1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-19 04:53:12 +01:00
Commit Graph

20702 Commits

Author SHA1 Message Date
Aaron van Geffen
d1ca17adef Remove ScenerySetDefaultPlacementConfiguration from _legacy.cpp 2024-07-31 20:12:23 +02:00
Aaron van Geffen
b0b048f3d5 Remove SceneryInit by using Intent directly instead 2024-07-31 20:12:23 +02:00
Aaron van Geffen
89ccda19ce Move WindowRideConstructionUpdateActiveElements out of _legacy.cpp 2024-07-31 20:12:23 +02:00
Tomáš Chvojka
5dc782c0ee Let heavy snow and blizzard increase chance of brakes failure (#22283) 2024-07-31 14:13:27 +00:00
Duncan
3393fa36d3 Move Ui window functions into Ui library (#22426)
* Move scroll widget functions

* Move window move functions

* De-snake

* Move further functions to ui

* Move widget function to widget file

* Move window create to ui
2024-07-31 15:06:19 +01:00
Duncan
681b54dc87 Add Some Items to the OpenRCT2::Ui namespace (#22423)
* Put widget in the Ui namespace

* Put theme in the Ui namespace

* Put objective in Ui namespace
2024-07-31 05:26:53 +01:00
Aaron van Geffen
bd0dd44c10 Don't assign Toggle Toolbars keyboard shortcut by default (#22424) 2024-07-30 21:41:27 +00:00
Gymnasiast
141ad4c810 Fix #22101: Wrong tunnel type on newly added elements 2024-07-30 23:20:24 +02:00
Gymnasiast
b20a2ccfee Name tunnel types 12 to 15 2024-07-30 22:46:54 +02:00
lewyche
79ceb2d5cb Fix #22389: Alpine coaster has wrong tunnel entrance type 2024-07-30 22:33:13 +02:00
Aaron van Geffen
67fa13f4ac Move window shim definitions into Widget.h (#22412)
* Move window shim definitions into Widget.h

* Remove unnecessary TileInspectorGlobals.h include from Window.h

* Remove Ride.h include from Window.h
2024-07-29 22:31:57 +02:00
Aaron van Geffen
ed5f53e652 Set window title for sub-tabs as well 2024-07-28 18:34:02 +02:00
Aaron van Geffen
15944738c7 Update filter dropdown caption with (number of) active source(s) 2024-07-28 15:40:44 +02:00
Aaron van Geffen
2be82c280d Replace macros with isFilterActive function 2024-07-28 14:57:56 +02:00
Aaron van Geffen
b87e8fd193 Group entrances and terrain objects as well 2024-07-28 14:52:35 +02:00
Aaron van Geffen
a55b1ec17c Refactor preview pane positioning logic 2024-07-23 14:10:39 +02:00
Aaron van Geffen
bc04f2be65 Make filter dropdown an actual dropdown 2024-07-23 14:29:09 +02:00
Aaron van Geffen
76f295b7be Make 'advanced' object selection mode the only mode
This removes the ObjectPageFlags again
2024-07-23 13:37:01 +02:00
Aaron van Geffen
92c92e6316 Move tabs with sub-tabs to start of the tab strip 2024-07-23 13:29:54 +02:00
Aaron van Geffen
1de7cb433e Introduce sub-tabs for scenery-related object types 2024-07-23 13:28:59 +02:00
Aaron van Geffen
3b4c5ce3ef Introduce sub-tabs for path-related object types 2024-07-23 13:26:23 +02:00
Aaron van Geffen
a2a6deaf7b Object selection window: generalise sub-tab logic
* Introduce ObjectSubTab struct and kRideObjectSubTabs

* Make subtab frame non-interactible

* Give sub-tab widgets a more general name

* Integrate TabOrder into ObjectSelectionPages

* Apply filter from subpage definition

* Rewrite GetSelectedObjectType to account for sub-tabs

* Improve sub-tab toggling behaviour
2024-07-22 15:47:34 +02:00
Aaron van Geffen
6b72aaed0c Make UtilBitScanForward a header implementation (#22406) 2024-07-28 19:43:07 +00:00
Aaron van Geffen
51816d2bd5 Disambiguate calls to UtilBitScanForward (#22402) 2024-07-28 18:44:59 +02:00
Michael Steenbeek
a0be444d24 Improve contrast for error messages
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2024-07-28 11:19:59 +02:00
Aaron van Geffen
0df7e41f59 Fix #17390: Object selection ride tab uses wrong animations (#22351)
* Object selection ride tab uses wrong animations

* Keep track of currently selected sub-tab

* Add changelog entry
2024-07-27 21:54:19 +02:00
Aaron van Geffen
b02d461b02 Make SoftwareWithHardwareDisplay the default drawing engine (#22346) 2024-07-27 19:53:11 +02:00
mrmbernardi
9ed5c63857 Rename Location.hpp constants (#22385) 2024-07-26 10:23:25 +02:00
Aaron van Geffen
05e56517ab Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace

* Move RideConstructionState into the OpenRCT2 namespace

* Adopt existing namespaces into OpenRCT2 namespace

This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
Andrew
df07d9cb2b Close #19596: Disable replay effects with a startup flag (#22303) 2024-07-25 17:29:01 -03:00
Guy Sviry
30a555d3c2 Expose vehicle.trackType to scripting (#22272)
Co-authored-by: Guy Sviry <guy@axissecurity.com>
2024-07-25 17:27:15 -03:00
Duncan
06bb987979 Add missing string includes (#22378) 2024-07-25 10:56:32 +02:00
lewyche
62467199ed Fix #22265: Track button doesn't stay pressed 2024-07-25 09:44:11 +02:00
Arnold Zhou
a749698566 [Plugin API] Feat: Expose staff statistics (#22184) 2024-07-24 20:10:34 -03:00
Aaron van Geffen
725f2c9576 Update outdated copyright notice in coaster files (#22373) 2024-07-25 00:49:56 +02:00
73
543d4f6ee8 Add RCT1 colour preset for Observation Tower Pole (#22361)
Adds white and yellow preset to Observation tower pole from rct1 thumbnail.
2024-07-25 00:03:16 +02:00
Aaron van Geffen
cfc1f05260 Use correct line endings in VehicleSubpositionData.cpp (#22366) 2024-07-24 19:41:26 +02:00
Aaron van Geffen
869314e386 Start playing title music only after title sequence is loaded (#22363) 2024-07-24 14:45:35 +02:00
mrmbernardi
3e59b3f72e Fix #22339: Printing ui.tool.cursor in console crashes the game. (#22347) 2024-07-24 07:51:10 +00:00
Aaron van Geffen
4cef38456a Keep progress bar window centred after resize (#22354) 2024-07-23 17:21:06 +00:00
mrmbernardi
bdb4823d48 Fix #22209: Water tool selection may disappear near edge of map (#22256) 2024-07-21 20:32:23 +00:00
Karsten Van Fossan
0c318a416e Automatically set window scaling based on display pixel density (#21907)
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2024-07-21 22:10:32 +02:00
Aaron van Geffen
d156c6e1ef Use infinity icon in object selection window too (#22344) 2024-07-21 22:09:32 +02:00
mrmbernardi
58e4a5031e Fix #22222: Staff list may remain invalid when changing tabs. (#22342) 2024-07-21 01:35:22 +10:00
mrmbernardi
f9a7d98b21 Fix #22333: Tile inspector closes other tool windows (#22341) 2024-07-20 23:14:37 +10:00
Tomáš Chvojka
c9be2ecca1 Fix #22245: Unrated rides cause high amount of nausea (#22284)
Reverts #22199 changes that seem to cause a nausea bug on untested rides

Nulls are now considered higher values than anything, making them appear on the tail of ascending lists again

Checking for NULL in ratings.intensity and ratings.nausea didn't work, they seem to retain there values pre ratings reset and setting them to null would change the behaviour of the game - so instead we check for ratings.isNull() in the sorting to properly put null ratings to tail of sorted lists.
2024-07-17 12:52:00 +02:00
Aaron van Geffen
48d65627f8 Fix invalidation issue with title version strings (#22317) 2024-07-16 23:40:54 +03:00
Aaron van Geffen
a3ea3a70c5 Fix #22318: Water sparkles missing if transparent water enabled (#22319)
The transparent water mode should always be enabled in cases where RCT1 is not linked.
2024-07-16 23:40:03 +03:00
Aaron van Geffen
1d361a07e3 Merge pull request #22301 from AaronVanGeffen/more-progress-bars
Add progress bars to loading saved games and scenarios
2024-07-16 20:04:21 +02:00
Aaron van Geffen
e645fc7ac4 Widen progress range for object loading proces 2024-07-16 19:30:48 +02:00