mrmbernardi
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4b0b2a48f6
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Fixed shader formatting in applytransparency.frag (#21071)
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2023-12-09 18:42:41 +00:00 |
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mrmbernardi
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5b42da2646
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Add clang format for shaders (#21066)
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2023-12-08 13:02:43 +01:00 |
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Michael Bernardi
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8c7d1d149a
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Added OpenGL TTF hinting
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2023-12-08 01:13:17 +01:00 |
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Michał Janiszewski
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0aaac728b5
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Change GL_TEXTURE_RECTANGLE to NPOT GL_TEXTURE_2D
This improves GLES compatiblity due to missing rectangle textures, but
NPOT 2D ones being universally available.
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2020-10-24 17:28:05 +02:00 |
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LRFLEW
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aac1c59714
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OpenGL: Add multi-pass transparency
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2017-10-30 16:21:49 +01:00 |
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LRFLEW
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d3d41ea724
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OpenGL: Add single-pass transparency
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2017-10-30 16:21:49 +01:00 |
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