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Commit Graph

20 Commits

Author SHA1 Message Date
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Michael Steenbeek
52b70703af Turn TrackElemType into a strong enum 2024-10-11 13:30:27 +00:00
Aaron van Geffen
05e56517ab Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace

* Move RideConstructionState into the OpenRCT2 namespace

* Adopt existing namespaces into OpenRCT2 namespace

This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Aaron van Geffen
b5ef2693b0 Remove common.h include from all units 2024-07-09 16:45:19 +02:00
Gymnasiast
2c7d2fff7c Move track design appearance to its own struct 2024-07-02 22:35:19 +02:00
Harry-Hopkinson
c489d6288a Rename NumColourSchemes to kNumColourSchemes 2024-05-27 07:52:32 +00:00
Peter Froud
afe3b02a24 Use STR_OFF_EDGE_OF_MAP when !LocationValid() 2024-01-24 23:27:34 -08:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Duncan
75f3e82661 Provide more warnings for RideSetColourSchemeAction (#18590)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2022-11-16 23:45:53 -03:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
ef6f2cceee Create RideConstruction.h 2021-12-18 20:27:13 +01:00
ζeh Matt
83b911b193 #15634: Refactor passing GameActions::Result by copy (#15951)
* Refactor to result GameActions::Result as copy instead of unique_ptr

* Remove alias GameActions::Result::Ptr

* Remove MakeResult wrapper

* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
ζeh Matt
1660a5080b Refactor explicit constructor usage in RideSetColourSchemeAction 2021-10-27 04:32:02 +03:00
spacek531
ebc201aaf2 comment and rename
refactor to class method

fix formatting

rename function

rename another

rename sub_6C683D

rename loc_6CD18E

annotate ride_get_entrance_or_exit_position_from_screen_position

fix format

rename loop value

fix formatting again

rename functions to TitleCase
2021-09-02 19:47:22 -07:00
duncanspumpkin
98f9f24909 Remove sprite.h includes where possible 2021-05-29 08:54:33 +01:00
Michael Steenbeek
20f959c833 Use track_type_t in more places 2021-01-22 11:33:55 +01:00
Tulio Leao
9ef4931982 Move remaining game actions logic from header to source (#13573)
* Moving all definitions from R...Actions to source

* Moving all definitions from S...Actions to source

* Moving all definitions from T...Actions to source

* Moving all definitions from W...Actions to source
2020-12-12 07:18:38 +00:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00