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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-27 00:34:46 +01:00
Commit Graph

81 Commits

Author SHA1 Message Date
73
c7c703515e Rename audio.h to Audio.h (#23842) 2025-02-17 13:24:03 +01:00
Aaron van Geffen
a8773dd805 Move WindowClose family into WindowManager (#23646)
* Replace WindowClose() calls with Close method calls where possible

* Move WindowClose family into WindowManager

* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Aaron van Geffen
5fbe8d0ae1 Centralise external window signatures in Windows.h (#23653) 2025-01-19 15:50:54 +01:00
Aaron van Geffen
bed4d5bdca Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Aaron van Geffen
aa45247f21 Move WindowFind functions into WindowManager (#23517)
* Move WindowFind* functions into WindowManager

* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Aaron van Geffen
6ee798337a Introduce EnumUtils header (#23407) 2024-12-15 17:39:52 +01:00
RedMarcher
c24e47dea1 Rename cheat variables to match new code style 2024-12-01 18:15:37 +01:00
duncanspumpkin
6283993351 Move WallElement into its own header/source files 2024-10-07 22:04:13 +02:00
Harry Hopkinson
fd750130ec Refactor ShortCutIds.h constants to kCamelCase 2024-09-24 20:43:27 +00:00
Harry Hopkinson
e5f66ad553 Refactor ShortcutIds.h constants to kCamelCase 2024-09-24 20:41:04 +00:00
Michael Steenbeek
e813532efb Close #15750: Multiple park entrance types in one park (#21909)
* Add new park entrance placement window

* Start entrance tool as soon as window opens;

* Rename constants to conform to current code standards

* Increment PARK_FILE_CURRENT_VERSION

* Increment kNetworkStreamVersion

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2024-08-04 23:02:16 +00:00
Aaron van Geffen
706fd8f3f0 Fix #21175: Some hotkeys don't work when toolbars are hidden 2024-07-31 21:54:10 +02:00
Aaron van Geffen
bd0dd44c10 Don't assign Toggle Toolbars keyboard shortcut by default (#22424) 2024-07-30 21:41:27 +00:00
Aaron van Geffen
5ae97d4d3b Move title version info to its own window (#22302) 2024-07-15 22:33:01 +03:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Aaron van Geffen
b3b62c86be Rename two shortcut string ids that did not follow conventions 2024-05-11 12:51:53 +02:00
Aaron van Geffen
ef4cad5ee3 Move UI exclusive string ids to UiStringIds.h 2024-05-10 23:24:46 +02:00
Aaron van Geffen
a63d86c488 Introduce Config namespace and struct 2024-05-10 12:10:21 +02:00
Aaron van Geffen
255e89ec37 Refactor TitleScreen to TitleScene; introduce GameScene
Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2024-04-23 21:31:05 +02:00
Gymnasiast
c158854a7f Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Harry Hopkinson
249c8259c1 Fix #20338: Scenery Picker Hotkey not selected with re-paint tool 2024-03-24 12:29:40 +01:00
Andrew
a972d231d7 Add shortcut key for sorting tile elements (#21636) 2024-03-22 15:24:10 +01:00
Andrew
693c422cd4 Prevent TI hotkey from setting wall slope for non-slopeable objects (#21635) 2024-03-22 11:20:48 +01:00
CoryY
3f81a491b0 Close #21569: Remove 'Window' from Window Open function names (#21613)
* Close #21569: Remove 'Window' from Window Open function names

Windows are all under the OpenRCT2::Ui::Windows namespace. As such, "Window" is removed from the Open functions names.

* Update Contributors.md

* Fix formatting TrackMangeOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* Fix formatting TrackPlaceOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-03-17 06:37:46 +00:00
Duncan
7a60e7f2e0 OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
ζeh Matt
462bb33234 Refactor viewport rotation to keep it in sync with the primary viewport 2024-03-05 10:23:31 +02:00
Duncan
4b6ba80a46 Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
mrmbernardi
4ccecd6e68 Remove forwarding functions in Window.cpp (#21516) 2024-03-03 18:04:09 +01:00
Harry Hopkinson
bb743f0c88 Fix: pause and build path hotkeys not working when the toolbar is hidden
Part of #21175.
2024-03-01 23:49:26 +01:00
Harry Hopkinson
701bbda164 Move gEditorStep to GameState_t (#21492)
* Move gEditorStep to GameState_t

* Fix compilation on GCC

---------

Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-01 20:26:20 +00:00
Gymnasiast
554968383c Move global window indices to constexpr 2024-02-25 22:54:54 +01:00
Michael Steenbeek
115e7389a9 Move most gScenario* globals to GameState_t 2024-01-24 22:17:32 +01:00
Hielke Morsink
13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Fredrik Tegnell
af7086e283 Close #12078: Add shortcut key for sloping walls (#20860)
* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Apply code formatting fixes

* Apply code formatting fixes

* Apply modulus operator to make code more concise

* Change string ID

* Apply code formatting fix

* Apply code formatting fix
2023-11-12 08:10:56 -03:00
fidwell
17489be61b Removed redundant code 2023-10-07 10:36:47 -04:00
fidwell
95169f9632 Tile inspector invisibility shortcut does not use a game action 2023-10-02 22:26:55 -04:00
Matthias Moninger
7f76c05a64 Fix potential null dereferencing (#20558) 2023-07-05 08:01:34 +01:00
Rik Smeets
55adb71cd8 Add keyboard shortcut to Keyboard Shortcuts window 2023-04-17 11:15:32 +02:00
Hielke Morsink
5ada16723b Clean up shortcut bindings and unused constructors 2023-01-28 15:43:03 +01:00
guljam
3fc029fc34 custom order for default shortcut keys 2023-01-26 00:02:20 +01:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Hielke Morsink
2c224cfd53 Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Stephan Spengler
f8ab17749d Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00