Michał Janiszewski
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e0bb89d1d6
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Explicitly request OpenGL 3.3 context
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2016-06-12 17:45:18 -05:00 |
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Ted John
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3c96171801
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reduce redundant state changes
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2016-06-12 00:07:01 +01:00 |
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Ted John
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e771834b87
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fix offset of FillRect and DrawLine
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2016-06-11 23:24:19 +01:00 |
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Ted John
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f796ef5122
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fix drawing of text
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2016-06-11 23:14:22 +01:00 |
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Ted John
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4896d14940
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extract texture generation code to new class
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2016-06-11 19:13:18 +01:00 |
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Ted John
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8185a88e47
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implement drawing solid coloured sprites
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2016-06-11 18:28:03 +01:00 |
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Ted John
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e3ecb91b91
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implement DrawLine with shader
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2016-06-11 17:43:53 +01:00 |
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Ted John
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e34ee15738
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implement overlay transparency for FillRect
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2016-06-11 16:46:24 +01:00 |
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Ted John
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2a569dc062
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implement a ping-pong framebuffer
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2016-06-11 15:18:31 +01:00 |
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Ted John
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db01547ae6
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implement OpenGL screenshot
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2016-06-11 03:06:30 +01:00 |
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Ted John
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b0b0b82fd1
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implement scaling for OpenGL
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2016-06-11 02:24:39 +01:00 |
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Ted John
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36c71c1398
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implement FillRect transparancy
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2016-06-11 00:04:13 +01:00 |
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Ted John
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84ca31a240
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implement masked image shader
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2016-06-10 20:17:00 +01:00 |
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Ted John
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808afe0a81
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add drawimage shader and optimise
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2016-06-10 17:54:29 +01:00 |
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Ted John
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a9d49838fa
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add cross pattern support for fillrect shader
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2016-06-10 17:54:29 +01:00 |
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Ted John
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c48031581b
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get the fillrect shader working
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2016-06-10 17:54:29 +01:00 |
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Ted John
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dc7b8b4d3b
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add initial shader code
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2016-06-10 17:54:29 +01:00 |
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