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Commit Graph

57 Commits

Author SHA1 Message Date
Gymnasiast
e2ebc9d43b Replace gfx_draw_string_left() with DrawTextBasic() 2021-02-28 00:23:00 +01:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
ffrogman
7ed1804e61 Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
pizza2004
2015acd4c0 Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00
pizza2004
68bd035f12 Refactor Dropdown to TitleCase (#13352)
* Refactor Dropdown Namespace

* Refactor Dropdown to TitleCase
2020-11-03 08:16:06 +00:00
Tulio Leao
1cf0f91199 Fix #4041: Garbled park option on scenario editor with custom theme (#13126)
* Fix #4041: Garbled park option on scenario editor with custom theme

* Remove duplicate string draw
2020-10-08 14:35:25 +01:00
Aaron van Geffen
d27e14f45b Compact, statically initialized syntax for event lists (#12973) 2020-09-28 20:36:15 +02:00
Matt
ccde06ab0f Explicitly pass formatter arguments to ShowError and family 2020-09-17 22:14:36 +03:00
Tulio Leao
731a93dc39 Create WindowColour enum for widget definition calls (#12722)
* Make MakeWidget* functions take enum colour

* Make windows A-D use WindowColour enum

* Make windows E-G use WindowColour enum

* Make windows I-M use WindowColour enum

* Make windows N-P use WindowColour enum

* Make windows R-S use WindowColour enum

* Make windows T use WindowColour enum

* Make windows V-W use WindowColour enum
2020-08-28 23:31:31 -03:00
Michael Steenbeek
56c623e549 Merge pull request #12671 from AaronVanGeffen/refactor/tabs
MakeTab wrapper for standard tab widgets
2020-08-26 12:13:36 +02:00
Sidney
5330f7fb86 closes #12445 Refactor CLIMATE to use strong enum (#12551) 2020-08-21 09:43:57 +01:00
Aaron van Geffen
be626d0b7c Refactor Editor*, Finances, Guest* to use MakeTab 2020-08-17 20:59:17 +02:00
Aaron van Geffen
b34b573ad9 Refactor more widget definitions (#12354)
* Refactor Dropdown

* Refactor EditorMain

* Refactor EditorScenarioOptions

* Refactor InstallTrack

Increased window height to 460 (was 448); one line of text was overflowing.

* Refactor Guest

* Refactor LandRights

* Refactor LoadSave

* Refactor Main

* Refactor Map

* Add extra constants to EditorScenarioOptions
2020-07-27 19:54:22 -03:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Aaron van Geffen
681b8d7938 Introduce widget::width and widget::height helper functions (#12053) 2020-06-24 22:44:00 -03:00
TomasZilinek
4974d1a9b0 Fix #12050: scenario options initial happiness value misplaced
Fix a mistake made in PR #11984.
2020-06-24 19:42:03 +02:00
TomasZilinek
9d965ccfb6 Part of #12017 - create gfx_draw_sprite overload (#12026)
* Part of #12017 - create gfx_draw_sprite overload

Part 1. Creates the overload and replaces about a half of the calls since there are too many for one PR.

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-06-23 18:32:34 -03:00
TomasZilinek
e93e32d139 Part of #11571: create gfx_draw_string_left() overload (#11984)
Replaces a third of all occurrences of the old function
2020-06-20 00:22:01 -03:00
Gymnasiast
f8aeb70398 Apply review requests 2020-05-09 18:07:16 +02:00
Gymnasiast
43556d2dec Remove ifdefs for LEFT_CLOSEBOX - for now 2020-05-09 18:07:16 +02:00
Gymnasiast
9e4c664944 Replace defines with constexpr 2020-05-09 18:07:16 +02:00
Gymnasiast
96fe3d3b3c Make WINDOW_SKELETON take a title, height and width 2020-05-09 18:07:16 +02:00
tassaron2
559ede5d14 Add compile option to move close box to the left 2020-05-09 18:07:16 +02:00
Tulio Leao
4933785b1c Make window_dropdown_show_text_custom_width() use ScreenCoordsXY 2020-05-01 15:48:20 -03:00
Tulio Leao
935cfe90fc Use named casts on openrct2-ui/windows (#11136) 2020-04-18 13:32:48 +02:00
Gymnasiast
8883f428ba Clean up window vars 2020-03-05 08:03:38 -03:00
Tulio Leao
724a6d4dcf Make rct_window use ScreenCoordsXY 2020-03-02 20:51:01 -03:00
Matt
cc6321048f Refactor window_invalidate to use rct_window::Invalidate 2019-08-11 17:22:00 +02:00
duncanspumpkin
3ac596faf1 Implement ScenarioSetSetting game action
Further work moving game commands into the game action framework to improve design.
2019-05-14 21:46:27 +01:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Hielke Morsink
107faaf821 Add and use game action for setting the climate
Also reordered the registered game actions the same as headers, so they are easier to find.
2018-11-08 22:39:13 +01:00
Hielke Morsink
2170c26e93 Include what gets used
To reduce including "big" files, like game.h", and just include the headers that are needed. Partly used IWYU to find the headers, but removed the ones that are hard requirements of included headers, like common.h and gameactions.h.
2018-11-07 22:19:33 +01:00
Hielke Morsink
7a57bf1d5c Move climate dropdown from objective options to scenario options 2018-11-06 22:53:31 +01:00
Linus Unnebäck
fd07be587a Remove Math::Clamp in favour of std::clamp 2018-08-12 16:47:12 +01:00
clang-format
b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
e558660860 clang-format UI windows 2018-07-23 16:00:14 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Hielke Morsink
36d123b272 Revert renaming of spinners (#7650) 2018-06-10 21:31:08 +02:00
Aaron van Geffen
f2b0f7457e Terminology change: rename spinners to steppers. 2018-06-01 23:25:07 +02:00
Aaron van Geffen
0e930287c6 Change spinners for MapGen, Editor{Objective,Scenario}Options. 2018-06-01 23:25:07 +02:00
Michał Janiszewski
a2ef4bd699 Exclude pre-formatted blocks from clang-format (#7520)
[ci skip]
2018-05-16 20:41:29 +02:00
Michał Janiszewski
cd065d4f41 Reduce includes in common header 2018-03-20 00:27:58 +01:00
Gymnasiast
7a2a73b418 Fix #7205: Park entrance fee cannot be set higher than £100 2018-02-21 22:37:54 +01:00
Marijn van der Werf
4c956def67 Update UI imports 2018-01-18 22:57:55 +01:00
Aaron van Geffen
ecc1cfed2a Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Ted John
83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Marijn van der Werf
1e946fc0fe Move Dropdown to UI project 2017-12-16 15:47:38 +02:00
Michael Steenbeek
60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00