* Rename ClimateState to WeatherState
* Rename ClimateCurrent to WeatherCurrent
* Rename ClimateNext to WeatherNext
* Rename ClimateUpdateTimer to WeatherUpdateTimer
* Use named initialisers for weather state import in S4/S6 importers
* Rename S4::ClimateTimer to WeatherUpdateTimer as well
* Rename WeatherState struct properties to lowerCamelCase
* Clean up internal localisation header includes
* Remove some external localisation includes
* Remove dependency on FormatCodes.h from InteractiveConsole.h
* Reduce Formatter.h, Localisation.Date.h includes
* Move WindowInvalidate and WidgetInvalidate families into WindowManager
* Use InvalidateWidget shorthand in more places
* Cut back on UiContext includes
* Cut back on Window.h includes
* Remove outdated parameter comments
* Replace WindowClose() calls with Close method calls where possible
* Move WindowClose family into WindowManager
* Remove UpdateSceneryGroupIndexes hack
* Wrap global game state in a unique_ptr
* Make ImportTileElements, SetTileElements use game state passed
* Make ImportParkName, ImportSavedView use game state passed
* Make ImportPeepSpawns use game state passed
* Make FixEntrancePositions use game state passed
* Part of #21421: refactor TUNNEL_MAX_COUNT
* Part of #21421: deleted unused OBJECT_SELECTION_NOT_...
* Part of #21421: refactor MAX_SERVER_DESCRIPTION_LENGTH
* Part of #21421: refactor EXPENDITURE_TABLE_MONTH_COUNT
* Part of #21421: refactor FINANCE_GRAPH_SIZE
* Part of #21421: refactor NETWORK_STREAM_VERSION and _ID
* Part of #21421: MONEY_STRING_MAXLENGTH
* Part of #21421: deleted MAX_USER_STRINGS
* Part of #21421: refactor USER_STRING_MAX_LENGTH
* Part of #21421: deleted USER_STRING_END
* Part of #21421: refactor REAL_NAME_START
* Part of #21421: refactor REAL_NAME_END
* Part of #21421: deleted FONT(X) and FONT_OPENRCT2_SPRITE
* Part of #21421: refactor CURRENCY_SYMBOL_MAX_SIZE
* Part of #21421: refactor CURRENCY_RATE_MAX_NUM_DIGITS
* Part of #21421: refactor SCROLLABLE_ROW_HEIGHT
* Part of #21421: refactor ADD_CLAMP_BODY
* Part of #21421: applied clang-format to Util.cpp
* Part of #21421: incorporate feedback from #21760
* Part of #21421: revert to nbsp in Currency.cpp
* Part of #21421: fix merge conflict
* Part of #21421: fix more merge conflict
* Part of #21421: apply clang format
* Part of #21421: using std::numerics for finding bounds
* Part of #21421: fix reference to kAddClampBody
* Part of #21421: improved on comments about AddClamp func
* Part of #21421: apply correct network stream version number
* Part of #21421: apply clang-format