matheusvb3
aaa4ae05f4
Make guests in mazes not jump during heavy snow or blizzard ( #25024 )
2025-09-02 19:23:04 +02:00
mix
e9456ae68a
Fix #25080 : Missing water edges in certain land slope configurations
2025-09-01 09:58:27 +02:00
mix
337ac9f2b4
Fix Hybrid Coaster quarter loops drawing over land edges and walls
2025-08-31 10:18:50 +02:00
mix
fff4d44b12
Fix glitch and crash panning viewport partially outside game window ( #25054 )
2025-08-30 12:48:12 +00:00
matheusvb3
7b9f52b6c4
Fix check in Peep::IsOnLevelCrossing() ( #25062 )
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* Fix crossing check
* Update network version
* Add changelog entry
2025-08-29 23:17:04 -03:00
Michael Steenbeek
89c75223f7
Add #9890 to changelog
2025-08-29 23:12:47 +02:00
Aaron van Geffen
c3dea57e41
Prevent progress bar from flickering during map download ( #25067 )
2025-08-29 20:36:17 +00:00
kyphii
39aab71e7d
Fix #18714 : Allow block-sectioned rides to simulate with incomplete circuit ( #25034 )
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* Allow block-sectioned rides to simulate with incomplete circuit
* Remove unused variable
2025-08-29 06:53:22 -03:00
Aaron van Geffen
ffc7eaf97e
Add Go Karts variant to the progress window ( #25057 )
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* Add Go Karts variant to the progress window
* Improve supports
* Amend changelog
2025-08-29 06:27:44 -03:00
Michael Steenbeek
dd957d46e8
Fix spelling of ‘separate’ and ‘separator’
2025-08-27 22:33:05 +00:00
Michael Steenbeek
85a0f70ae1
Fix #12831 : Zooming to cursor on land edges sometimes moves the camera incorrectly ( #25042 )
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* Calculate zoom to cursor based on mouse coordinates
* Remove unused function WindowViewportGetMapCoordsByCursor
* Remove unused function WindowViewportCentreTileAroundCursor
* Set viewport pos on zoom to avoid unnecessary draw and shift
2025-08-28 00:11:47 +02:00
mix
e4f36840bf
Fix extra viewport zoom buttons not centred on middle of viewport
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This fixes the extra viewport zoom buttons not centering the zoom on the middle of the viewport.
Just setting the zoom level is not enough, this replaces that with the proper functions that handle everything.
2025-08-27 17:47:10 +02:00
mix
06579b45d2
Calculate zoom to cursor based on mouse coordinates
2025-08-27 09:05:17 +01:00
Gymnasiast
14a4914910
Create ImageItem constructor, add tooltips to land styles
2025-08-24 11:30:59 +02:00
mix
b5db741d14
Fix LIM Launched inline twists drawing over land when built underground
2025-08-22 08:10:17 +02:00
mix
1c6e23bd46
Fix Twister RC inline twists not drawing in tunnels at certain angles
2025-08-21 20:16:51 +02:00
mix
6ced83c9d6
Fix corkscrew rc inline twist inverted supports drawing below track
2025-08-20 23:20:33 +02:00
mix
d81ac16d81
Fix Miniature Railway large right turn track drawing glitch
2025-08-20 13:46:47 +02:00
Jan Strauss
745e1c4277
fix png map generator smoothMap and beach generation (see also #24782 )
2025-08-19 16:50:59 +02:00
mix
622acf61a6
Fix hybrid large slope right to orth and small bank slope right supports ( #25001 )
2025-08-19 06:43:25 -03:00
mix
1ca0c16777
Fix incorrectly rotated support on alpine and mine ride left S-bend
2025-08-18 22:51:07 +02:00
mix
f1d7366e0b
Fix mine train coaster sloped left medium turn support rotation ( #24993 )
2025-08-17 11:49:06 -03:00
mix
c3df09df7e
Fix lim launched rc inline twists block supports on wrong side ( #24986 )
2025-08-17 11:48:22 -03:00
mix
dcaef0fff3
Fix #19137 : Non inverted left corkscrew supports wrong at one angle ( #24988 )
2025-08-17 09:20:57 -03:00
Tulio Leao
f0b1081ba9
Merge pull request #24987 from mixiate/fix-quarter-loop-blocked-segments
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Fix quarter loop blocking supports incorrectly
2025-08-17 08:05:05 -03:00
mix
85521a94a7
Fix classic wooden small banked turns blocking supports incorrectly ( #24989 )
2025-08-17 07:58:46 -03:00
mix
98ce44aeb2
Fix #23440 : Quarter loops do not block metal supports correctly
2025-08-17 08:33:59 +01:00
Matt
429118c60c
Merge pull request #24978 from mixiate/fix-24151
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Fix #24151 : Sprites are cut off by 1 row of pixels when using OpenGL on Intel Macs
2025-08-16 02:52:36 +03:00
Michał Janiszewski
eb5dababc9
Fix a crash when closing windows would open other windows ( #24972 )
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This could happen when trying to open a ride, which does not have
entrance or exit, from the ride list window. The `OnClose` handler would
want to open a window for placing said elements causing invalidation of
the window list.
20ac77904b/src/openrct2-ui/windows/RideConstruction.cpp (L324)
2025-08-16 01:07:07 +03:00
mix
b62b9e853d
Fix #24151 : Change OpenGL shader gl_FragCoord use to not require layout
2025-08-15 22:01:46 +01:00
Michał Janiszewski
5a8150a941
Fix #18048 : Play music from all ride's stations ( #24722 )
2025-08-15 20:05:59 +00:00
Michał Janiszewski
b32d29330b
Fix #24888 : Add search for ride list ( #24890 )
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* Fix #24888 : Add search for ride list
* Cache ride name
* Hide unwanted ride list entries rather than rebuilding the list
* Minor touchups
* Display count of filtered rides/stalls in ride list
---------
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net >
2025-08-15 18:51:14 +02:00
mix
1436d8ef2a
Raise the Go-Karts maximum support height by 1 ( #24974 )
2025-08-15 13:43:08 -03:00
mix
6ed3783e06
Prevent diagonal slopes from being built if vehicles lack sprites ( #23351 )
2025-08-15 10:26:50 -03:00
mix
20ac77904b
Add tunnels to dive loop track pieces ( #24835 )
2025-08-15 07:40:32 -03:00
mix
7130486e65
Fix Hybrid Coaster zero g rolls not blocking all metal supports ( #24955 )
2025-08-15 06:38:24 -03:00
Tulio Leao
4d62075e5a
Merge pull request #24961 from mixiate/path-paint-cleanups
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Ignore corners when painting queues and rename some unknowns
2025-08-15 06:08:51 -03:00
Tulio Leao
94cd40d006
Merge pull request #24001 from mixiate/refactor-metal-support-type-a-and-b-paint
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Fix offset type B metal supports, refactor type A and B metal support paint functions in to single function
2025-08-15 05:50:04 -03:00
Max
86788fc3b1
Close #24606 : Double misc entity limit ( #24957 )
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* 24606 - Raise entity limit 10x
* 24606 - MiscEntityLimit to 3200
* 24606 - Increase network version and add changelog
2025-08-14 06:57:25 -03:00
mix
29386c3d4f
Add changelog entry for corner connected queue incorrect sprites
2025-08-13 15:00:40 +01:00
Michał Janiszewski
cda2bba2b2
Update changelog.txt
2025-08-13 12:17:47 +02:00
mix
15238bcd53
Add changelog entry for fixed offset type b metal supports
2025-08-12 14:12:55 +01:00
Matt
0f956ef910
Merge pull request #24954 from ZehMatt/fix-24745
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Fix #24745 : Do not create a paint session when rendering is inhibited
2025-08-12 15:46:41 +03:00
mix
b43e3e6727
Add option to draw bounding boxes to command line screenshot command ( #24949 )
2025-08-12 05:57:20 -03:00
ζeh Matt
57d6cdd9cb
Update changelog.txt
2025-08-12 01:19:30 +03:00
Matt
d26252c883
Index and load objects after the editor scene is initialized not before ( #24953 )
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* Index and load objects after the editor scene is initialized not before
* Remove pointless calls and cleanup
* Display the progress window when loading the editor
* Update changelog.txt
2025-08-11 20:51:39 +00:00
mix
0c90bbc15c
Fix lim, corkscrew and twister coasters inline twist tunnels ( #24915 )
2025-08-10 06:36:08 -03:00
mix
f7f4ae8c59
Print the object image table entry after sprite build command ( #24921 )
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Co-authored-by: ZeeMaji <42477864+ZeeMaji@users.noreply.github.com >
2025-08-09 06:03:02 -03:00
Joel Teichroeb
a146f38194
Fix #24173 : Allow all game speeds between 1 and 8 if developer mode is on ( #24270 )
2025-08-07 12:10:24 +02:00
LRFLEW
52e3c774bc
Use ZStandard for Park and Replay Files ( #24734 )
2025-08-06 21:50:18 +02:00