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Commit Graph

336 Commits

Author SHA1 Message Date
Matt
c8b28ca457 Fix #21330: Tooltips from dropdown widgets have the wrong position 2024-02-10 18:47:40 +01:00
Michael Steenbeek
115e7389a9 Move most gScenario* globals to GameState_t 2024-01-24 22:17:32 +01:00
Hielke Morsink
13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Fredrik Tegnell
af7086e283 Close #12078: Add shortcut key for sloping walls (#20860)
* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Apply code formatting fixes

* Apply code formatting fixes

* Apply modulus operator to make code more concise

* Change string ID

* Apply code formatting fix

* Apply code formatting fix
2023-11-12 08:10:56 -03:00
fidwell
17489be61b Removed redundant code 2023-10-07 10:36:47 -04:00
fidwell
95169f9632 Tile inspector invisibility shortcut does not use a game action 2023-10-02 22:26:55 -04:00
Duncan
4349688de4 These function names have not reflected their use for a while (#20656) 2023-08-01 20:19:33 +01:00
ζeh Matt
3d5e6ea932 Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
Matthias Moninger
7f76c05a64 Fix potential null dereferencing (#20558) 2023-07-05 08:01:34 +01:00
Matthias Moninger
42ff471617 Fix periodic window update function being called every frame 2023-06-22 15:52:14 +02:00
ζeh Matt
bdbb9023da Fix tool tips disappearing too quickly 2023-05-18 18:08:16 +03:00
Matthias Moninger
6bd5f75330 Update the UI at screen refresh rate (#20214)
* Update the UI at screen refresh rate

* Decouple input from ticks, fix scroll at high frame rates

* Fix holding down mouse button on buttons causing too many events

* Subtract the initial delay to keep the same behavior as before

* Guard against the rare case where the value might be 0

* Fix right click not working correctly

* Fix odd behavior when using right click to scroll lists

* Make touch work again, fix mouse panning in fullscreen (borderless)

* Update changelog.txt
2023-05-17 19:19:44 +00:00
Matthias Moninger
e9c480c66e Fix #20121: Guard against nullptr on viewport scroll (#20122) 2023-05-03 20:15:02 +01:00
Duncan
cdccb21dd5 Refactor of colours (#19998)
* Move dropdown functions to dropdown code

* Use a map for the colour tip

* Keep dropdownidx and colour seperated

* Allow number of rows to match vanilla

* Apply review comment

* Bump network version
2023-04-22 08:58:13 +00:00
Rik Smeets
55adb71cd8 Add keyboard shortcut to Keyboard Shortcuts window 2023-04-17 11:15:32 +02:00
kyphii
39790779bb Extend color selection dropdown with more colors (#19446)
* Setup for extended palette

* Define order for color picker cells

* Init G2 Palettes in ColoursInitMaps

* Add Glass Palettes

* Use special sprite for Invisible color

* Set up new cheat for special colors

* Add glass palettes to palette_to_g1_offset

* Add entries for new colors in TranslucentWindowPalettes

* Finish implementation of special colors cheat

* Some cleanup

* New colors almost work

* Correct g2 palette loading indices

* Invisible color sprite displays properly

* Repaint works with large scenery and walls

* Prevent random shop items from overflowing to junk palettes

* More cleanup

* Fix glass palettes

* Add mapping of new colors to original colors for UI themes

* Fix junk palettes for random shop items

* Fix missing highlight color in software renderer

* Convert small scenery support flag to allow use of new colors

* Progress on displaying new colors in software renderer

* Fix invisible color scheme sprite

* Formatting cleanup

* Resolve comparison of integer expressions of different signedness

* Index g2 palette maps to fix visible chain lift

* Progress on fixing new colors in software renderer

* Fix station and support colors

* Fix dropdown selected index

* Get invisible color (mostly) working in software renderer

* Use forceBmp for palette resources

* Remove test function definition left in by mistake

* Remove some obsolete range checks for original color values

* Add changelog entry

* Reorder color dropdown based on NE user feedback

* Some cleanup

* Further cleanup

* Formatting

* Add include for GetPaletteMapIndexForColour

* Fix a couple things I broke

* Fix function placement

* Revert "Add include for GetPaletteMapIndexForColour"

This reverts commit 0af9611e6656d792adb7a36efe7dbf3387a4a759.

* Use color constants for color order list

* Make remappable colors contiguous

* turn off clang format for ordered color list

* Appease clang

* Use all colors for random shop item animation

* Improvements to palette map resources

* Fix chain lifts again + adjustments to a few colors

* Update changelog and contributors.md

* Revert changes to S4 and S6 importers which are no longer needed

* Bump network, plugin, and minimum park versions

* Revert "Progress on displaying new colors in software renderer"

This reverts commit 337602e4a7.

* Remove unnecessary comment

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-06 08:36:07 +01:00
Hielke Morsink
5ada16723b Clean up shortcut bindings and unused constructors 2023-01-28 15:43:03 +01:00
guljam
3fc029fc34 custom order for default shortcut keys 2023-01-26 00:02:20 +01:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan
23b6d1840e Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Hielke Morsink
2c224cfd53 Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Michael Steenbeek
bf5f7e8e71 Rename format_string(2) and is_user_string_id() (#19178)
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 08:59:07 +00:00
Michael Steenbeek
b4480b344e Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Stephan Spengler
f8ab17749d Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast
162b01204d Rename rct_widget to Widget 2022-12-31 15:18:22 +01:00
ccahiggins
279675ba45 Add shift and control modifiers to close window button (#18537)
Shift closes all but current window.
Control closes all windows of the same window class/type.

Co-authored-by: Chris Higgins <chrissywissywoo@hotmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2022-12-27 12:22:18 +00:00
Haven Kim
69e5439484 Fix #17067: Random Staff Patrol Area clicks (#18329)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2022-11-16 00:13:24 +00:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Meehoi
d1baf094af Show cursor when using inverted mouse dragging (#17998) 2022-11-05 08:20:53 +01:00
Hielke Morsink
5fa53ad528 Rename global config functions to use TitleCase 2022-10-16 21:46:08 +02:00
Hielke Morsink
f605b02630 Rename public interface config data members 2022-10-16 21:46:05 +02:00
Hielke Morsink
abac080d3e Rename public general config data members 2022-10-16 21:46:01 +02:00
Duncan
67bbc8560d Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
Rik Smeets
8e33cf580f Code style: Remove snakes from virtual floor 2022-10-08 20:50:59 +02:00
Michael Steenbeek
99e13e023e Name unknown_15 window event as ScrollSelect
Co-authored-by: leoleotte <leoleotte@users.noreply.github.com>
2022-10-05 21:59:20 +02:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
43dbf9eb18 Fix #18032: non-interactive widgets produce sound 2022-09-19 20:38:34 +00:00
Gymnasiast
ae8b2b8374 Remove unused window events 2022-08-27 16:50:02 +02:00
Gymnasiast
a088537b65 Rename rct_widgetindex to WidgetIndex 2022-08-21 18:49:23 +02:00
Hielke Morsink
7f29e4e39c Make rct_windowclass strong type WindowClass
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Gymnasiast
d3fd31c611 Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Hielke Morsink
d6525e3cd0 Refactor window functions to take references 7 2022-07-31 17:23:18 +02:00
Hielke Morsink
d05d675ed9 Refactor window functions to take references 6 2022-07-31 17:23:17 +02:00