Robert Jordan
5645d8bd8a
Added Game Speed command
2015-06-25 11:19:23 -04:00
IntelOrca
8416596bf8
implement park_update_histories
2015-06-20 17:28:17 +01:00
IntelOrca
2452767fdd
Merge branch 'pre-release-0.0.2' into develop
2015-06-19 11:42:19 +01:00
IntelOrca
1556a168e4
fix #1380
2015-06-17 23:01:14 +01:00
IntelOrca
34924963b9
Merge branch 'pre-release-0.0.2' into develop
2015-06-16 21:29:34 +01:00
IntelOrca
32046c3c0a
improve saving of S6 data and remove ghost banners / user strings
2015-06-15 22:08:03 +01:00
IntelOrca
2eb39d4a31
Merge branch 'pre-release-0.0.2' into develop
...
Conflicts:
src/util/util.c
2015-06-15 19:04:10 +01:00
IntelOrca
b206a31cae
fix #1145 by removing ghost map elements and trackless rides when saving
2015-06-15 17:27:11 +01:00
LRFLEW
b588e519c4
Some Cleanup of Past PRs
2015-06-14 16:36:17 -05:00
Andrew Putlock
a785ff3cad
Autosave no longer changes scenario name to "autosave"
2015-06-11 19:36:56 -04:00
IntelOrca
dc3fe2a6c8
remove commented out CALLPROCs and CALLFUNCs
2015-06-09 15:09:45 +01:00
IntelOrca
2888494faa
implement three functions used in save scenario
2015-06-08 21:35:09 +01:00
IntelOrca
999488d38c
refactor scenario update and checks
2015-06-08 20:48:29 +01:00
LRFLEW
c0f376aa77
fixed naming convention
2015-06-07 17:20:46 -05:00
LRFLEW
d3a6965f95
Made window_loadsave_open accept a default file name
...
This fixes #1231 , #1245 , and adds room for future work, such as porting
track saving.
2015-06-07 17:12:17 -05:00
Duncan Frost
3bd3fccb57
Fix rotation disapearing sprites
...
This was caused by the sprite quadrant assignment not being reset when a new rotation was assigned
2015-05-30 10:15:29 +01:00
noitatum
3b9a5bd2f4
Decompiled 0x0069DEAD, it's now called finance_shift_expenditure_table.
...
Added some defines for the expenditure table size, the expenditure table saves the history up to 16 months but only shows 5 ingame.
Fixed an inconsitency with the assembler code in finance_init(), it only initializes the first month, not four.
2015-05-19 00:12:06 -03:00
Duncan Frost
5180c247d6
Fix scenario bugs.
...
Number of guests and currency were accidentaly being truncated to bytes. This was causing display issues when creating custom scenarios in OpenRCT2.
There was a small bug in research loading that was causing a crash due to exiting of a loop to early. As this was after a call to random this would only occur occasionally.
2015-05-18 22:21:12 +01:00
zsilencer
68d7f84098
rename 0x80000000 to MONEY32_UNDEFINED
2015-04-25 09:20:46 -06:00
IntelOrca
b1d6c34a00
implement money_effect_create
2015-03-31 03:23:40 +01:00
IntelOrca
bbbf928f50
implement duck_remove_all and staff_reset_stats
2015-03-31 02:48:26 +01:00
IntelOrca
851b0819b9
clean up many CALL_PROCs and implement a few functions
2015-03-31 02:21:30 +01:00
IntelOrca
d1e4fe8060
implement scenery_set_default_placement_configuration
2015-03-29 02:29:07 +01:00
Patrick Wijnings
69604f21d9
Decompile peep_update_days_in_queue()
2015-03-08 18:04:39 +01:00
Duncan Frost
a04de29bf8
Finish refactor of object_list.c
2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f
Refactor of object_list.c
2015-03-07 11:13:10 +00:00
Duncan Frost
ddcf766fea
More refactoring of object.c
2015-03-07 09:44:34 +00:00
Duncan Frost
013be11aed
Refactored water and entrance paint functions
2015-03-01 21:06:51 +00:00
Gericom
ec3e7edcec
Implemented paint_ride_entry
...
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
Gericom
ac6fa31292
Object related stuff and better dutch translation
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Implemented: paint_path_entry
Implemented: paint_stex_entry
-> Scenarios texts are now shown correctly localized
Better dutch translation based on the original dutch rct2
2015-02-25 15:06:29 +01:00
IntelOrca
7fbcc3598d
ensure scenario path is set when loading a saved game
2015-02-22 18:24:19 +00:00
IntelOrca
a3df2527b0
implement autosaving, closes #778
2015-02-21 11:05:15 +00:00
IntelOrca
ff8bef8fc3
try to fix to scenario complete issues
2015-02-21 02:04:46 +00:00
Duncan Frost
67b82b1065
Fix negative money due to cheat detection.
2015-02-20 19:45:23 +00:00
IntelOrca
647d9a42a5
Merge branch 'develop' into random-map
...
Conflicts:
projects/openrct2.vcxproj.user
2015-02-09 14:30:41 +00:00
IntelOrca
4a9dfcc849
implement scenario_create_ducks
2015-02-08 15:37:33 +00:00
IntelOrca
1298031fd2
Merge branch 'develop' into random-map
...
Conflicts:
projects/openrct2.vcxproj
projects/openrct2.vcxproj.filters
projects/openrct2.vcxproj.user
src/editor.c
src/input.c
src/platform/osinterface.c
src/rct2.c
src/scenario.c
src/world/map.h
2015-02-08 03:05:07 +00:00
Duncan Frost
0f6dd51736
Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water.
2015-02-07 17:40:20 +00:00
IntelOrca
36971b29cb
implement game_command_set_park_name and game_command_remove_park_entrance
2015-01-27 21:18:41 +00:00
IntelOrca
8774731f03
refactor map element iteration
2015-01-22 00:19:05 +00:00
IntelOrca
0ff125b9b3
move across useful map functions and other bits from footpath branch to develop
2015-01-14 23:38:48 +00:00
Duncan Frost
1fed6ac32c
Added missing btm toolbar functions. Added dirty enum
2015-01-07 20:25:48 +00:00
Duncan Frost
4da2521967
Fix dirty money flag.
2015-01-05 18:48:55 +00:00
IntelOrca
bfafc0e149
fix warnings and only allow cheats in play mode
2014-12-09 19:55:17 +00:00
IntelOrca
325c5243e8
change plugin.dat to be saved in user directory and stop repeated load of title screen when failed
2014-11-30 22:16:42 +00:00
Duncan Frost
cbd7e0c096
Reversed 684ac3
2014-11-30 22:00:41 +00:00
IntelOrca
d00001fed2
remove unnecessary header includes
2014-11-30 20:27:14 +00:00
IntelOrca
31ebf03c30
implement enter name on scenario complete, closes #605
2014-11-30 02:17:01 +00:00
IntelOrca
35145f897b
optimise writing of checksum on save scenario
2014-11-28 18:00:18 +00:00
IntelOrca
4b897ae1a3
implement saving of games and scenarios
2014-11-26 00:51:26 +00:00