spacek531
b1bb24aefb
Fill out TrackSegment API ( #18478 )
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* add fields to track segment api
* add getTrackSegments to API
* change element to segment for continuity
* improve documentation
* continue tweaking documentation
* implement segment suggestions
* clarify purpose of isSteepUp flag
* add rest of track element flags
* remove extraneous information from comment
* continue tweaking API
* implement basssiiie suggestion
* rename angle to slope
* reorder items in the documentation
* bump plugin api
2023-01-25 22:05:18 +00:00
Josh Trzebiatowski
c437a9f0cc
Add filter text box to new ride selection window ( #19067 )
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* Add filter text box to new ride selection window
* update after snake_case refactor
* Change _filter to an instance variable, move textbox data assignment to OnPrepareDraw
* replace std::string_view with u8string_view
2023-01-25 21:47:00 +00:00
spacek531
9844532112
Refactor TrackPlaceAction so block brake logic only runs once ( #18777 )
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* move block brake incrementation out of trackblock loop
* add comment to new code block
2023-01-25 21:09:36 +00:00
Michael Steenbeek
c260a95abc
Fix #19245 : NPE in UpdateRideApproachExitWaypoints() ( #19252 )
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* Fix #19245 : NPE in UpdateRideApproachExitWaypoints()
* Apply suggestions from code review
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2023-01-25 20:48:37 +00:00
Duncan
ef27814ca5
Split off scenery entries ( #19133 )
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BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
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* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Michael Steenbeek
6b85b0a8c7
Change lift speed range of Classic Wooden RC ( #19233 )
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* Change lift speed range of Classic Wooden RC
As this ride is meant to reflect both old-school wooden roller coasters, as well as RCT1’s wooden RC, it makes no sense the lift can be set to speeds up to 11 km/h. Limit this to 4-8 km/h.
* Bump network version
* Add changelog entry
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2023-01-25 12:01:54 +00:00
spacek531
9071c91ec8
RideConstruction window can set block brake speed ( #18992 )
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* RideConstruction window can set block brake speed
* add missing constant
* refactor to allow future expansion
* revert addition of constant
2023-01-25 07:32:03 +00:00
Wirlie
538b87e94c
Fix: A queuing guest can ignore the next guest in the queue in certain circumstances (RCT2 bug) ( #19068 )
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* Use PeepDirection instead of sprite_direction to update queue position
* Align guests to the centre of the first queue tile.
* Bump network version
* Update changelog
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-24 09:35:12 +00:00
Michał Janiszewski
be5b7b7f74
Drop unused variables ( #19267 )
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* Drop unused variable in ShortcutKeys.cpp
* Drop unused variable in TitleMenu.cpp
2023-01-24 09:24:47 +00:00
Josh Trzebiatowski
d6027a111a
Fix #19250 : MusicObjects do not free their preview images ( #19264 )
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* Fix: MusicObjects do not free their preview images
* Update changelog
* remove unneeded preview check on MusicObject
2023-01-24 05:55:31 +00:00
Josh Trzebiatowski
54f263b704
Fix #19112 : Text boxes not updated with empty strings ( #19207 )
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* fix #19112 text boxes not updated with empty strings
* Update changelog
2023-01-23 21:20:27 +00:00
Michael Steenbeek
d8417fee30
Desnake the rct2/rct12 fields ( #19254 )
2023-01-22 19:16:41 +00:00
Michael Steenbeek
f328aef84b
Add drawing code for queue junctions ( #19253 )
2023-01-22 00:59:40 +01:00
Duncan
b76bffe1ec
Desnake RCT12 class names
2023-01-21 22:32:44 +00:00
Michael Steenbeek
e17f09c25c
Move three tables to MazeSetTrackACtion.cpp
2023-01-21 22:25:31 +00:00
Michael Steenbeek
ba39d7be5d
Merge pull request #19241 from Gymnasiast/refactor/more-fields
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Desnake TileElement fields, pad_ and byte_
2023-01-21 22:38:07 +01:00
Duncan
e09f27df3c
Rename snake_case Class names (Remaining Bits) ( #19237 )
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* Rename snake_case Class names
* Clang format
* Fix build issues
2023-01-21 19:57:17 +00:00
Gymnasiast
f6427817e8
Rename byte_ to Byte
2023-01-21 16:41:03 +01:00
Gymnasiast
3dd895abf7
Rename pad_ to Pad
2023-01-21 16:39:35 +01:00
Gymnasiast
fa7dd95321
Rename remaining snake in (RCT12)TileElement fields
2023-01-21 16:37:11 +01:00
Michael Steenbeek
09b1074d08
Merge pull request #19234 from Gymnasiast/objects-138
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Objects v1.3.8 + fix #474 : Mini Golf window allows selecting nonexistent players
2023-01-21 15:41:21 +01:00
Duncan
7d08372c80
Remove snake_case from Class names OpenRCT2/Ride*-S* ( #19232 )
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* Remove snake_case from Class names OpenRCT2/Ride*-S*
* Clang format
2023-01-20 20:58:55 +00:00
Gymnasiast
eb5fe27495
Fix #474 : Mini Golf window allows selecting nonexistent players
2023-01-20 13:24:16 +01:00
Gymnasiast
06dd935d36
Use RCT1 variants of Corkscrew and Go Karts when importing S4
2023-01-20 12:39:30 +01:00
Michael Steenbeek
cf9aad7885
Close #19214 : Use consistent casing for RC and RCT ( #19230 )
2023-01-20 08:19:14 +00:00
Duncan
9deed6d98a
Replace snakes in Class names OpenRCT2/N*-P* ( #19227 )
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* Replace snakes in Class names OpenRCT2/N*-P*
* Rename PODDate (and TimeOfDay for good measure)
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com >
2023-01-20 05:24:44 +00:00
Hielke Morsink
e110c631f1
Include missing project headers in solution
2023-01-19 23:34:49 +00:00
Michael Steenbeek
31b510a30b
Rename entity-related stuff in RCT12.h
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Replaces ‘sprite’ with ‘entity’ where appropriate.
2023-01-19 22:29:48 +00:00
Michael Steenbeek
48619afbb8
Replace snake_case in rct1 folder
2023-01-19 21:48:07 +00:00
Michael Steenbeek
24cc49cde9
Fix #19076 : scrolling on money amounts doesn’t work
2023-01-19 21:07:21 +00:00
Michael Steenbeek
448c8fafd0
Rename base_height, clearance_height and owner
2023-01-19 20:36:30 +01:00
Duncan
23b6d1840e
Rename classes with snakes OpenRCT2/G*-M*
2023-01-19 15:13:23 +00:00
Duncan
859b071ddc
Rename classes with snakes OpenRCT2/A*-F* ( #19215 )
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* Rename classes with snakes OpenRCT2/A*-F*
* Clang format files
2023-01-19 08:16:44 +00:00
Michael Steenbeek
59736ecfbc
Merge pull request #19216 from Broxzier/refactor/snake-case-util
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Rename snake_case functions in OpenRCT2/util folder
2023-01-19 00:10:28 +01:00
Hielke Morsink
ba0c8c135a
Apply review changes
2023-01-18 23:41:59 +01:00
Hielke Morsink
86ffb01ddd
Add comment and rename function pointer
2023-01-18 23:02:44 +01:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Duncan
3456797893
Use clang-tidy to get remaining snakes in ride/coaster ( #19200 )
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* First pass with clang-tidy
Fix Rc RC
Clang format files
* Apply clang tidy to remaining ride files
* Undo table mangling in SplashBoats.cpp
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com >
2023-01-18 20:41:42 +00:00
Michael Steenbeek
92dce8e046
Rename snake_case functions in peep folder ( #19213 )
2023-01-18 20:35:58 +00:00
Duncan
bb5a663e2d
Remove snake case from coaster/ride/A*-B* and F*
2023-01-18 20:52:43 +01:00
Josh Trzebiatowski
f14d1e3b7e
Track missing objects when selecting scenery groups ( #19131 )
2023-01-18 09:11:56 +01:00
Hielke Morsink
2c224cfd53
Rename snake_case functions in OpenRCT2/network folder ( #19203 )
2023-01-18 06:05:53 +00:00
Hielke Morsink
917c091e6b
Rename snake_case functions in OpenRCT2/marketing folder
2023-01-17 23:13:39 +00:00
Duncan
5ee79fe65b
Address all snake_case functions in ui/scripting
2023-01-17 23:50:27 +01:00
Duncan
09611cd9a5
Remove snake_case from OpenRCT2/entity folder
2023-01-17 21:16:36 +00:00
Michael Steenbeek
12874f2af7
Replace format_string(4) with OpenRCT2::FormatStringLegacy() ( #19190 )
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 21:56:30 +01:00
Michael Steenbeek
d6f58c2f1f
Merge pull request #19194 from Gymnasiast/refactor/sub-loc
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Rename sub_ and loc_ functions
2023-01-17 21:29:04 +01:00
Stephan Spengler
a79d753d76
Change openrct2/ride methods to UpperCamelCase, part 3/3 ( #19195 )
2023-01-17 20:14:27 +00:00
Michael Steenbeek
bb55c6ce66
Remove loadsasnakes ( #19192 )
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* Rename snake_case methods in scenario folder
* Rename snake_case methods in title folder
* Rename snake_case methods in object folder
* Rename snake_case methods in platform folder
* Rename snake_case methods in windows folder
* Rename tile_inspector.h to TileInspectorGlobals.h
* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00