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Commit Graph

352 Commits

Author SHA1 Message Date
Aaron van Geffen
d9efdd4cad Prevent loading saved games twice in LoadSave window callback (#22305) 2024-07-15 19:50:53 +00:00
Aaron van Geffen
229df6d66d Move CSStringConverter from localisation to rct12 folder (#22280) 2024-07-12 20:37:00 +00:00
Aaron van Geffen
51873dc0f6 Include Diagnostic.h at unit level 2024-07-09 16:23:31 +02:00
Harry Hopkinson
3c04e67ece Refactor constant notation in Limits.h 2024-05-26 17:54:31 +02:00
Aaron van Geffen
69c5e6ad9e Move money types into Money.hpp 2024-05-14 16:35:00 +02:00
Aaron van Geffen
a63d86c488 Introduce Config namespace and struct 2024-05-10 12:10:21 +02:00
Michał Janiszewski
7b12667ddb Reduce <algorithm> include (#21947) 2024-05-01 13:47:27 +02:00
Aaron van Geffen
95239d75c9 Move UpdatePaletteEffects to Drawing.cpp 2024-04-29 18:14:09 +02:00
Aaron van Geffen
255e89ec37 Refactor TitleScreen to TitleScene; introduce GameScene
Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2024-04-23 21:31:05 +02:00
Claudio Tiecher
ffb8b4d44b Part of #21421: Refactor MAXIMUM_MAP_SIZE_TECHNICAL 2024-03-25 16:17:32 +01:00
Harry Hopkinson
14f0479c94 Refactor constants/macros (#21483)
* Refactor constants in AudioMixer.h

* Refactor constants in Map.h

* Rename kMinimumLandHeight_BIG to kMinimumLandZ
2024-03-01 20:23:29 +00:00
Harry Hopkinson
0fab1eaca8 Move gSavedView states to GameState_t (#21456)
* Move gSavedView to GameState_t

* Move gSavedViewRotation to GameState_t

* Move gSavedViewZoom to GameState_t
2024-02-25 20:46:01 +00:00
Matt
19be093569 Fix #21208: Error messages disappear too quickly if the game runs for a while (#21394)
* Reset gCurrentRealTimeTicks when the map is initialized

* Use 32 bit for gWindowUpdateTicks

* Update changelog.txt
2024-02-13 16:03:30 -03:00
Harry-Hopkinson
b755c873e5 Move gMapSize to GameState_t 2024-02-12 21:32:08 +00:00
Harry Hopkinson
11ae8247bd Move gNumGuestsInPark to GameState_t (#21295)
* Move gNumGuestsInPark to GameState_t

* Replace GetGameState() with gameState
2024-01-28 19:17:43 -03:00
Harry Hopkinson
01eecbaeba Move gNumGuestsHeadingForPark to GameState_t (#21277)
* Move gNumGuestsHeadingForPark to GameState_t

* Format code

* Remove change to contributors list

* Revert new line addition
2024-01-28 07:26:22 -03:00
Harry Hopkinson
42336915cd Move gClimateCurrent to GameState_t 2024-01-24 11:18:54 +01:00
ζeh Matt
9b2a79faf1 Adjust the import/export code to have the game state passed 2024-01-19 16:32:19 +02:00
ζeh Matt
a5dde0f8dc Replace gCurrentTicks with the one in GameState_t 2024-01-19 16:32:19 +02:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
ζeh Matt
897579b5de Print a warning if there is a disagreement with the imported data 2023-10-20 15:02:28 +03:00
ζeh Matt
37bc7238e6 Remove unnecessary scope 2023-10-20 14:27:02 +03:00
ζeh Matt
4e7587db13 Re-calculate the amount of guests heading to the park on import 2023-10-20 14:26:30 +03:00
ζeh Matt
a45d72f562 Extract functions out of GameFixSaveVars 2023-10-20 14:22:14 +03:00
Andrew
e17bca3b53 Made setting the game speed a game action (#20825)
* Bare minimum for a game action

* Changelog entry

* Fixed formatting

* Consistent capitalization

* Committed wrong file

* Removing redundant toolbar invalidations

* Bump network version; remove redundant qualifier

* Fixed crash on starting server
2023-10-04 16:13:40 +01:00
ζeh Matt
88ec42e7ab Remove WindowUpdateAll from GameLoadInit 2023-06-28 23:53:09 +03:00
Silent
c4b70358c8 More MAX_PATH removals (#20113)
* Refactor FileScanner to lift a MAX_PATH limit

* Replace Platform::EnsureDirectoryExists with Path::CreateDirectory

* Remove MAX_PATH from Platform.Posix.cpp
2023-05-09 20:08:46 +01:00
ζeh Matt
0c3c2ebcd2 Refactor MapGetSurfaceElementAt to accept TileCoordsXY 2023-04-05 23:13:47 +03:00
Duncan
b56748bc82 ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery (#19385)
* Move footpathitem entry into new getter

* Move scenery group entry into new getter

* Move water entry into new getter

* Move large scenery entry into new getter

* Remove unused header includes

* Fix compile issue

* Include missing header from vcxproj
2023-02-15 21:35:16 +00:00
Matthias Moninger
62a96cc251 Fix and refactor banner fixing (#19288) 2023-01-28 22:43:59 +00:00
Matthias Moninger
5994fe6be6 Merge pull request #19284 from ZehMatt/entityId
Refactor sprite_index to entityId for entities
2023-01-28 18:13:04 +02:00
Duncan
24581e781f Move misc ObjectEntries into Object folder (#19281)
* Move water entry

* Move FootpathEntry

* Move EntranceEntry

* Move SceneryGroupEntry
2023-01-27 19:44:58 +00:00
ζeh Matt
2f8e208a9d Refactor sprite_index to Id 2023-01-27 19:21:57 +02:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan
859b071ddc Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink
0762fcb601 Rename snake_case functions in OpenRCT2/util folder 2023-01-18 22:44:13 +01:00
Hielke Morsink
2c224cfd53 Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Stephan Spengler
76b918e7ed Change openrct2/ride methods to UpperCamelCase, part 1 2023-01-17 01:32:54 +01:00
Michael Steenbeek
b4480b344e Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
7f5934cc95 Remove snake_case from second chunk of Drawing (#19166) 2023-01-16 18:52:17 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Michael Steenbeek
412bf8f8be Use ride references instead of pointers 2023-01-07 14:02:18 +01:00
Nehemiah Negussie
eeb5c58238 Fix #18971: New Game does not prompt for save before quitting (#19046)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-01-06 08:56:46 -03:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Rik Smeets
0ea5f343af Fix #18469: Land rights window issues (#18662)
Global variables regarding land ownership weren't initialized upon loading a .park file. This would lead to different bugs when using the 'Land rights' window, like markers remaining visible indefinitely and not being able to select the type of land rights to buy.
2022-11-23 20:02:34 +01:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00