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Commit Graph

44 Commits

Author SHA1 Message Date
Harry Hopkinson
e5f66ad553 Refactor ShortcutIds.h constants to kCamelCase 2024-09-24 20:41:04 +00:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
guljam
3fc029fc34 custom order for default shortcut keys 2023-01-26 00:02:20 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
7f29e4e39c Make rct_windowclass strong type WindowClass
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Ted John
f909be7a43 Merge pull request #16797 from IntelOrca/feature/enhanced-transparency
Introduce more transparency toggles and allow each one to be set to either an invisible or ghost state which is a persisted user setting.

A new window is introduced to control these settings and is inspired by OpenTTD.
2022-03-20 17:56:08 +00:00
Gymnasiast
ffe8b4b45d Undo fspath() workaround for Android 2022-03-18 23:21:23 +01:00
duncanspumpkin
f835a5b521 Apply clang-tidy to static variables 2022-03-18 00:38:26 -03:00
Ted John
52e5d48501 Update shortcuts and toolbar menu 2022-03-14 21:57:05 +00:00
Silent
4621cc4264 Json: Fix wrong implicit path typecasts in ReadFromFile and WriteToFile
These functions accepted fs::path which meant passing a u8string to them
wrongly assumed an ANSI encoding and not UTF-8. This would be
a non-issue in C++20 where char8_t is separate, but until then it was an issue
causing incorrect character conversions, and thus an exception.
2022-02-12 14:36:37 +01:00
Gymnasiast
10301507a9 Fix Android 2022-01-08 16:58:57 +01:00
IntelOrca
34128dc262 Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Hielke Morsink
28681eebc0 Merge pull request #15407 from ZehMatt/refactor/optional-use
Make use of std::optional strict
2021-09-14 17:45:18 +02:00
Hielke Morsink
2af5e0dc82 Remove unnecessary else block 2021-09-13 23:25:33 +02:00
Hielke Morsink
cf78d6841d return nullopt instead of {} 2021-09-13 23:24:57 +02:00
ζeh Matt
59a6c34db4 Make use of std::optional strict 2021-09-13 20:02:32 +03:00
Ted John
17a29dfe87 Fix #14190: Game crash likely related to plug-in hotkeys
Do not cache references to RegisteredShortcut as they can be invalidated when new shortcuts are registered / removed.
Use a map to improve query performance of shortcut by ID.
Store a separate list of strings for the map to use as a key.
2021-02-28 01:13:43 +00:00
Ted John
1ee72ffd21 Fix #14184: Right and down arrow swapped
Incorrect order of legacy shortcut IDs.
2021-02-27 15:51:05 +00:00
Ted John
52dffb83c2 Fix #14160: Game crashs when registering shortcuts 2021-02-23 22:18:00 +00:00
Ted John
ed29c0a37b Replace std::printf with Console::* 2021-02-21 03:14:20 +00:00
Ted John
e383b6f6f7 Move zoom and rotation to view tab 2021-02-21 03:14:20 +00:00
Ted John
ff86ebbfe5 Localise shortcut strings 2021-02-21 03:14:19 +00:00
Ted John
acfda711f5 Use std::string_view without reference 2021-02-21 03:14:19 +00:00
Ted John
2b197d0fb2 Fix parsing of shortcuts 2021-02-21 03:14:18 +00:00
Ted John
46c3fd4e5f Use FileStream instead of fstream 2021-02-21 03:14:18 +00:00
Ted John
2b3aabb8e4 Remove old shortcut code and fix issues 2021-02-21 03:14:18 +00:00
Ted John
f2f658bf28 Refactor some code into more files 2021-02-21 03:14:18 +00:00
Ted John
af0ed416f5 Implement loading / saving of new shortcuts 2021-02-21 03:14:18 +00:00
Ted John
7b00f9d96d Add tabs to keyboard shortcut window 2021-02-21 03:14:18 +00:00
Ted John
e7ae9f9f15 Read legacy shortcuts and move to constants 2021-02-21 03:14:17 +00:00
Ted John
900f3cd92b Fix gcc / clang builds 2021-02-21 03:14:17 +00:00
Ted John
afc548c5a7 Add plugin API for shortcuts 2021-02-21 03:14:13 +00:00
Ted John
9964df5335 Implement gamepad support 2021-02-21 03:13:28 +00:00
Ted John
e6b6403024 Refactor and fix shortcut 2021-02-21 03:13:28 +00:00
Ted John
ea975f88fc Implement more InputManager 2021-02-21 03:13:28 +00:00
Ted John
c8f31dea7f Process keyboard input events 2021-02-21 03:13:28 +00:00
Ted John
3339089235 Add more shortcuts 2021-02-21 03:13:28 +00:00
Ted John
f009b9a804 Only handle release mouse buttons 2021-02-21 03:13:28 +00:00
Ted John
ccae533978 Add input manager 2021-02-21 03:13:27 +00:00
Ted John
b1eb975529 Re-add show change dialog 2021-02-21 03:13:27 +00:00
Ted John
e5f263a0fc Get new manager showing in window 2021-02-21 03:13:27 +00:00
Ted John
28aead5cb5 Start work on new shortcut engine 2021-02-21 03:13:27 +00:00