Michael Steenbeek
58baa85a27
Small path additions cleanup ( #20076 )
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* Split off path addition paint calls
* Replace occurences of “path bit” with “path addition”
* Replace occurences of “footpath item“ with “path addition”
2023-05-09 20:08:25 +01:00
Matthias Moninger
98aa816e5f
Fix #19989 : Crash with small scenery objects having no offsets defined ( #19990 )
2023-04-19 06:35:09 +01:00
Gymnasiast
3e764677da
Use dpi ref in paint folder
2023-04-11 22:57:25 +01:00
Duncan
01d9be4609
Name a lot of the palettes ( #19889 )
2023-04-09 20:29:35 +00:00
Meehoi
b4156c0c77
Fix highlight path issues not hiding wall elements ( #19830 )
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* Fix highlight path issue not hide wall element
* Add changelog and contributors
2023-04-09 19:13:47 +02:00
Hielke Morsink
417f1048e9
Store SurfaceElement directly in PaintSessionCore
2023-04-08 21:57:25 +02:00
Meehoi
9eb3cdf548
Fix color of ground tile marker when building ride ( #19869 )
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* Fix color of ground tile marker when building ride
2023-04-08 09:50:46 +01:00
kyphii
ce4ca96b27
Fix 19853: Landscaping tool not indicating corners when choosing where to raise or lower land ( #19857 )
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* Fix land marker palettes
* Appease Clang
* Remove one more magic number
---------
Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com >
2023-04-07 06:12:55 +01:00
Duncan
e904ef406f
Fix #19503 . Hide 3+ queue junction railings behind a flag ( #19644 )
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* Fix #19503 . Hide 3+ queue junction railings behind a flag
This is to prevent existing parks from changing their behaviour
* Clang format
* Bump version numbers. Update changelog
* Update text
2023-03-23 08:16:32 +00:00
Duncan
b56748bc82
ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery ( #19385 )
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* Move footpathitem entry into new getter
* Move scenery group entry into new getter
* Move water entry into new getter
* Move large scenery entry into new getter
* Remove unused header includes
* Fix compile issue
* Include missing header from vcxproj
2023-02-15 21:35:16 +00:00
Michael Steenbeek
3ac7858549
Fix #7210 : Land tile smoothing occurs with edge tiles ( #19400 )
2023-02-14 22:09:36 +00:00
Michael Steenbeek
70af1c6c0d
Clean up PaintAddImageAsParent() calls ( #19392 )
2023-02-13 22:07:39 +00:00
Duncan
d811c9a9ba
Add Object Entry Manager ( #19332 )
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* Add object entry manager
Port over wall and banner
* Port over small scenery to ObjectEntryManager
Clang format files
Actually make things safe
Fix build
2023-02-12 20:43:11 +00:00
Duncan
ef27814ca5
Split off scenery entries ( #19133 )
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BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
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* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Michael Steenbeek
f328aef84b
Add drawing code for queue junctions ( #19253 )
2023-01-22 00:59:40 +01:00
Michael Steenbeek
ba39d7be5d
Merge pull request #19241 from Gymnasiast/refactor/more-fields
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Desnake TileElement fields, pad_ and byte_
2023-01-21 22:38:07 +01:00
Duncan
e09f27df3c
Rename snake_case Class names (Remaining Bits) ( #19237 )
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* Rename snake_case Class names
* Clang format
* Fix build issues
2023-01-21 19:57:17 +00:00
Gymnasiast
f6427817e8
Rename byte_ to Byte
2023-01-21 16:41:03 +01:00
Duncan
7d08372c80
Remove snake_case from Class names OpenRCT2/Ride*-S* ( #19232 )
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* Remove snake_case from Class names OpenRCT2/Ride*-S*
* Clang format
2023-01-20 20:58:55 +00:00
Michael Steenbeek
448c8fafd0
Rename base_height, clearance_height and owner
2023-01-19 20:36:30 +01:00
Duncan
859b071ddc
Rename classes with snakes OpenRCT2/A*-F* ( #19215 )
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* Rename classes with snakes OpenRCT2/A*-F*
* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Michael Steenbeek
12874f2af7
Replace format_string(4) with OpenRCT2::FormatStringLegacy() ( #19190 )
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 21:56:30 +01:00
Gymnasiast
3cc2d94b1b
Rename sub_ and loc_ functions
2023-01-17 19:05:14 +01:00
Hielke Morsink
6b7dc8fcdb
Rename snake_case functions in openrct2/src folder
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 13:24:51 +01:00
Stephan Spengler
76b918e7ed
Change openrct2/ride methods to UpperCamelCase, part 1
2023-01-17 01:32:54 +01:00
Michael Steenbeek
b4480b344e
Rename snake_case functions from localisation folder
2023-01-16 23:12:35 +00:00
Duncan
8504c8d05e
Finish Removing snake_case from Drawing Methods
2023-01-16 22:31:34 +00:00
Gymnasiast
5309c80e29
Remove snake_case in interface folder
2023-01-16 22:20:41 +01:00
Duncan
7f5934cc95
Remove snake_case from second chunk of Drawing ( #19166 )
2023-01-16 18:52:17 +00:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
frutiemax
76faa77f6b
Part of #16152 : Use BoundBoxXYZ for PaintAddImageAsChild
2022-11-27 18:33:11 +00:00
Hielke Morsink
a1d35ec33d
Fix #18459 : 'Highlight path issues' hides fences
2022-11-05 09:32:22 +01:00
Hielke Morsink
474e04f957
Make a bit more sense of sub_6A4101
2022-11-05 09:31:32 +01:00
spacek531
aa685e4cf6
move session flags into new header ( #18504 )
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* move session flags into new header
2022-11-04 05:50:36 +00:00
Gymnasiast
14f9a75e0a
Refactor FontSpriteBase and font size into FontStyle
2022-10-19 11:59:26 +02:00
Hielke Morsink
f91df4138c
Merge pull request #18359
2022-10-18 23:39:49 +02:00
Hielke Morsink
3bb8ea3668
Better annotate some magic numbers in for loops
2022-10-17 16:08:55 +00:00
Hielke Morsink
abac080d3e
Rename public general config data members
2022-10-16 21:46:01 +02:00
Rik Smeets
c80bd455e9
Code style: Remove struct snakes from Paint ( #18341 )
2022-10-14 20:26:36 +02:00
Duncan
406b73d904
Remove final snakes from map and world ( #18304 )
2022-10-12 09:14:45 -03:00
Duncan
7dd8989e70
Next chunk of World/Map.h snakes ( #18296 )
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* Next chunk of World/Map.h snakes
* Apply clang-format
2022-10-12 06:35:20 +01:00
Duncan
67bbc8560d
Code style: Remove snakes from everything world apart from Map.h ( #18273 )
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* Remove remaining snakes from world (outside of map)
* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
Rik Smeets
3fa7d59a1c
Fix #18070 : Entrances/exits clip through walls ( #18266 )
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Entrance or exit buildings placed underground could clip through walls.
2022-10-09 17:49:01 +02:00
Rik Smeets
8e33cf580f
Code style: Remove snakes from virtual floor
2022-10-08 20:50:59 +02:00
Rik Smeets
4c06c2d5bb
Code style: Remove snakes from path supports
2022-10-08 20:50:54 +02:00
Rik Smeets
29f61fd403
Code style: Remove snakes from wooden supports
2022-10-08 19:20:59 +02:00
Duncan
5dba30778d
Code style: Remove more snakes from the park, maphelper, scenery. ( #18222 )
2022-10-08 06:56:17 -03:00
Rik Smeets
00d2dd8ef7
Code Style: Remove snake casing in PaintHelpers ( #18247 )
2022-10-08 11:24:50 +02:00