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Commit Graph

185 Commits

Author SHA1 Message Date
Duncan
e36ed5e732 Merge pull request #2325 from BodrickLight/refactor
Refactor audio.c and audio.h
2015-11-18 17:33:21 +00:00
Dom Light
bb62b7561a Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
Dom Light
e9b7e41635 Refactor audio_sound_play_planned 2015-11-17 23:05:24 +00:00
duncanspumpkin
6d3eaafe2f Fix #2327. Fix no entry signs.
Issue was caused by mistakenly not stopping searching for tiles after finding the correct one. Mistake made during refactoring
2015-11-17 19:04:43 +00:00
Dom Light
3a8b25a0ee Sanitize audio.h 2015-11-17 01:05:14 +00:00
duncanspumpkin
c1ed727067 Fix #2305. Fences now build correctly with shift.
Issue was caused by failing to reinitialise a variable and reusing a variable name for two different purposes. It has been fixed by nameing the variable and also initialising it.
2015-11-16 20:19:58 +00:00
zsilencer
292b67874f Fix #2311. Water no longer is able to be raised above existing map elements. 2015-11-16 10:38:20 -07:00
duncanspumpkin
82498c4a57 Fix #1922. Corrected invalid viewport code.
ACTIVE_VIEWPORT_PTR_ARRAY should be iterated along checking for a NULL pointer. To indicate the list end. Removed NEW_VIEWPORT macro as its description was incorrect.
2015-11-15 21:05:30 +00:00
duncanspumpkin
8d2641a2a1 Fix mistake in last commit 2015-11-14 16:45:42 +00:00
duncanspumpkin
13e43b779b Refactor large scenery placement 2015-11-14 16:44:03 +00:00
duncanspumpkin
331d75e5f7 Fix signs. Broken by #2172 2015-11-14 12:40:40 +00:00
duncanspumpkin
bdd29107e6 Refactoring 2015-11-14 11:56:13 +00:00
duncanspumpkin
954d6348b2 Fix change in function name 2015-11-14 00:12:19 +00:00
duncanspumpkin
d0332c81d8 Refactor and move wide flag code. 2015-11-14 00:08:31 +00:00
duncanspumpkin
aa55ca6b62 Refactor banner_remove. Fixed an original bug.
Banners that are placed on two different heights that face the same direction will end up bugging out. This has now been fixed. This required modification of the top toolbar code in order to correctly set the z variable.
2015-11-13 18:30:14 +00:00
duncanspumpkin
a0014eee09 Refactor set scenery and fence. 2015-11-12 19:22:08 +00:00
duncanspumpkin
e857f2d3c8 Refactor set_banner and set_large_scenery 2015-11-11 20:24:59 +00:00
duncanspumpkin
77699e99e5 Final fix of #2151.
Large Scenery, land, water now also force a retry of track placement. Small scenery, walls do not block tracks so do not require this.
2015-11-10 21:34:09 +00:00
duncanspumpkin
026dba0348 Fix issue with last commit.
If large scenery was outside of selection area it would not have its flag reset. Now it will clear the flag for all large tiles. This could do with improving at some point in the future
2015-11-10 19:38:48 +00:00
duncanspumpkin
e6c08fcdf4 Fix #1539. This is an alternative to @warp-10 's technique.
Sets a flag when using the clear large scenery to prevent profit when destroying large scenery.
2015-11-10 19:04:36 +00:00
Michał Janiszewski
c0e2a5c7be Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
zsilencer
a95357a32d signs and banners editable in multiplayer 2015-10-31 11:07:36 -06:00
Alexander Overvoorde
01793e11b7 Replace RCT2_GLOBAL magic numbers with address identifiers and string ids 2015-10-29 09:44:46 +01:00
Michał Janiszewski
2f457aeffc Cleanups
* Remove unused function in config.c
* Check handle *before* it is used
* Provide explicit parentheses around unclear if statements
2015-10-28 08:06:45 +01:00
IntelOrca
8d84b540ad add vehicle struct and enum labels from vehicle-update branch. 2015-10-25 21:26:03 +00:00
IntelOrca
4ac42ff1b2 add vehicle struct, enum labels and helper functions from implement-ride-create-vehicles branch. 2015-10-25 16:00:21 +00:00
Michał Janiszewski
7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00
IntelOrca
6cd3b41065 fix overflows / underflows with mountain tool 2015-10-11 12:31:57 +01:00
IntelOrca
d5ae4a55ff allow 1 to 64 mountain tool size 2015-10-11 12:26:33 +01:00
IntelOrca
6c38ab44fa refactor map smooth game command 2015-10-11 11:39:01 +01:00
IntelOrca
969324032e implement map smooth game command 2015-10-11 02:23:39 +01:00
IntelOrca
8ec4d61739 add callfunc wrappers for the last three remaining game commands and remove original call table 2015-10-10 20:26:17 +01:00
duncanspumpkin
7297fc86e9 Fix #2029. Issue with 1x1 land ownership tool 2015-10-04 20:22:50 +01:00
Ted John
c1ecf3c531 Merge pull request #2024 from duncanspumpkin/set_land_ownership
Implemented game_command_set_land_ownership.
2015-10-04 01:06:29 +01:00
duncanspumpkin
625e051d35 Fix #2025. Issue caused by failing to check if coordinates outside of map 2015-10-04 00:35:26 +01:00
duncanspumpkin
3f77a6778a Implemented game_command_set_land_ownership.
Refactored map buy land rights for tile as it was partially broken and used a very odd style.
2015-10-04 00:07:22 +01:00
duncanspumpkin
33e04b8bd6 Implement game_command_place_park_entrance 2015-10-01 21:24:24 +01:00
zsilencer
0af364a9b6 fix #1944 2015-09-21 10:41:09 -06:00
IntelOrca
4dd95c650b implement RideData4 data 2015-09-10 22:16:41 +01:00
IntelOrca
efada641a5 implement map_place_fence_check_obstruction 2015-09-06 17:36:55 +01:00
IntelOrca
2753af893b implement map_obstruction_set_error_text 2015-09-06 13:37:00 +01:00
Gymnasiast
87eb6335ea Remove unused variable 2015-09-04 15:10:09 +02:00
Gymnasiast
03034e7e2a Clear all map elements beforing generating a new map, fixes #1762 2015-08-31 12:42:46 +02:00
Gymnasiast
308b086c55 Name some addresses, clean up strings ids and usage 2015-08-27 16:19:17 +02:00
Ted John
6a88ca17d0 Merge pull request #1835 from medsouz/cleanupscenery
Add names for all memory addresses in world/scenery.c
2015-08-22 17:43:28 +01:00
Runelaenen
fb5921db6d First headless version 2015-08-19 18:07:04 +02:00
medsouz
4207b41855 Name more addresses 2015-08-18 23:53:24 -04:00
medsouz
7071bd9353 Document more addresses
Created defines for all the memory addresses I could find in peep/staff.c
and updated everywhere they're being used.
2015-08-16 18:25:17 -04:00
IntelOrca
3f31221973 fix network merge issues, fix #1785 2015-08-14 22:06:15 +01:00
zsilencer
c1e802e361 fix text for utf8 2015-08-14 09:15:07 -06:00