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Commit Graph

12 Commits

Author SHA1 Message Date
IntelOrca
a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
Duncan Frost
0f6dd51736 Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water. 2015-02-07 17:40:20 +00:00
IntelOrca
c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
zsilencer
2b04c64e9c More decompiled sound functions 2014-08-24 04:45:59 -06:00
Duncan Frost
b98d4bb508 Viewport integrated into gfx_draw_sprite. 2014-08-10 11:11:43 +01:00
IntelOrca
8bf7c1e025 add sound enum 2014-05-25 22:08:36 +01:00
anyc
82fa4439bf renamed strings.[ch] to string_ids.[ch] due to name collision 2014-05-20 17:55:39 +02:00
Kevin Burke
e5a925e26c Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
IntelOrca
7a83a8b1a8 fix window problems and add scenario select 2014-04-03 19:49:00 +01:00
IntelOrca
3a6a55147f add window functions and title screen windows 2014-04-03 03:08:06 +01:00
IntelOrca
182db27ab3 add intro screen code 2014-04-02 16:46:58 +01:00
IntelOrca
643db7ae01 initial commit
Working game in SDL2 window but with various bugs and incomplete input
logic.
2014-04-02 00:31:55 +01:00