Matthias Moninger
98aa816e5f
Fix #19989 : Crash with small scenery objects having no offsets defined ( #19990 )
2023-04-19 06:35:09 +01:00
Duncan
01d9be4609
Name a lot of the palettes ( #19889 )
2023-04-09 20:29:35 +00:00
Duncan
d811c9a9ba
Add Object Entry Manager ( #19332 )
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* Add object entry manager
Port over wall and banner
* Port over small scenery to ObjectEntryManager
Clang format files
Actually make things safe
Fix build
2023-02-12 20:43:11 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
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* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Stephan Spengler
76b918e7ed
Change openrct2/ride methods to UpperCamelCase, part 1
2023-01-17 01:32:54 +01:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Rik Smeets
c80bd455e9
Code style: Remove struct snakes from Paint ( #18341 )
2022-10-14 20:26:36 +02:00
Rik Smeets
29f61fd403
Code style: Remove snakes from wooden supports
2022-10-08 19:20:59 +02:00
Rik Smeets
c5904d81d6
Code Style: Remove snakes from paint tile elements ( #18212 )
2022-10-05 21:27:38 +02:00
73
8c3ff1bfa8
Replace Transparancy with Transparency
2022-10-04 18:28:15 +02:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
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* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
7bb7d97bdc
More bound box refactors
2022-09-27 21:20:49 +02:00
Michael Steenbeek
ce03c228ad
Fix #17616 : Quarter-tile scenery is misaligned
2022-08-11 00:50:42 +02:00
Greg
176c2f1e57
Fix OpenRCT2#16974: Small scenery ghosts can be deleted ( #17062 )
2022-04-26 12:25:56 +02:00
Ted John
793acf67ae
Implement small scenery ternary colours
2022-03-20 18:53:11 +00:00
Ted John
9794be6a09
Hide trees using colourify function
2022-03-14 21:55:15 +00:00
Ted John
79989a5e84
Fix transparency issues
2022-03-14 21:55:15 +00:00
Kane
1c306e0a1a
Fix supports changing when trees were invisible
2022-03-14 21:38:49 +00:00
Kane
e134be9538
Implement more options
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- Invisible guests
- Invisible staff
- See-through trees
- Invisible trees
- Strings/Ids
2022-03-14 21:38:46 +00:00
ζeh Matt
269673e3aa
Profiler update ( #16463 )
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* Add more functions to be profiled
* Add isEnabled method to Profiler scripting interface
* Bump up scripting version
* Apply review suggestions
2022-01-29 15:29:08 +02:00
Michael Steenbeek
25cb49f8ce
Pass paint_session as reference
2021-12-19 14:48:00 +00:00
Ted John
5cc776c622
Fix #16206 : Wooden supports for scenery are not drawn
2021-12-14 14:25:41 +01:00
Michał Janiszewski
7b0e6ad0b6
Reformat with clang-format-12 from updated CI image
2021-12-12 17:48:52 +01:00
Ted John
7ad1e257d3
Update formatting of files
2021-12-11 23:07:56 +00:00
Ted John
3fa2af3f6b
Refactor paint small scenery to use ImageId
2021-12-11 23:07:56 +00:00
Hielke Morsink
53d9bfa8b4
Update implicit zoom conversions
2021-12-01 00:08:35 +01:00
Hielke Morsink
1d62a902e7
Make scenery_small_entry_has_flag a member function ( #15509 )
2021-10-01 16:50:05 -03:00
ζeh Matt
01c808c601
Remove unused argument of wooden_(a|b)_supports_paint_setup
2021-08-26 20:54:06 +03:00
ZehMatt
efa9af4610
Simplify passing args on PaintAddImageAsParent where possible
2021-08-20 23:34:44 +03:00
ZehMatt
7feea62ab3
Remove overload of PaintAddImageAsParent with bbox offset
2021-08-20 23:34:44 +03:00
Michael Steenbeek
8f5ec43486
Pass derived tile element classes to functions ( #15206 )
2021-08-11 23:26:46 +02:00
ZehMatt
575a24956d
Feature #15164 : Highlight selected Tile Inspector element
2021-08-10 16:49:41 +03:00
Michael Steenbeek
8e01bd46ce
Remove LocationXY(Z)16 ( #14834 )
2021-06-07 17:44:38 +02:00
Duncan
12c5484f44
Refactor SmallSceneryEntry ( #14815 )
2021-06-03 22:14:41 -03:00
Michael Steenbeek
764ab7f113
Rename dword_F64EB0 to marker
2021-01-06 19:53:16 +01:00
Dennis Devriendt
3073cca6aa
Close #13624 : Refactor ViewportInteractionItem to use strong enum ( #13657 )
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* Closes #13624 : Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
Łukasz Pękalski
4adf745237
Close #12403 : Refactor FILTER_PALETTE_ID to use strong enum ( #13273 )
2020-12-05 15:13:59 -03:00
duncanspumpkin
d6669be939
Rename main paint add image functions
2020-11-07 14:15:24 +00:00
Manuel Vögele
69b07904c1
Make TileElement conversion preserve the const qualifier
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Additionally this commit fixes some constness issues revealed by this change
2020-11-04 19:15:44 +01:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
Michael Steenbeek
a261b4ce33
Remove commented out code ( #11721 )
2020-05-11 13:54:15 +02:00
Duncan
2c359736ee
Refactor to reduce usage of LocationXY8 and sLocationXY8 ( #10479 )
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* Refactor to reduce LocationXY8 usage
* Further reduction of LocationXY usage and sLocationXY usage
* Reduce sLocationXY8 usage
2019-12-30 19:03:34 +00:00
Matt
37c3809744
Implement partial multicore rendering
2019-03-31 15:50:55 +02:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
duncanspumpkin
737c308e4e
Use IsGhost() to access ghost state
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Added set and clear ghost to further prevent direct access to flags
2019-02-25 15:12:35 +00:00
Matt
468d94a6ca
Remove gCurrentViewportFlags
2018-12-05 23:09:17 +01:00
Michael Steenbeek
f8add7f62e
Rename rct_tile_element to TileElement
2018-11-01 13:53:50 +01:00
Michael Steenbeek
508276b081
Remove lots of direct access to ->type fields
2018-09-17 15:18:07 +02:00
Gymnasiast
865a497115
Fix formatting
2018-09-13 20:14:44 +02:00