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Commit Graph

22 Commits

Author SHA1 Message Date
Sidney
933570fd62 Close #12442: Refactor SCENARIO_SOURCE to use strong enum (#12608) 2020-08-08 09:38:43 -03:00
Matt
0dc43d66e4 Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Matt
30376085cf Include missing headers 2020-08-05 16:29:29 +02:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Michael Steenbeek
5cd4057c76 Remove remnants of STEX support 2018-08-29 23:29:45 +02:00
clang-format
861715a169 clang-format scenario 2018-07-23 16:00:11 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
529c744276 Use unique_ptr and shared_ptr for services in Context 2018-05-13 00:43:50 +01:00
Ted John
302fe00805 Always pass shared_ptr by reference 2018-05-11 20:39:00 +01:00
Ted John
35df72e61f Remove use of gCurrentLanguage 2018-05-11 20:39:00 +01:00
Ted John
7dc170ef85 Use shared_ptr for long-life objects
Use unique_ptr and shared_ptr for IContext, IPlatformEnvironment, IUiContext, and IAudioContext.
2018-05-11 20:37:48 +01:00
Hielke Morsink
dc673a64d8 Give context the ownership of repositories and the object manager (#7340)
This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
2018-04-10 13:19:23 +01:00
Hielke Morsink
55979a3fff Remove and replace C typedefs
`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Gymnasiast
34a6b5ef92 Remove __cplusplus ifdefs 2018-02-05 16:20:15 +01:00
Gymnasiast
778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
Robert Jordan
92fc010b9a Feature: "Load Scenario" title sequence command
New command goes by LOADSC in script files and in the enumeration.
Scenarios are stored using the internal also used for localisation.
Scenarios selected can only be scenarios to originally come with one of
the games or expansions.
Modified Scenario Select window to have a mode just for title editor
scenario selection.
2017-12-31 12:42:40 +01:00
Ethan Smith
64f2778c10 Refactor MAX_PATH to be in common.h 2017-12-07 22:04:33 +00:00
Ted John
0d8f9d6618 Refactor IPlatformEnvironment (#5590) 2017-06-11 12:53:37 +01:00
Michał Janiszewski
79d76759bb Fix #5516: Update copyrights for 2017
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Ted John
25bc798ff8 Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00