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Commit Graph

343 Commits

Author SHA1 Message Date
Andrew
e17bca3b53 Made setting the game speed a game action (#20825)
* Bare minimum for a game action

* Changelog entry

* Fixed formatting

* Consistent capitalization

* Committed wrong file

* Removing redundant toolbar invalidations

* Bump network version; remove redundant qualifier

* Fixed crash on starting server
2023-10-04 16:13:40 +01:00
Michael Steenbeek
e94dc57d32 Fix #20356: Cannot set tertiary colour on small scenery (#20803) 2023-09-23 05:30:47 +01:00
Karst
0844d5a308 Increase network version 2023-09-21 19:46:03 +01:00
Ken Reese
3a3cd18321 Fix #19722: "Forbid tree removal" doesn't apply to large trees 2023-09-19 14:59:18 +02:00
Ken Reese
79b5d814ce Set default ride price to free if park entrance fee has been set (#20790)
* Set default ride price to 0 if park entrance fee is > 0

* Update changelog and network version

* Update distribution/changelog.txt

Co-authored-by: Matt <5415177+ZehMatt@users.noreply.github.com>

---------

Co-authored-by: Matt <5415177+ZehMatt@users.noreply.github.com>
2023-09-18 08:18:51 +01:00
Hielke Morsink
37caebdde9 Fix #20737: Spent money underflows when getting refunds (#20765) 2023-09-07 08:19:27 +02:00
Michał Janiszewski
b40b5da5a5 Release v0.4.6
- Feature: [#15660] Ability to show window buttons on the left.
- Feature: [#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [#20119, #20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [#20393, #20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [#19735] Server unable to advertise to master server after a connection loss.
- Fix: [#19822] Tile inspector does not deep copy banners.
- Fix: [#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [#20089] Potential crash when a window is closed from another window.
- Fix: [#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [#20310] Map animations are not created on the title screen.
- Fix: [#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [#20361] Crash when using random map generation.
- Fix: [#20364] Adding too much money with cheats causes an overflow.
- Fix: [#20365] Money cheat input does not support negative values.
- Fix: [#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [#20413] Crash when attempting to navigate an empty console history.
- Fix: [#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [#20429] Error window tooltip not closing after 8 seconds.
- Fix: [#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [#20484] Console caret not properly updated when using command history.
- Fix: [#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [#20543] Crash using show segments height from debug paint options.
- Fix: [#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [#20659] Phantom rides remain when closing construction window while paused.
- Fix: [#20672] Maze ghost elements incorrectly displayed.
- Fix: [#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [#20739] Build version info on title screen leaving stray pixels when the camera is moved.
2023-09-03 17:13:15 +02:00
ζeh Matt
e9b007f169 Bump up network version 2023-08-23 22:12:31 +03:00
Hielke Morsink
4a3c2f4fb4 Fix #17666: Map edge glitches when using mountain near it 2023-08-08 18:59:32 +02:00
X123M3-256
6119b343e6 Fix missing track data (#20687)
* Fix missing track data

* Increase network version
2023-08-06 10:28:08 +01:00
ζeh Matt
f617507b8f Bump up network version 2023-08-05 17:19:11 +03:00
Michael Bernardi
9b5eaabf97 Fix #20659: Phantom rides when closing construction window while paused 2023-08-01 20:01:39 +02:00
ζeh Matt
b6ea3b1b47 Avoid constructing temporary string object 2023-07-05 23:14:05 +03:00
ζeh Matt
3d5e6ea932 Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
Matthias Moninger
329b4d42ab Fix parameter validation for cheat action (#20512)
* Fix parameter validation for cheat action

* Bump up network version

* Add enumeration for Count

* Add missing enumeration to switch
2023-07-03 02:00:31 +03:00
Severin Paul Höfer
92764c2e32 Fix naming inconsistencies and minor bugs concerning half loop elements (#20408)
* Rename large half loops in TrackElemType namespace

* Fix large half loop positions in DropdownOrder

* Fix comments for medium loops

* Fix medium half loop order in gTrackCurveChain

Wrong piece was auto-suggested when building backwards.

* Swap names of painting functions

* Rename TrackElemType for Flying Coaster

* Swap names of Flying Coaster painting functions

* Swap Flying Coaster VehicleSubpositionData names

* Swap FlyingCoaster TrackBlock names

* Fix Flying Coaster track elem flags and comments

* Fix ZeroGRoll comments in TrackData.cpp

* Update changelog.txt

* Bump network version
2023-07-02 19:31:52 +03:00
mrmbernardi
cf7c486c5f Fix #20364: Adding too much money with cheats causes an overflow 2023-06-27 13:29:48 +00:00
Severin Paul Höfer
4b39298803 Bump network version 2023-06-20 23:17:56 +02:00
Severin Paul Höfer
ed875a1273 Fix #19860: TRACK_ELEM_FLAG_DOWN flag missing on downward wide curves (#20386)
* Fix TRACK_ELEM_FLAG_DOWN flag on wide curves

* De-anonymize contributors entry

* Bump network version
2023-06-15 20:27:18 +01:00
Michael Bernardi
9c5c1eb858 Fix #20349: Tile inspector creates map animations 2023-06-06 21:55:15 +02:00
Gymnasiast
0519dec33a Fix #20083: Cannot use terrain surfaces with ID > 32 2023-05-27 14:47:49 +02:00
Tiago A. Reul
93c1a9724e Remove flag RIDE_TYPE_FLAG_HAS_NO_TRACK (#20239) (#20249)
* Remove flag RIDE_TYPE_FLAG_HAS_NO_TRACK (#20239)

* Fix a couple of logical conditions in entity/Staff.cpp

* Bump NETWORK_STREAM_VERSION and add myself to contributors.md
2023-05-26 14:08:28 +03:00
Matthias Moninger
b9382ae9fc Disallow firing staff who are currently fixing or inspecting rides (#20260)
* Disallow firing staff who are currently fixing or inspecting rides

* Disable fire button when staff member is inspecting/fixing a ride

* Add changelog entry

* Up network version

* Improve error message

---------

Co-authored-by: Rik Smeets <30838294+rik-smeets@users.noreply.github.com>
2023-05-21 18:36:08 +02:00
Michael Steenbeek
1f5e9ac285 Clean up path additions entry index handling (#20177)
* Clean up path additions entry index handling

* Bump network version
2023-05-20 09:33:02 +01:00
Duncan
db1c9fab41 Fix #19823. Disallow overriding with wrong object type (#20182)
* Fix #19823. Disallow overriding with wrong object type

Some community objects have been made incorrectly and override small scenery objects with large scenery objects. This prevents that overload from being allowed.

* Bump network version and add changelog
2023-05-14 20:31:06 +00:00
Silent
c4b70358c8 More MAX_PATH removals (#20113)
* Refactor FileScanner to lift a MAX_PATH limit

* Replace Platform::EnsureDirectoryExists with Path::CreateDirectory

* Remove MAX_PATH from Platform.Posix.cpp
2023-05-09 20:08:46 +01:00
ZeeMajora
7118249715 Fix a few RCT1 build height discrepancies 2023-05-08 10:26:31 -04:00
Michał Janiszewski
76ca8400ca Release v0.4.5
- Feature: [#18713] Block brakes have speed control and brakes slower than adjacent block brakes copy block brake speed when block brake open.
- Feature: [#19276] Add Powered Lifthill to Giga Coaster.
- Feature: [#19305] Add new Reversed Trains ride setting to run trains backwards, granting a bonus to ride ratings.
- Feature: [#19305] [Plugin] Add “Car.isReversed” to allow individual ride vehicles to run backwards.
- Feature: [#19446] Add new color options to color dropdown.
- Feature: [#19547] Add large sloped turns to hybrid coaster and single rail coaster.
- Feature: [#19930] Add plugin APIs for research.
- Feature: [OpenMusic#25] Added Prehistoric ride music style.
- Feature: [OpenMusic#26] Fairground Organ style 2 with new recordings from Herman's 35er Voigt (Previously known as Bressingham Voigt).
- Feature: [OpenMusic#28] Add Ragtime style 2 ride music.
- Improved: [#17739] Raise water and land height limits to 254 units/182m/600ft.
- Improved: [#18490] Reduce guests walking through trains on level crossing next to station.
- Improved: [#18996] When marketing campaigns are disabled, disable the Marketing tab in the Finances window.
- Improved: [#19764] Miscellaneous scenery tab now grouped next to the all-scenery tab.
- Improved: [#19830] “Highlight path issues” will now hide wall elements.
- Improved: [#19905] Add prompt before resetting shortcut keys.
- Improved: [#19952] Add colour preset to Spiral Slide using the new colour options.
- Improved: [#19953] Add keyboard shortcut to Keyboard Shortcuts window.
- Improved: [#20055] Performance improvement for the software renderer.
- Change: [OpenSFX#17] Update Hybrid RC lifthill loop.
- Fix: [#12598] Number of holes is not set correctly when saving track designs.
- Fix: [#13130] Android always defaulting to UK locale for language, currency and temperature.
- Fix: [#13397] Ride simulation causes strange station behaviour and makes the ride unusable in some cases.
- Fix: [#16791] Rotodrop top piece replicates when walls are placed around it and clearance checks are disabled (original bug).
- Fix: [#18583] Land dropdown is incorrect if there are surface entry index holes.
- Fix: [#18895] Responding mechanic blocked at level crossing.
- Fix: [#19231] Crash due to null pointer to previously deleted banner in tile copy/paste functionality.
- Fix: [#19296] Crash due to a race condition for parallel object loading.
- Fix: [#19733] Favorite ride of X guests integer overflow.
- Fix: [#19756] Crash with title sequences containing no commands.
- Fix: [#19767] No message when path is not connected to ride exit and is therefore unreachable for mechanics.
- Fix: [#19800] Crash when displaying station stats with more than 62 stations.
- Fix: [#19801] The in-game load/save window cannot be resized anymore.
- Fix: [#19854] Looping Coaster trains clipping through steep quarter turns down.
- Fix: [#19858] Issue drawing simulate flag icon on alternate colour palettes.
- Fix: [#19901] Random shop colours never assigning last colour.
- Fix: [#19911] Guests stuck at certain railway crossings.
- Fix: [#19924] Destructible cheat does not allow partial ride modification.
- Fix: [#19950] Mine train block brake supports drawn incorrectly.
- Fix: [#19955] Mine Train Roller Coaster has incorrect supports on the sloped left small turn (original bug).
- Fix: [#19987] [Plugin] ‘SetCheatAction’ has wrong ID in plugin API.
- Fix: [#20016] The group box for small scenery details in the Tile Inspector window has unused empty space.
- Fix: [#20018] Shops not calculating up-keep cost.
- Fix: [#20033] Asset packs cannot reference game data.
- Fix: [#20104] [Plugin] Some network APIs use player index and group index.
- Fix: [#20099] Some scrollbar is glitched or have incorrect size when open window for the first time
- Fix: [#20134] Grass length being updated for tiles in the void, causing unneccesary drawing operations.
2023-05-08 13:02:02 +02:00
spacek531
61d820e614 Refactor special track elements list part 2 (#19951)
Part 2 of #19922
Fixes #19964

There are a lot of files changed, so this PR is structured to be easy to follow by looking at individual commits.

This PR refactors how the special track element list is created. The refactors include:

Divorces creating the list from RideConstructionWindow for modularity, including potential plugin API
Adds list of special track elements which can be re-ordered for more sensible organization
Same-named track elements will collapse into as few entries as possible
Separates up helixes from down helixes in track flags
Track flag separation was done to remove special code related to alpine coaster. Refactors to ride construction window were tested against and confirmed working with:

alpine coaster
suspended swinging coaster
hybrid coaster
inverted coaster
2023-05-07 09:13:22 +00:00
ζeh Matt
5683cf9520 Bump up network version 2023-05-06 18:25:27 +03:00
Jochen Löppenberg
8627a5875f Fix #20007: Wrong Error message when raising land or water: "Too low!" (#20123) 2023-05-06 12:23:17 +00:00
kyphii
6f55454ae8 Add ratings modifier for reversed trains (#20091)
* Add ratings modifier for reversed trains

* Add test save file and ratings for this

* Changelog entry

* Bump network version

* Modify changelog

* Changelog edit

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-05-06 02:40:41 +03:00
spacek531
1bbdba40b5 Implement paint code for spiral lifthill down (#19567)
* spiral lifthill down paintcode

* rename string anyway

* add some stuff I forgot and add documentation

* use static assert on SpriteGroupMultiplier

* add slope to list of opposite slopes

* bump scripting version

* update openrct2.d.ts

* improve documentation
2023-04-27 15:11:22 +01:00
ζeh Matt
aa00f1768b Bump up network version 2023-04-23 00:16:04 +03:00
kyphii
9ca4e48c79 Fix: #13397: Broken Stations with Simulate Mode 2023-04-22 19:41:26 +02:00
Duncan
cdccb21dd5 Refactor of colours (#19998)
* Move dropdown functions to dropdown code

* Use a map for the colour tip

* Keep dropdownidx and colour seperated

* Allow number of rows to match vanilla

* Apply review comment

* Bump network version
2023-04-22 08:58:13 +00:00
kyphii
6dfc6225e2 "Reversed Trains" Option (#19305)
* Initial commit for backwards-facing trains

* Allow persistence for reversed cars across save/load

* Make log flume turntable compatible with new reversal implementation

* Style fixes + Better implementation of inverted bank angles

* Further Style Fixes

* Code cleanup from PR feedback

* Fix GetBankRotationForDrawing function declaration

* Use update flag for reversed state

* Replace modulo operation with bit mask

* Correct guest pathing destination when entering reversed cars

* More style fixes

* Add plugin support for reversed vehicles

* Fix formatting error

* Derive reversal from ride mode for car spawning

* Formatting

* Rename function to GetPaintBankRotation

* Add reversed trains modes to Multi Dimension Coaster

* Change name of isReversed plugin API parameter for consistency

* Replace reversal operating modes with separate ride setting

* Add ALLOW_REVERSED_TRAINS flag to more ride types

* Make clang-format happy

* More Formatting

* Fix ALLOW_REVERSED_TRAINS flag on a couple rides

* Exclude flat rides from Reverse Trains tickbox when cheats are enabled

* Formatting

* Use Disable Vehicle Limits cheat for checkbox appearance condition

* Use correct swinging sprites when cars are reversed

* Update changelog and Plugin/Network/Park version numbers

* Formatting

* Add separate error String ID for clarity

* Add name to contributors.md

* Fix ride vehicle preview window with reversed trains for RCT1 train types

* Bump version numbers again

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-21 19:22:33 +03:00
Michał Janiszewski
784237202b Raise water and land height limits to 254 units/182m/600ft (#19988)
* Raise water and land height limits to 254 units/182m/600ft

New parks load correctly in older versions, but cannot be altered there.

Fixes #17739

* Add changelog, bump network and park file version
2023-04-21 12:58:39 +02:00
Chase
7e313d45cd Fix #19906: Destructible cheat does not allow ride modification (#19924) 2023-04-14 21:10:54 -03:00
Spacek531
033b189b7a bump network version 2023-04-11 19:28:27 -07:00
Duncan
9493af44dd Fix rand colours missing final colour (#19901) 2023-04-11 18:27:45 -03:00
Raed
1bb1767577 Fix #19733: Favorite ride of X guests integer overflow (#19887)
* Fix #19733: Favorite ride of X guests integer overflow

Changed the variable for the number of guests favoring a ride to
match the maximum number of guests able to be in a park.

* Bump network stream and park file versions

* Added changelog entry for #19733 fix

* Reorder changelog entry
2023-04-10 20:03:25 +01:00
Karst
1e79825549 Update NetworkBase.cpp 2023-04-08 19:50:13 +02:00
kyphii
39790779bb Extend color selection dropdown with more colors (#19446)
* Setup for extended palette

* Define order for color picker cells

* Init G2 Palettes in ColoursInitMaps

* Add Glass Palettes

* Use special sprite for Invisible color

* Set up new cheat for special colors

* Add glass palettes to palette_to_g1_offset

* Add entries for new colors in TranslucentWindowPalettes

* Finish implementation of special colors cheat

* Some cleanup

* New colors almost work

* Correct g2 palette loading indices

* Invisible color sprite displays properly

* Repaint works with large scenery and walls

* Prevent random shop items from overflowing to junk palettes

* More cleanup

* Fix glass palettes

* Add mapping of new colors to original colors for UI themes

* Fix junk palettes for random shop items

* Fix missing highlight color in software renderer

* Convert small scenery support flag to allow use of new colors

* Progress on displaying new colors in software renderer

* Fix invisible color scheme sprite

* Formatting cleanup

* Resolve comparison of integer expressions of different signedness

* Index g2 palette maps to fix visible chain lift

* Progress on fixing new colors in software renderer

* Fix station and support colors

* Fix dropdown selected index

* Get invisible color (mostly) working in software renderer

* Use forceBmp for palette resources

* Remove test function definition left in by mistake

* Remove some obsolete range checks for original color values

* Add changelog entry

* Reorder color dropdown based on NE user feedback

* Some cleanup

* Further cleanup

* Formatting

* Add include for GetPaletteMapIndexForColour

* Fix a couple things I broke

* Fix function placement

* Revert "Add include for GetPaletteMapIndexForColour"

This reverts commit 0af9611e6656d792adb7a36efe7dbf3387a4a759.

* Use color constants for color order list

* Make remappable colors contiguous

* turn off clang format for ordered color list

* Appease clang

* Use all colors for random shop item animation

* Improvements to palette map resources

* Fix chain lifts again + adjustments to a few colors

* Update changelog and contributors.md

* Revert changes to S4 and S6 importers which are no longer needed

* Bump network, plugin, and minimum park versions

* Revert "Progress on displaying new colors in software renderer"

This reverts commit 337602e4a7.

* Remove unnecessary comment

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-06 08:36:07 +01:00
X123M3-256
3c4e32458a Add large sloped turns to hybrid and single rail (#19547)
* Implement large sloped turns

* Fix formatting

* Add sprites

* Fix large turns button being active on steep slopes

* Remove bad comment

* Increment network,plugin,park version numbers

* Update changelog

* Increment park file version again
2023-04-05 13:47:56 +01:00
Duncan
c0bd64f778 Split of Needs supports changes from OpenRCT2/OpenRCT2#19446 (#19759) 2023-04-04 07:52:07 +00:00
Rik Smeets
de06f6026e Fix #18895: Responding mechanic blocked at level crossing (#19620)
Remove the condition regarding the ride's breakdown reason. Other breakdown reasons can also cause trains getting stuck at a level crossing.
2023-04-02 17:57:59 +02:00
Rik Smeets
f8b30fbb36 Reduce guests walking through trains on level crossing next to station (#19619) 2023-04-02 17:38:00 +02:00
Michael Steenbeek
fd80b4c822 Refactor and clean up date handling (#19666)
* Refactor and clean up date handling

* Remove gDate, remove direct access to days_in_month

* Adjust the MultiLaunch test

* Bump network version

---------

Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2023-04-02 09:25:41 +01:00
Michał Janiszewski
9e4918cdbc Release v0.4.4
- Feature: [#11269] Add properties for speed and length of vehicle animations.
- Feature: [#15849] Objectives can now be set for up to 50000 guests.
- Feature: [#18537] Add shift/control modifiers to window close buttons, closing all but the given window or all windows of the same type, respectively.
- Feature: [#18732] [Plugin] API to get the guests thoughts.
- Feature: [#18744] Cheat to allow using a regular path as a queue path.
- Feature: [#19023] Add Canadian French translation.
- Feature: [#19341] Add “All Scenery” tab to scenery window.
- Feature: [#19378] Add command to combine CSG1i.DAT and CSG1.DAT.
- Feature: [objects#226] Port RCT1 Corkscrew Coaster train.
- Feature: [objects#229] Port RCT1 go karts with helmets.
- Feature: [OpenMusic#20, OpenMusic#21] Added Blizzard and Extraterresterial ride music styles.
- Improved: [#11473] Hot reload for plug-ins now works on macOS.
- Improved: [#12466] RCT1 parks now use RCT1’s interest calculation algorithm.
- Improved: [#14635] Scenery window now shows up to 255 scenery groups.
- Improved: [#17288] Reorganise the order of shortcut keys in the Shortcut Keys window.
- Improved: [#18706] Ability to view the list of contributors in-game.
- Improved: [#18749] Ability to have 4 active awards for more than one month in a row.
- Improved: [#18826] [Plugin] Added all actions and their documentation to plugin API.
- Improved: [#18945] Languages can now fall back to other languages than English.
- Improved: [#18970] Trying to load a non-park save will now display a context error.
- Improved: [#18975] Add lift sprites for steep hills on the wooden roller coaster.
- Improved: [#19044] Added special thanks to RMC and Wiegand to the About page.
- Improved: [#19131] Track missing objects when selecting scenery groups in console.
- Improved: [#19253] Queue junctions drawn properly when using regular paths as queue. Note: Requires using tile inspector to indicate railings can be used at T or X junctions.
- Improved: [#19067] New Ride window now allows filtering similarly to Object Selection.
- Improved: [#19272] Scenery window now allows filtering similarly to Object Selection.
- Improved: [#19447] The control key now enables word jumping in text input fields.
- Improved: [#19463] Added ‘W’ and ‘Y’ with circumflex to sprite font (for Welsh).
- Improved: [#19549] Enable large address awareness for 32 bit Windows builds allowing to use 4 GiB of virtual memory.
- Improved: [#19668] Decreased the minimum map size from 13 to 3.
- Improved: [#19683] The delays for ride ratings to appear has been reduced drastically.
- Improved: [#19697] “Show guest purchases” will now work in multiplayer.
- Change: [#19018] Renamed actions to fit the naming scheme.
- Change: [#19091] [Plugin] Add game action information to callback arguments of custom actions.
- Change: [#19233] Reduce lift speed minimum and maximum values for “Classic Wooden Coaster”.
- Removed: [#19520] Support for Windows Vista systems.
- Fix: [#474] Mini golf window shows more players than there actually are (original bug).
- Fix: [#592] Window scrollbar not able to navigate to the end of large lists.
- Fix: [#7210] Land tile smoothing occurs with edge tiles (original bug).
- Fix: [#17996] Finances window not cleared when starting some .park scenarios.
- Fix: [#18260] Crash opening parks that have multiple tiles referencing the same banner entry.
- Fix: [#18467] “Selected only” Object Selection filter is active in Track Designs Manager, and cannot be toggled.
- Fix: [#18904] OpenRCT2 audio object accidentally exported in saves.
- Fix: [#18905] Ride Construction window theme is not applied correctly.
- Fix: [#18911] Mini Golf station does not draw correctly from all angles.
- Fix: [#18971] New Game does not prompt for save before quitting.
- Fix: [#18986] [Plugin] Sending remote scripts larger than 63KiB crashing all clients.
- Fix: [#18994] Title music doesn’t start after enabling master volume.
- Fix: [#19025] Park loan behaves inconsistently with non-round and out-of-bounds values.
- Fix: [#19026] Park loan is clamped to a 32-bit integer.
- Fix: [#19068] Guests may not join queues correctly.
- Fix: [#19091] [Plugin] Remote plugins in multiplayer servers do not unload properly.
- Fix: [#19112] Clearing the last character in the Object Selection filter does not properly reset it.
- Fix: [#19112] Text boxes not updated with empty strings in Track List, Server List, and Start Server windows.
- Fix: [#19114] [Plugin] ‘GameActionResult’ does not comply to API specification.
- Fix: [#19136] SV6 saves with experimental RCT1 paths not imported correctly.
- Fix: [#19243] .park scenarios don’t complete properly.
- Fix: [#19250] MusicObjects do not free their preview images.
- Fix: [#19292] Overflow in ‘totalRideValue’.
- Fix: [#19339] Incorrect import of crashed particles from SV4.
- Fix: [#19379] “No platforms” station style shows platforms on the Junior Roller Coaster.
- Fix: [#19380] Startup crash when no sequences are installed and random sequences are enabled.
- Fix: [#19391] String corruption caused by an improper buffer handling in ‘GfxWrapString’.
- Fix: [#19434, #19509] Object types added by OpenRCT2 do not get removed when executing ‘remove_unused_objects’.
- Fix: [#19475] Cannot increase loan when more than £1000 in debt.
- Fix: [#19493] SV4 saves not importing the correct vehicle colours.
- Fix: [#19517] Crash when peeps try to exit or enter hacked rides that have no waypoints specified.
- Fix: [#19524] Staff counter shows incorrect values if there are more than 32767 staff members.
- Fix: [#19574] Handle exits in null locations.
- Fix: [#19641, #19643] Missing water tile in Infernal Views’ and Six Flags Holland’s river.
2023-03-28 17:48:53 +02:00