Robert Jordan
31e8e604fe
Added Get button to command editor
2015-06-25 14:27:09 -04:00
Robert Jordan
937b887a91
Title Sequence Editor Improvements
2015-06-25 10:41:40 -04:00
Duncan Frost
c165811017
Fix incorrect drawing of entrance elements
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2 mistakes found.
1. Did not call the correct paint setup function. This caused the order of painting to be incorrect.
2. Used the wrong offset to the transparent image. This would cause little bits of transparency to appear on the top of the entrance image.
Fixes #1442 .
2015-06-24 20:20:54 +01:00
Robert Jordan
a3a993dabd
Title Sequence editor
2015-06-24 12:25:54 -04:00
Simone Ferrini
6d05adb43f
Added missing va_end
2015-06-23 22:23:30 +02:00
Duncan Frost
d5c19437ac
Make generic version of 98197C rotations. Refactor.
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I've added a new function coordinate 3d to 2d. There are still quite a few different versions of this same code throughout the project that should be changed to use this function.
2015-06-21 16:23:25 +01:00
Duncan Frost
2c6312a86d
Implemented 2nd rotation. Small refactor of parameter list
2015-06-21 16:23:24 +01:00
Duncan Frost
48d3f6e7e3
Switch on setup_image_on_viewport rotation 0.
2015-06-21 16:23:24 +01:00
Duncan Frost
8554d2183c
Implemented more of the paint_struct setup code
2015-06-21 16:23:23 +01:00
Duncan Frost
eac5cea701
Implement left and right parts of the entrance.
2015-06-21 16:23:22 +01:00
Duncan Frost
dc7f83d667
Implement more of park entrance paint setup
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I've changed the order of some of this code so its possible this wont display quite the same. Will need extensive testing.
2015-06-21 16:23:22 +01:00
Duncan Frost
4911ad5a9d
Started implementing entrance_paint_setup
2015-06-21 16:23:21 +01:00
Duncan Frost
cb7d579c9a
Refactor of sprite_paint_setup and litter_setup.
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Also generalized entrance_setup so that it can be used for exits as well
2015-06-21 16:23:20 +01:00
Duncan Frost
3781918957
Added viewport_ride_entrance_paint_setup
2015-06-21 16:23:20 +01:00
Duncan Frost
b20513187c
Start viewport_entrance_paint_setup
2015-06-21 16:23:19 +01:00
Duncan Frost
5ba52e3688
Refactor of map_element_paint_setup
2015-06-21 16:23:18 +01:00
Duncan Frost
c004d0e73f
Refactor viewport_paint_setup
2015-06-21 16:23:17 +01:00
Duncan Frost
55d3b67cfe
Refactor of scrolling_text_setup
2015-06-21 16:23:17 +01:00
Duncan Frost
9958ffc0f7
Started refactor of viewport drawing
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Renabled banner paint setup
2015-06-21 16:23:16 +01:00
Ted John
6dbdce88d4
Merge pull request #1409 from trigger-death/console-fix
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Fixed console open and set commands
2015-06-20 22:44:02 +01:00
Robert Jordan
eea2a9f7c4
Fixed console open command
2015-06-20 17:39:40 -04:00
IntelOrca
18f33f806c
implement sub_68ADBC
2015-06-20 16:24:38 +01:00
Robert Jordan
febe925f52
Added title restriction to new window
2015-06-19 10:58:56 -04:00
Robert Jordan
28f4774c92
Fixed merge conflicts
2015-06-19 10:58:12 -04:00
Robert Jordan
5127e65095
Console can be used on title screen
2015-06-19 10:51:54 -04:00
Ted John
742193a886
Merge pull request #1394 from Gymnasiast/cheat-park-parameters
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Add cheat to edit park parameters/scenario options in-game
2015-06-19 14:43:52 +01:00
Gymnasiast
0491d971f3
Add cheat to edit park parameters/scenario options in-game
2015-06-19 14:59:48 +02:00
IntelOrca
2452767fdd
Merge branch 'pre-release-0.0.2' into develop
2015-06-19 11:42:19 +01:00
IntelOrca
3140042b1d
fix #1391
2015-06-18 22:35:08 +01:00
IntelOrca
2dc03cd45a
refactor research window / extract common code
2015-06-18 22:20:49 +01:00
IntelOrca
542eb057d9
set font when drawing checkboxes, extracted draw string left centred to new method
2015-06-17 16:21:50 +01:00
IntelOrca
133c0de23d
refactor cheats and improve checkbox drawing
2015-06-16 23:24:48 +01:00
Robert Jordan
e9eeb36cdf
Added location variable for console.
2015-06-16 14:57:55 -04:00
IntelOrca
ce924b4b1b
add new custom title sequence to celebrate 0.0.2 release
2015-06-14 21:01:48 +01:00
IntelOrca
beb2b23afb
use log functions instead of printf and RCT2_ERROR (now removed)
2015-06-14 12:03:32 +01:00
Duncan Frost
adea7cb9ad
Fix incorrect string text colour.
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With the change in how text box colouring is done during the first drawing of any window it would default to the wrong colour due to not calling invalidate before setting the window colour global variables.
2015-06-14 09:10:56 +01:00
IntelOrca
ee7a2c47f4
refactor map size
2015-06-13 19:11:26 +01:00
IntelOrca
b69487cbba
add changelog window
2015-06-13 13:30:50 +01:00
IntelOrca
26abb73b8e
implement update_cursor_position
2015-06-12 23:29:26 +01:00
IntelOrca
f316b423c4
fix scroll H&V issue
2015-06-12 20:10:27 +01:00
rd3k
fb59dab59e
Add debug toolbar menu, start tile inspector
2015-06-11 20:51:39 +01:00
IntelOrca
b2e9559d31
fix window issues, fixes #1306
2015-06-11 13:04:55 +01:00
IntelOrca
2547d38807
fix #1307
2015-06-11 02:27:19 +01:00
Robert Jordan
029f7cf664
One colour off
2015-06-10 16:13:32 -04:00
Robert Jordan
35cce1a4df
Fixed black caption bar being green
2015-06-10 15:55:15 -04:00
Ted John
d0c0170858
Merge pull request #1277 from Gymnasiast/sandbox-mode-4
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Rework land ownership cheat into sandbox mode
2015-06-09 19:34:46 +01:00
IntelOrca
0dd749baac
refactor window event calls
2015-06-09 18:29:02 +01:00
Gymnasiast
7ed434a804
Rework land ownership cheat into sandbox mode
2015-06-09 17:19:05 +02:00
IntelOrca
dc3fe2a6c8
remove commented out CALLPROCs and CALLFUNCs
2015-06-09 15:09:45 +01:00
Robert Jordan
9960c8d901
Fixed merge conflicts
2015-06-07 20:37:56 -04:00