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Commit Graph

307 Commits

Author SHA1 Message Date
Gymnasiast
a0523339d3 Apply review request 2021-02-28 21:24:17 +01:00
Gymnasiast
7fd049c22e Remove last remnants of gCurrentFontSpriteBase 2021-02-28 00:26:53 +01:00
Gymnasiast
c40701d997 Make gfx_draw_string() take a TextPaint argument 2021-02-28 00:26:20 +01:00
Gymnasiast
503273793a Remove gCurrentFontSpriteBase from some functions 2021-02-28 00:26:20 +01:00
Gymnasiast
826f6c7442 Reduce usage of gCurrentFontSpriteBase 2021-02-28 00:25:30 +01:00
Gymnasiast
3e536e2711 Change gfx_draw_string_*_wrapped() to DrawTextWrapped() 2021-02-28 00:23:01 +01:00
Gymnasiast
e2ebc9d43b Replace gfx_draw_string_left() with DrawTextBasic() 2021-02-28 00:23:00 +01:00
Gymnasiast
d5f79b7972 Replace gfx_draw_string_centred() with DrawTextBasic() 2021-02-28 00:23:00 +01:00
Gymnasiast
2477933c51 Turn font sprite base into a strong enum 2021-02-28 00:23:00 +01:00
Ted John
49b677780f Merge pull request #14171 from IntelOrca/plugin/custom-widget
* Add API for getting network traffic statistics.
* Add API for creating custom widgets.
* Add API for drawing graphics for custom widgets.
* Add click event to spinners and allow them to be held down.
2021-02-27 01:31:00 +00:00
Michael Steenbeek
08f07e6135 Reduce usage of gCurrentFontSpriteBase (#14178) 2021-02-26 15:39:20 +01:00
Ted John
d64bd60278 Fix CI errors 2021-02-24 22:54:53 +00:00
Ted John
c2183989a5 Allow spinners to be clicked and held 2021-02-24 22:37:31 +00:00
Ted John
93f17f1175 Add custom widget logic and network stats API 2021-02-24 22:37:31 +00:00
Ted John
762b6ee816 Refactor viewport interaction flags and add plugin API 2021-02-18 18:10:29 +00:00
ζeh Matt
9ff2138f3f Remove unused variable gCurrentFontFlags 2021-01-30 16:46:22 +01:00
Ted John
2fdf91874c Implement centred labels 2021-01-29 17:50:32 +00:00
Ted John
be350f7e2e Add widget visible flag 2021-01-26 00:25:59 +00:00
Duncan
8d25e4ccd9 Split closest peep calculation into Staff and Guest (#13880) 2021-01-20 14:21:22 +01:00
Michał Janiszewski
f1a5e62440 Fix #13816: Compilation failure on Launchpad (#13837) 2021-01-14 23:19:10 +01:00
Ted John
3e75f23970 Refactor guest list window to a class 2021-01-11 21:56:48 +00:00
Duncan
d5ada2dca1 Remove type from SpriteBase (#13735)
* Move type field into sub structures

* Use type for misc_type

* Use type for l_type

* Rename to SubType

* Rename SpriteGeneric to MiscEntity

* Rename generic to misc

* Add extra nullptr checks for compilers that cant understand

* Make review changes

* Increment network version

* Update replays
2021-01-10 15:14:34 +00:00
Ted John
d907c58a13 Start window refactor framework 2021-01-10 12:41:55 +01:00
skdltmxn
b0a8ebc808 Refactor to use push_back more efficient (#13726) 2021-01-08 20:59:55 +00:00
Matt
cb719a6e10 Add missing case statements for entity scripting 2021-01-02 15:31:26 +02:00
Matt
5f2945d238 Refactor MISC_SPRITE to strong enum 2021-01-02 15:30:44 +02:00
Dennis Devriendt
3073cca6aa Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
Tulio Leao
221aa8cece Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
Michael Steenbeek
94b6723f0d Add some comments 2020-12-21 14:53:54 +01:00
Gymnasiast
179b50358c Add RCT1 surface styles 2020-12-20 21:45:21 +01:00
Michael Steenbeek
abd7babc86 Get RTD from ride via a struct method, part 1 2020-12-12 22:53:50 +01:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
Ted John
05622fd9bb Merge pull request #13504 from IntelOrca/plugin/more-things
* Fix #13495: Add properties for park value, guests and company value
* Add more park attributes to plugin API
* Fix #13431: [Plugin] UI disabled widgets can still be interacted with.
* Fix #13078: [Plugin] Add colour picker widget
* Fix: #13509 [Plugin] Add ability to format strings
* Fix #13510: [Plugin] list view scroll resets when items is set.
* Fix #13512: [Plugin] Add item separators to list view
2020-12-06 16:13:07 +00:00
Tulio Leao
3a4ccfef37 Merge pull request #13523 from IntelOrca/fix/13517-date-format
Fix #13517: Bad formatting of dates
2020-12-06 10:17:59 -03:00
Ted John
030713e126 Fix #13078: [Plugin] Add colour picker widget 2020-12-05 18:26:35 +00:00
Ted John
a55bcff99c Fix #13431: [Plugin] UI disabled widgets can still be interacted with. 2020-12-05 18:26:35 +00:00
Łukasz Pękalski
4adf745237 Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Ted John
d6fd4ed64b Allow formatting in in-game console 2020-12-05 14:14:09 +00:00
Ted John
5a90cd4163 Apply a few more code review comments 2020-11-27 18:54:58 +00:00
Ted John
503a383301 Do not format characters in text input 2020-11-27 18:54:57 +00:00
Ted John
b6a688e540 Refactor format tokens 2020-11-27 18:54:57 +00:00
Ted John
1e5d998338 Remove more instances of format codes 2020-11-27 18:54:56 +00:00
ffrogman
7ed1804e61 Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
Florian Probst
923b5f990d Close #12438: Refactor RIDE_COMPONENT_TYPE to use strong enum (#13456)
* Part of #12438  Changed RIDE_COMPONENT_TYPE to enum class

(1/3)

Changed the enum RIDE_COMPONENT_TYPE to be enum class in RideData.h.
Shortened the enumerators.
And fixed

I split the changes I did into 3 commits because the enum is used in a total of 85 different files where I just replace the single line where they occur.

The changes in those 85 files are analogous to my change in line 328 in RideData.h in this commit.

* Part of #12438  changed all RIDE_COMPONENT_TYPE enumerators appearances

(2/3)

Changed every appearance of the old RIDE_COMPONENT_TYPE enumerators to the changed enumerators from last commit.

* Part of #12438

(3/3)

Used EnumValue() wherever a field or variable of the type RideComponentType was used as an index.

Havent checked if anything from these 3 commits on this branch got codestyle issues

* Part of #12438

used clang-format

* Closes #12438  Added Accessor function for RideComponentName

Added Accessor function GetRideComponentName to RideData.
to replace the use RideComponentNames[EnumValue(RideComponentType type)]

* Close #12438 moving GetRideComponentName to RideData Headerfile

Moved GetRideComponentName to RideData Headerfile since thats where it should be.
2020-11-26 15:23:47 -03:00
Łukasz Pękalski
6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
Gymnasiast
d58a8d1184 Change tile_element_get_ride_index() to method 2020-11-07 12:58:32 +01:00
Michael Steenbeek
92a5f1aa24 Merge pull request #13310 from ju-pinheiro/sprite-identifier-strong-enum
Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum
2020-11-06 16:55:01 +01:00
pizza2004
2015acd4c0 Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00
pizza2004
a5607da09d Refactor Widget to TitleCase (#13355) 2020-11-03 18:29:22 -03:00
pizza2004
b0fd5f93d7 Refactor UI/Interface misc to TitleCase (#13354)
* Refactor LandTool to Namespace

* Refactor Theme to TitleCase

* Refactor ViewportInteraction to TitleCase
2020-11-03 10:59:00 +00:00