiszewski
51c88d85fd Add missing repository to Android project 2019-01-01 22:38:04 +01:00
Ted John
38f632074b Merge ride track colour arrays into one 2019-01-01 21:25:34 +00:00
Richard Fine
88b86eb0c1 Use PEEP_STATE enum type directly
Explicitly declare the PEEP_STATE enum as being uint8_t width, then use it instead of uint8_t in the rct_peep struct. This has a few benefits:

* It makes it clearer which values we expect to be assigned to that variable. If you hadn't already seen PEEP_STATE existed, it wouldn't be obvious.
* It lets the compiler catch assignment of non-PEEP_STATE values for us
* It lets the debugger show us symbolic constants when looking at a peep, instead of raw values.

The only downside is that we no longer see directly in the rct_peep struct that the field is 1 byte wide, but I think that the benefits outweigh the costs in this case...
2019-01-01 20:49:17 +00:00
OpenRCT2 git bot
d4dc94ff83 Merge Localisation/master into OpenRCT2/develop. 2019-01-01 04:00:23 +00:00
Ted John
37f76d1687 Move station fields into new station struct 2019-01-01 02:26:14 +00:00
Ted John
8e6497fc1d Merge vehicle_colours and vehicle_colours_extended 2018-12-31 19:25:07 +00:00
OpenRCT2 git bot
d71531fc98 Merge Localisation/master into OpenRCT2/develop. 2018-12-31 04:00:21 +00:00
Ted John
153ab15428 Fix #8493: Remove_unused_scenery removes map data
Do not try to remove (unused) terrain surfaces, edges and stations.
2018-12-30 23:40:22 +00:00
Matt
8721bef807 Fix TileElementWantsFootpathConnection test not releasing context. 2018-12-30 12:24:41 +01:00
Matt
f868c23077 Update replay. 2018-12-30 00:07:39 +01:00
Matt
38dc762f62 Initialize gCommandPosition with LOCATION_NULL in case its not set. 2018-12-30 00:04:34 +01:00
Matt
19ffc6208f Add version to replay file. 2018-12-30 00:03:20 +01:00
Matt
c7ab757a86 Cleanup. 2018-12-29 23:06:15 +01:00
Matt
0ba42d6899 Fix TileElementWantsFootpathConnection test not releasing context. 2018-12-29 22:58:33 +01:00
Matt
5497036f01 Add missing static keyword. 2018-12-29 19:23:28 +01:00
Matt
871a24c410 Rename replay file. 2018-12-29 19:23:28 +01:00
Matt
0a62938e42 Pretty print the test parameter. 2018-12-29 19:23:28 +01:00
Matt
3a9c0dda81 Update changelog.txt 2018-12-29 19:23:28 +01:00
Matt
b0ca9ff7c5 Prevent replay manager from recording nested commands. 2018-12-29 19:23:28 +01:00
Matt
bf03de4755 Focus camera on last replay event. 2018-12-29 19:23:28 +01:00
Matt
d3a20df682 Fix track designs ignoring ghost/preview flags. 2018-12-29 19:23:28 +01:00
Matt
14695e9b41 Fix game actions with ghost flags being recorded to replays. 2018-12-29 19:23:28 +01:00
Matt
d1ee19efd4 Fix track design previews not passing flags down. 2018-12-29 19:23:28 +01:00
Matt
5a8b611b83 Update. 2018-12-29 19:23:28 +01:00
Michael Steenbeek
4993c9ff7c Fix Xcode project 2018-12-29 19:23:28 +01:00
Matt
711d93cb30 Update replay test. 2018-12-29 19:23:27 +01:00
Matt
5cfc06573e Ignore replay test when network is disabled. 2018-12-29 19:23:27 +01:00
Matt
ccc3227113 Cleanup. 2018-12-29 19:23:27 +01:00
Matt
669fbd62dd Add missing source file. 2018-12-29 19:23:27 +01:00
Matt
040522b708 Fix include. 2018-12-29 19:23:27 +01:00
Matt
017f190a52 Add basic regression tests via the replay system. 2018-12-29 19:23:27 +01:00
Matt
7fa9ce3054 Store state important park parameters in the replay. 2018-12-29 19:23:27 +01:00
Matt
df0cc72887 Add normalisation support to remove gaps. 2018-12-29 19:23:27 +01:00
Matt
b6c2dca849 Adjust replay notification position. 2018-12-29 19:23:27 +01:00
Matt
f6dbf5f1a2 Add std::array serialiser support. 2018-12-29 19:23:27 +01:00
Matt
6e2514cd0d Refactor sprite_checksum, returns rct_sprite_checksum now. 2018-12-29 19:23:27 +01:00