Kuriibo
d0db59e196
Keyboard Shortcut for Scenery Remover - #5835
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Added a hotkey for the "clear scenery" window. By default, the hotkey is the "b" key (b/c bulldozer).
2017-07-26 17:23:47 +01:00
ZehMatt
fabf7f9fb5
Refactored window flags only being updated every 1000ms.
2017-07-25 08:33:57 +02:00
Ted John
bc88cb9c2b
Make TitleScreen a class ( #5971 )
2017-07-22 23:42:14 +01:00
Ted John
01b0047675
Invert Painter dependency
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Make painter call into the drawing engine, rather than the drawing engine create and call the painter.
2017-07-16 23:25:11 +01:00
Ted John
cb884dad11
Refactor rct2_draw to a new Painter class
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Right now this is created for each drawing engine, but should eventually be a dependency into them.
2017-07-16 23:25:11 +01:00
Ted John
7fbcf1ab0b
Move rct2_update into Context
2017-07-16 23:25:11 +01:00
Sjors Gielen
553e16144b
Fix null pointer dereference when cancelling an RCT1 location dialog on Mac OS X.
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To reproduce, run openrct2 on OSX, go to the options dialog, then to the bottom
of the misc tab, select an RCT1 location. Then, cancel that dialog. This would
trigger a null pointer dereference by returning std::string(nullptr).
2017-07-14 13:33:54 +02:00
Ted John
a808da910c
Merge pull request #5885 from willox/gltransparency
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Fix regression in OpenGL DrawImageCommand flags
2017-07-13 19:17:59 +01:00
William Wallace
ae110a9159
Allow switching between OpenGL and other renderers without restarting
2017-07-13 19:04:37 +01:00
William Wallace
ab39262ccf
Remove incorrect/unnecessary OpenGL API calls
2017-07-13 19:04:37 +01:00
William Wallace
fbb424ba21
Add enums for DrawImageInstance flags
2017-07-13 18:10:14 +01:00
William Wallace
110d01f863
Fix regression in OpenGL DrawImageCommand flags
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Flag 1 isn't supposed to be set when flag 3 is set.
2017-07-13 15:42:46 +01:00
ZehM4tt
5f1bc914af
Fix copying commands to draw image instances.
2017-07-13 10:17:23 +02:00
Duncan
7b47438f49
Fix windows x86 debug builds ( #5845 )
2017-07-09 09:51:02 +01:00
rwjuk
214bf3988b
Implement 'missing objects' window
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Implement 'missing objects' window
Basic implementation of 'bad objects' window
Add new object_load_error.c
Add object_load_error.c
Faffing about
String stuff
Stuff
Get window basically displaying
Proper col header for object
Display object types
Display file name and explanatory message
Probably about time I added myself to the dev list
Cleanup and comments
Make bad object window work with SC6
Fix whitespace, string IDs, flip core function sense
Fix spacing in string_ids.h
Fix string ID snafu
Fix HasNoInvalidObjects() sense
Attempt to refactor this to pass data properly
Move typedefs to separate header
Fix up signatures
Add park_load_result_types.h
Clean up includes and remnants of prev implementation
Split duplication into function, free invalid entries list on close
Use pointer for object_validity_result param
Fixup string IDs
Use LoadObject() directly
Use dependency injection, fix string termination
Xcode fix, make helper function static
Fix buffer overrun and memory leak
Use SDL for clipboard functionality
Fix function & variable declarations
Rework editor_read_s6() to use new park load result type
Update changelog for #5624
[ci skip]
Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Michael Steenbeek
44af1653a6
Replace 'center' with 'centre' ( #5745 )
2017-06-30 23:11:28 +01:00
Ted John
9b2777bc56
Fix read keyboard config error
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Do not try to read more keyboard shortcuts than there actually are.
2017-06-30 19:11:32 +01:00
Ted John
659ccc03d0
Merge pull request #5740 from OpenRCT2/bugfixes
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Fix chat sounds
2017-06-30 00:22:53 +01:00
zsilencer
2385ef1059
Fix incorrect arguments to resampler.
2017-06-29 16:40:00 -06:00
zsilencer
bde3197e79
Fix incorrect resampling rate when at the end of a sound.
2017-06-29 15:43:40 -06:00
Michał Janiszewski
5a20ab2ffe
Add missing newline in input.c
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[ci skip]
2017-06-29 23:21:31 +02:00
David CARLIER
04ed2d78d2
Fix building on FreeBSD
2017-06-27 08:56:03 +02:00
Brian Callahan
fe8f949b3f
Add OpenBSD support.
2017-06-25 23:25:46 +02:00
Ted John
f275e5ba9b
Remove all platform.h includes from header files
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System headers, particularly windows.h polute the namespace too much with macros and unwanted definitions. Do not use them in header files.
2017-06-25 18:59:56 +01:00
Ted John
acf3b0cf83
Only include FindPkgConfig once
2017-06-25 14:28:25 +01:00
Ted John
89d43c1120
Merge pull request #5702 from IntelOrca/refactor/nosdl/freetype2
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Remove SDL2_ttf dependency, replace with some code form SDL2_ttf without SDL2 dependencies and instead only requiring freetype alone.
2017-06-25 11:35:06 +01:00
wolfreak99
c80e782e67
Add default shortcut
2017-06-24 19:01:00 +02:00
wolfreak99
8364d8d3d8
Implement load game shortcut
2017-06-24 19:01:00 +02:00
Ted John
2c07a55696
Refactor TTF into new source and remove SDL2_ttf
2017-06-24 14:50:30 +01:00
Michael Steenbeek
1f00469b26
Replace free+null with SafeFree, allow freeing NULL
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free(NULL) is perfectly fine, no need to check
2017-06-22 12:49:33 +02:00
Michael Steenbeek
9c3a16b6e0
Merge pull request #5611 from OpenRCT2/android
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Android
2017-06-19 10:25:18 +02:00
Michał Janiszewski
9903c15e2a
Remove various trailing whitespaces
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[ci skip]
2017-06-17 13:41:40 +02:00
Marijn van der Werf
8766ec37a1
Add Android project
2017-06-15 14:22:15 +02:00
Ted John
1dae7f9f32
Move SDL_LoadBMP call to libopenrct2ui ( #5616 )
2017-06-14 19:47:22 +01:00
Ted John
fda2f38097
Merge pull request #5589 from duncanspumpkin/remove_win32_debug
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Remove Win32 debug special builds as they no longer work and we will soon be removing RCT2 interop entirely.
2017-06-14 07:45:15 +01:00
Ted John
20197d50c3
Fix #5595 : No longer able to navigate map diagonally using arrow keys
2017-06-13 17:20:50 +01:00
duncanspumpkin
e70a96c04f
Remove Win32 debug special builds
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Win32 debug previously built a special .dll build to allow calling into RCT2. This has been broken for a while and has little use anymore. It has therefore been removed.
2017-06-13 12:23:26 +01:00
Ted John
ee7c97b7be
Move scancode to key to openrct2ui
2017-06-11 23:22:32 +01:00
Ted John
31c2b9c6b7
Move remaining SDL in input.c to openrct2ui
2017-06-11 21:18:56 +01:00
Ted John
3988b7797e
Fix display of chat shortcut on network games ( #5593 )
2017-06-11 18:19:15 +01:00
Ted John
7a86fc2cb5
Link back shortcut functions
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Some of this will be temporary until input and windows move over to libopenrct2ui.
2017-06-11 17:23:52 +01:00
Ted John
524248cfec
Fix libopenrct2ui.vcxproj
2017-06-11 17:23:52 +01:00
Ted John
89ea9064de
Move things in keyboard_shortcut.h into KeyboardShortcuts.h
2017-06-11 17:23:51 +01:00
Ted John
cbd53f920c
Create IWindowManager to open window from libopenrct2
2017-06-11 17:23:51 +01:00
Ted John
dfa1b47a4f
Move keyboard shortcut code to libopenrct2ui.
2017-06-11 16:52:15 +01:00
Ted John
0d8f9d6618
Refactor IPlatformEnvironment ( #5590 )
2017-06-11 12:53:37 +01:00
Ted John
5bb48f3539
Move SDL part of lightfx blend to drawing engine
2017-06-10 22:18:54 +01:00
Ted John
90aad2e2ec
Use rct_palette instead of SDL
2017-06-10 22:18:54 +01:00
Ted John
fc899d15ef
Remove SDL_Window from IDrawingEngine and UiContext
2017-06-10 22:18:54 +01:00
Ted John
b32f0b276d
Merge pull request #5574 from IntelOrca/fix/screenshot
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Fix screenshot command and refactor drawing engine
2017-06-10 20:06:26 +01:00