zsilencer
d74efb23fe
Add picking up peeps/staff as game command
2016-10-18 13:40:49 -06:00
Ted John
dd3db116f7
Merge pull request #4606 from IntelOrca/refactor/scenario-sources
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Refactor scenario sources and scenario list to C++
2016-10-16 22:27:34 +01:00
Ted John
00e907d007
Merge pull request #4414 from Broxzier/extended_tile_inspector
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Extended tile inspector
2016-10-16 21:12:21 +01:00
Michał Janiszewski
2e4a5cd441
Fix mingw builds
2016-10-16 00:24:12 +02:00
Michał Janiszewski
00c47b8a04
Fix clang builds
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Redeclaring the same typedef is not legal in C < 11, but a
forward-declaration works just fine for having a pointer to struct. No
changes needed in .cpp, as it includes the `typedef` from `object.h`
(via `scenario.h`).
2016-10-15 21:50:52 +01:00
Ted John
babf261542
Refactor scenario list to C++
2016-10-15 21:50:52 +01:00
Ted John
62de531b4a
Forward declare C functions for GCC's sake
2016-10-12 12:50:17 +01:00
Hielke Morsink
c19339edfe
Minor improvements
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- Paths are now properly rotated, including flat ones
- Banners can not be rotated
- The X and Y coordinates can be changed with spinners
- Highligint selected tile while now hovering over viewport
- Added helper function for enabling and disabling widgets more easily
2016-10-11 23:12:07 +02:00
Ted John
33a6c4fce3
Refactor cursors to C++ and improve isolation
2016-10-11 18:23:49 +01:00
LRFLEW
e5ff7412e4
Refactor/Improve String and Path Handling
2016-10-09 15:29:58 -05:00
Michał Janiszewski
9966052ca7
Fix more configurations
2016-10-06 23:32:10 +02:00
Michał Janiszewski
c9b0d9e24d
Initialise all variables flagged by -Wmaybe-uninitialized
2016-10-06 23:13:28 +02:00
Michael Steenbeek
e45f4be196
Merge pull request #4535 from wolfreak99/weather_in_console
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set render_weather_effects and render_weather_gloom in console
2016-10-05 22:37:23 +02:00
Ted John
001120e6b2
Fix #4531 : Ride sound focus not available any longer
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Only reset the ride viewport if it the window has actually been resized and maintain the viewport flags.
2016-10-05 19:08:20 +01:00
wolfreak99
53c123acae
set render_weather_effects and render_weather_gloom in console
2016-10-05 10:43:38 -04:00
Ted John
d81bed5ee6
Fix resize invalidation when switching multiplayer window tabs
2016-10-02 13:47:20 +01:00
Ted John
42580af498
Fix #4304 : Improve the chat improvement/coloring
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Colour codes were being prepended to the line string but draw string was not given the start of the buffer.
2016-10-02 11:33:16 +01:00
LRFLEW
c70faa46de
Fix Crash on Title Sequence Name Freeing
2016-09-25 22:59:03 +01:00
Ted John
2e0bfc9369
Allow more keyboard shortcuts on title screen
2016-09-25 00:09:55 +01:00
Michael Steenbeek
a170eeb367
Merge pull request #4302 from wolfreak99/render_rain_toggle
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Add option to disable weather gloom and rain effects
2016-09-24 13:17:49 +02:00
Ted John
ce0f6aefea
Merge pull request #4465 from duncanspumpkin/refactor_paint
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Refactor paint
2016-09-23 21:39:42 +01:00
duncanspumpkin
5b01653c11
Add friction help command to rides set
2016-09-21 19:25:40 +01:00
wolfreak99
c8714b7b62
Formatting improvements
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Formatting improvement pt 2
2016-09-21 10:37:43 -04:00
wolfreak99
98eb272c71
Break long lines for readability
2016-09-21 10:36:23 -04:00
wolfreak99
c60396cb53
Add option to disable weather gloom and rain effects
2016-09-21 10:35:02 -04:00
LRFLEW
0cc33d7780
Fix usage of paint_entry in 64-bit builds ( #12 )
2016-09-20 21:32:04 +01:00
duncanspumpkin
7561921b9c
Refactor to use paint_entry union
2016-09-20 18:27:50 +01:00
duncanspumpkin
9840a73cc1
Refactor naming of paint global vars
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Removed EDF81C from none viewport files this previously was used to pass image flags to the sprite renderer.
gUnkF1A4CC replaced with address reference to paint struct array to allow for non rct builds
Renamed _paint_structs to _paint_struct_quadrants. This array is used for working out which paint struct is at which quadrant and is not the main paint struct array
2016-09-20 18:08:45 +01:00
Ted John
6ed84ddabd
Fix #3936 : 'Close all windows' shortcut leaves one window when top toolbar is hidden
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Close all windows was missing out the last window in the list. Normally this would be the toolbar which is why the bug only appears when toolbars are hidden.
2016-09-18 23:27:02 +01:00
Marijn van der Werf
487d6d8f15
Remove unnecessary addresses.h imports
2016-09-17 20:59:55 +01:00
Ted John
f4cf1d6158
Integrate gUnkF1A4CC
2016-09-17 16:14:46 +01:00
Ted John
69eca489da
Integrate gSavedView...
2016-09-17 14:10:39 +01:00
Ted John
05e510f003
Remove unused CALLPROC
2016-09-17 14:08:01 +01:00
Ted John
e96b1820c8
Integrate remaining GLOBALs in viewport.c
2016-09-17 13:59:41 +01:00
Ted John
1c6f964773
Integrate _viewportDpi1 and _viewportDpi2
2016-09-17 13:38:18 +01:00
Marijn van der Werf
5f24e57c51
Partially integrate gCurrentViewportFlags
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The two bytes after RCT2_ADDRESS_CURRENT_VIEWPORT_FLAGS don't seem to be used, according to IDA. As far as I understand endianness, updating from an uin16 to an uint32 should be save.
2016-09-17 13:15:47 +01:00
duncanspumpkin
d0f9f6070c
Remove use of global where not required
2016-09-15 20:30:10 +01:00
Ted John
b43ff24c3e
Use non _t versions of int for consistency
2016-09-14 23:37:01 +01:00
Ted John
e4cb01e04b
Integrate gUnkEDF81C
2016-09-14 18:29:56 +01:00
Ted John
8ce693bb82
Integrate locals in screen_get_map_xy
2016-09-14 12:51:14 +01:00
Ted John
aefa481b3d
Integrate locals in viewport_interaction.c
2016-09-14 12:49:20 +01:00
Michał Janiszewski
0d982f0f52
Remove stray RCT2_GLOBAL from window.c
2016-09-14 09:15:33 +02:00
Ted John
956e309409
Remove remaining addresses in window.c
2016-09-13 23:45:40 +01:00
Ted John
97f231d945
Remove usage of List from Theme.cpp
2016-09-13 18:26:44 +01:00
Michał Janiszewski
c5cdfb924d
Integrate ColourMapA and B
2016-09-12 16:59:58 +01:00
Ted John
04af8fcd17
Remove unused string buffers
2016-09-10 23:50:31 +01:00
Ted John
5db4f4f2ee
Remove references to 0x009C383D
2016-09-10 23:48:29 +01:00
Ted John
e234dcbb10
Integrate vehicle globals, part 1
2016-09-10 22:18:51 +01:00
Ted John
4350e53392
Integrate gS6Info
2016-09-10 18:30:53 +01:00
Ted John
17198cfdb2
Integrate gTrackDesignSaveMode
2016-09-10 18:03:25 +01:00