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Commit Graph

20 Commits

Author SHA1 Message Date
skdltmxn
b0a8ebc808 Refactor to use push_back more efficient (#13726) 2021-01-08 20:59:55 +00:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
ju-pinheiro
20a8bbc322 Close #12420: Refactor NETWORK_PERMISSION to use strong enum
First approach, instead of a bigger refactor to avoid the need of "static_cast".
2020-09-10 19:32:27 -03:00
Ted John
0bddf5a5db Rename SocketServer to Listener 2020-09-03 22:38:42 +01:00
Ted John
1c91404707 Add more network guards 2020-09-03 22:38:42 +01:00
Ted John
dce547af99 Start implementing TCP API 2020-09-03 22:38:35 +01:00
Michael Steenbeek
d7637cd70f Replace many C-style casts (#11720) 2020-05-11 14:32:56 +02:00
Ted John
2c153477a6 Add network.currentPlayer plugin API (#11607) 2020-05-03 13:53:36 +01:00
Ted John
297fe537b6 Implement network.sendMessage(msg, players) 2020-04-28 22:02:14 +01:00
Ted John
ecce4da6e8 Add ipAddress and publicHashKey properties to player API 2020-04-27 20:50:56 +01:00
Ted John
7b9fa972b6 Add addGroup, removeGroup, groups, players API 2020-04-27 18:39:42 +01:00
Ted John
2c4cf49fb1 Add more const 2020-04-26 14:35:08 +01:00
Ted John
c67962577a Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Ted John
c1ab8b0b31 Apply suggestions from code review
Co-Authored-By: Breno Rodrigues Guimarães <brenorg@gmail.com>
2020-04-26 14:35:07 +01:00
Ted John
d480fb8daa Apply suggestions from code review
Co-Authored-By: Tulio Leao <tupaschoal@gmail.com>
Co-Authored-By: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-04-26 14:35:07 +01:00
Ted John
e6341f0a42 Get scripting compiling on clang 2020-04-26 14:35:03 +01:00
Ted John
3ac22476c6 Implement basic send message 2020-04-26 14:35:01 +01:00
Ted John
3f58a0d9f8 Implement network mode 2020-04-26 14:35:01 +01:00
Ted John
082eaf7c9c Add more network API 2020-04-26 14:35:00 +01:00
Ted John
5d78a1f2bf Add initial network API 2020-04-26 14:35:00 +01:00