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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00
Commit Graph

67 Commits

Author SHA1 Message Date
IntelOrca
dc3fe2a6c8 remove commented out CALLPROCs and CALLFUNCs 2015-06-09 15:09:45 +01:00
Duncan Frost
3bd3fccb57 Fix rotation disapearing sprites
This was caused by the sprite quadrant assignment not being reset when a new rotation was assigned
2015-05-30 10:15:29 +01:00
zsilencer
26ab7c7b7e #1011 2015-04-25 09:20:15 -06:00
IntelOrca
c9ea1b6979 refactor RCT1 import code 2015-04-01 18:14:30 +01:00
IntelOrca
32cbbb1e35 implement editor_fix_rct1_terrain 2015-03-31 18:24:49 +01:00
IntelOrca
509b2a1c6d implement research_populate_list_random 2015-03-31 17:09:16 +01:00
IntelOrca
4d11def81d implement editor_fix_rct1_scenery, editor_rct1_reset_research and research_remove_non_separate_vehicle_types 2015-03-31 15:17:43 +01:00
IntelOrca
1c1445d14f implement editor_load_rct1_default_objects 2015-03-31 13:06:34 +01:00
IntelOrca
851b0819b9 clean up many CALL_PROCs and implement a few functions 2015-03-31 02:21:30 +01:00
IntelOrca
d1e4fe8060 implement scenery_set_default_placement_configuration 2015-03-29 02:29:07 +01:00
IntelOrca
d67335d0c7 implement remaining map animation invalidate event handlers and create map animation 2015-03-22 01:19:23 +00:00
Duncan Frost
a04de29bf8 Finish refactor of object_list.c 2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f Refactor of object_list.c 2015-03-07 11:13:10 +00:00
Duncan Frost
ddcf766fea More refactoring of object.c 2015-03-07 09:44:34 +00:00
Duncan Frost
013be11aed Refactored water and entrance paint functions 2015-03-01 21:06:51 +00:00
Duncan Frost
2b2ca7c7b3 Fix zoomed saves incorrectly loading 2015-02-28 00:20:34 +00:00
Ted John
b89af82f07 Merge pull request #876 from Gericom/develop
Implemented paint_ride_entry and cleanup,  Implemented window_construction_paint
2015-02-27 12:11:53 +00:00
Gericom
ec3e7edcec Implemented paint_ride_entry
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
IntelOrca
b53c828ae4 add nicer string for new scenarios default name, fixes #864 2015-02-25 18:08:25 +00:00
Jackson Davis
5ec0cd5e8e Decompile banner_init (6B9CB0) 2015-02-17 19:47:47 -08:00
IntelOrca
a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
IntelOrca
9d2abf1925 add map generation window 2015-02-09 18:32:58 +00:00
IntelOrca
1298031fd2 Merge branch 'develop' into random-map
Conflicts:
	projects/openrct2.vcxproj
	projects/openrct2.vcxproj.filters
	projects/openrct2.vcxproj.user
	src/editor.c
	src/input.c
	src/platform/osinterface.c
	src/rct2.c
	src/scenario.c
	src/world/map.h
2015-02-08 03:05:07 +00:00
Duncan Frost
0f6dd51736 Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water. 2015-02-07 17:40:20 +00:00
IntelOrca
8774731f03 refactor map element iteration 2015-01-22 00:19:05 +00:00
IntelOrca
658d949733 add RCT1 SC6/SV6 data structure 2015-01-21 15:54:33 +00:00
IntelOrca
fddeda3021 fix loading of RCT1 (no expansion packs) SC4 files in editor, fixes #687 2015-01-20 01:05:06 +00:00
Duncan Frost
e2b690b396 Fix crash when entering object selection 2015-01-10 12:26:48 +00:00
IntelOrca
d9e0f8ff6a implement save scenario and fix various load / save dialog issues, fixes #433 2014-11-25 02:06:26 +00:00
IntelOrca
8e3ee3f7e9 implement bare minimum so that close button is implemented on object selection window, partial fix for #433 2014-11-24 23:05:35 +00:00
IntelOrca
73a6b1acea implement editor_read_s6, partial fix for #433 2014-11-24 02:58:48 +00:00
IntelOrca
adb5f84f55 implement editor_convert_save_to_scenario 2014-11-23 23:03:59 +00:00
IntelOrca
0e0e9c9840 merge qcz editor early to help finish other editor parts 2014-11-23 16:28:23 +00:00
IntelOrca
0e223c524e implement sub_6EDE88 2014-11-05 16:14:12 +00:00
Duncan Frost
605c62f566 Window banner complete 2014-10-21 17:59:47 +01:00
IntelOrca
c628f6fea0 change track loading to use stdio (FILE) 2014-10-11 01:18:08 +01:00
IntelOrca
1714f94263 implement some of editor_load_landscape for sv4 and sc4 files 2014-10-10 22:50:22 +01:00
IntelOrca
e57a625c9f refactor game startup and initialisation 2014-10-09 00:30:22 +01:00
IntelOrca
dcb7fde625 Merge branch 'master' into cmdline-scenario 2014-10-08 23:32:51 +01:00
IntelOrca
1770e82643 organise: refactor peep / staff window names 2014-10-07 19:39:52 +01:00
IntelOrca
daf231a2e9 organisation: move peep and staff to sub directory of its own 2014-10-06 19:41:43 +01:00
IntelOrca
c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
IntelOrca
03048edfed begin simple map generator 2014-09-25 02:39:17 +01:00
IntelOrca
f708a70976 Merge branch 'cmdline-scenario' into random-map 2014-09-25 01:44:49 +01:00
King_Hual
ec9177123c Changed staff modes to enum 2014-09-15 21:47:54 +03:00
King_Hual
1af884da0d Identified some addresses and structure fields, decompiled most of sub_6C0C3F. 2014-09-15 21:21:38 +03:00
IntelOrca
645b8fbb46 add edit command line function 2014-09-10 19:36:11 +01:00
Duncan Frost
d095dce810 Finished viewport_update_position. 2014-08-24 17:39:34 +01:00
IntelOrca
96aaa87543 make both game commands use same call and rename / use more commands in enum 2014-08-07 22:25:51 +01:00
Duncan Frost
9c4f06a04b Added another reset function 2014-06-21 13:31:28 +01:00