1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 14:54:30 +01:00
Commit Graph

17 Commits

Author SHA1 Message Date
Michał Janiszewski
d698ad1100 Convert NULL -> nullptr in C++ 2017-08-15 11:51:56 +02:00
Ted John
01b0047675 Invert Painter dependency
Make painter call into the drawing engine, rather than the drawing engine create and call the painter.
2017-07-16 23:25:11 +01:00
Ted John
cb884dad11 Refactor rct2_draw to a new Painter class
Right now this is created for each drawing engine, but should eventually be a dependency into them.
2017-07-16 23:25:11 +01:00
Ted John
fc899d15ef Remove SDL_Window from IDrawingEngine and UiContext 2017-06-10 22:18:54 +01:00
Ted John
0ad2c075e5 Separate hardware display drawing engine from software 2017-06-10 15:48:05 +01:00
Ted John
df16e6a4f7 Inherit X8 engine from software engine 2017-06-10 15:48:04 +01:00
Michał Janiszewski
79d76759bb Fix #5516: Update copyrights for 2017
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Ted John
3fa764321e Fix string errors and warnings 2017-05-29 22:38:45 +02:00
Ted John
e2a7189663 Do not use SDL_Colour for gPalette 2017-05-29 22:38:44 +02:00
Ted John
bd9839ff50 Get the game working
Mostly just needed to resolve screen size which is now retrieved via ui context.
2017-05-29 22:38:43 +02:00
Ted John
7163973bd2 Start moving code from OpenRCT2 to Context 2017-05-29 22:38:42 +02:00
Ted John
f736e8ff96 Move more platform code to UiContext 2017-05-29 22:38:42 +02:00
Ted John
10182879da Invert Context and UiContext dependencies 2017-05-29 22:38:42 +02:00
Ted John
006a76c099 Refactor registration of drawing engines 2017-05-29 22:38:42 +02:00
Ted John
bf3749833d Allow drawing engine registration via context interfaces 2017-05-29 22:38:42 +02:00
Ted John
c7b66ab193 Fix includes for moved files 2017-05-29 22:38:41 +02:00
Ted John
19aafc4e24 Move drawing engine implementation code to openrct2-ui 2017-05-29 22:38:41 +02:00