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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 05:53:02 +01:00
Commit Graph

28 Commits

Author SHA1 Message Date
spacek531
94750f4e34 Add plugin API to VehicleCrashedParticle 2024-05-29 12:32:41 +02:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
ζeh Matt
679f5aac2e Rename members of EntitySpriteData 2023-04-07 19:47:26 +03:00
ζeh Matt
dce21bc8ec Split move sprite specific data into EntitySpriteData 2023-04-07 19:37:47 +03:00
Duncan
859b071ddc Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Rik Smeets
c80bd455e9 Code style: Remove struct snakes from Paint (#18341) 2022-10-14 20:26:36 +02:00
Duncan
7dd8989e70 Next chunk of World/Map.h snakes (#18296)
* Next chunk of World/Map.h snakes

* Apply clang-format
2022-10-12 06:35:20 +01:00
Duncan
67bbc8560d Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
a69a8fa7e8 Remove uint32_t overloads in Paint functions 2022-09-29 21:17:16 +02:00
Duncan
adc51ad9aa Rework rct_vehicle_colour (#16051)
* Remove rct_vehicle_colour and replace with VehicleColour

* Update network version

* Update replay version
2022-08-13 19:30:30 +00:00
ζeh Matt
269673e3aa Profiler update (#16463)
* Add more functions to be profiled

* Add isEnabled method to Profiler scripting interface

* Bump up scripting version

* Apply review suggestions
2022-01-29 15:29:08 +02:00
Michael Steenbeek
25cb49f8ce Pass paint_session as reference 2021-12-19 14:48:00 +00:00
Hielke Morsink
53d9bfa8b4 Update implicit zoom conversions 2021-12-01 00:08:35 +01:00
ζeh Matt
7a0fb048f8 Move reorganize structure of Paint.Sprite 2021-11-27 16:16:10 +02:00
ζeh Matt
d2bf07a9ce Fix mistake 2021-11-27 16:08:29 +02:00
ζeh Matt
686e15fd1a Move painting for SteamParticle entity 2021-11-27 15:43:39 +02:00
ζeh Matt
effddb4a1f Move painting for VehicleCrashParticle entity 2021-11-27 15:42:16 +02:00
ζeh Matt
3db8ef1a75 Move painting for ExplosionCloud entity 2021-11-27 15:39:48 +02:00
ζeh Matt
0e1dbf7cf1 Move painting for SplashCrash entity 2021-11-27 15:38:58 +02:00
ζeh Matt
4ba2314eba Move painting for explosion flare entity 2021-11-27 15:37:32 +02:00
ζeh Matt
a9f76712b5 Add paint function to entities 2021-11-27 15:20:17 +02:00
ζeh Matt
496fdfd3eb Move remaining EntityBase functions to EntityBase.cpp 2021-11-27 15:12:57 +02:00
ζeh Matt
e3f8ff78b8 Move entity serialisation functions (#16003) 2021-11-26 07:25:04 +00:00
ζeh Matt
0024252328 Fix includes 2021-11-24 17:19:52 +02:00
ζeh Matt
8c290c7d92 Move entity code from world into entity 2021-11-24 16:37:28 +02:00