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Commit Graph

9 Commits

Author SHA1 Message Date
Ted John
e649e7ad4a Move creation of version string to Version.cpp 2017-02-09 17:58:19 +00:00
Ted John
efb64603eb Only create OpenGL window when necessary
Currently the game window is always created with an OpenGL context which then means that opengl32.dll and other modules are loaded. The OpenGL window flag will now only be used if the config drawing engine is set to OpenGL. This now means that a restart of the game is required when switching to the OpenGL drawing engine for Windows.

#5104
2017-01-22 21:38:08 +00:00
Ted John
fc66f42c31 Add config option to enable / disable light FX 2017-01-21 12:01:01 +00:00
Broxzier
60603ae10a Use types from common.h 2017-01-14 12:37:31 +01:00
Michał Janiszewski
33dcb1a506 Rename types to avoid shadowing 2017-01-13 10:57:00 +01:00
Ferdinand Thiessen
afbe1dda0f Fix 'No real prototype' warnings 2017-01-12 09:52:44 +01:00
LRFLEW
47c532d020 Don't zoom to cursor for keyboard or toolbar inputs (#5028) 2017-01-11 17:43:11 -06:00
Ted John
d535e290d3 Remove --console CLI switch 2017-01-10 17:29:52 +00:00
Ted John
25bc798ff8 Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00