* Introduce isToolActive function
* Ride window: use isToolActive instead of gCurrentToolWidget
* Footpath window: use isToolActive instead of gCurrentToolWidget
* Staff window: use isToolActive instead of gCurrentToolWidget
* MazeConstruction window: use isToolActive instead of gCurrentToolWidget
* Guest window: use isToolActive instead of gCurrentToolWidget
* Map window: use isToolActive instead of gCurrentToolWidget
* LandRights window: use isToolActive instead of gCurrentToolWidget
* Replace SceneryToolIsActive legacy function with calls to isToolActive
* ClearScenery window: use isToolActive instead of gCurrentToolWidget
* Scenery window: use isToolActive instead of gCurrentToolWidget
* Water window: use isToolActive instead of gCurrentToolWidget
* Land window: use isToolActive instead of gCurrentToolWidget
* Widget: replace WidgetIsActiveTool with isToolActive
* RideConstruction window: use isToolActive instead of gCurrentToolWidget
* Ride: use isToolActive instead of gCurrentToolWidget
* TrackDesignPlace window: use isToolActive instead of gCurrentToolWidget
* StaffList window: use isToolActive instead of gCurrentToolWidget
* ViewClipping window: use isToolActive instead of gCurrentToolWidget
* PatrolArea window: use isToolActive instead of gCurrentToolWidget
* TileInspector window: use isToolActive instead of gCurrentToolWidget
* Park window: use isToolActive instead of gCurrentToolWidget
* Add new park entrance placement window
* Start entrance tool as soon as window opens;
* Rename constants to conform to current code standards
* Increment PARK_FILE_CURRENT_VERSION
* Increment kNetworkStreamVersion
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
* Put all of TitleSequenceManager into the same namespace
* Move RideConstructionState into the OpenRCT2 namespace
* Adopt existing namespaces into OpenRCT2 namespace
This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
* Part of #21421: refactor TUNNEL_MAX_COUNT
* Part of #21421: deleted unused OBJECT_SELECTION_NOT_...
* Part of #21421: refactor MAX_SERVER_DESCRIPTION_LENGTH
* Part of #21421: refactor EXPENDITURE_TABLE_MONTH_COUNT
* Part of #21421: refactor FINANCE_GRAPH_SIZE
* Part of #21421: refactor NETWORK_STREAM_VERSION and _ID
* Part of #21421: MONEY_STRING_MAXLENGTH
* Part of #21421: deleted MAX_USER_STRINGS
* Part of #21421: refactor USER_STRING_MAX_LENGTH
* Part of #21421: deleted USER_STRING_END
* Part of #21421: refactor REAL_NAME_START
* Part of #21421: refactor REAL_NAME_END
* Part of #21421: deleted FONT(X) and FONT_OPENRCT2_SPRITE
* Part of #21421: refactor CURRENCY_SYMBOL_MAX_SIZE
* Part of #21421: refactor CURRENCY_RATE_MAX_NUM_DIGITS
* Part of #21421: refactor SCROLLABLE_ROW_HEIGHT
* Part of #21421: refactor ADD_CLAMP_BODY
* Part of #21421: applied clang-format to Util.cpp
* Part of #21421: incorporate feedback from #21760
* Part of #21421: revert to nbsp in Currency.cpp
* Part of #21421: fix merge conflict
* Part of #21421: fix more merge conflict
* Part of #21421: apply clang format
* Part of #21421: using std::numerics for finding bounds
* Part of #21421: fix reference to kAddClampBody
* Part of #21421: improved on comments about AddClamp func
* Part of #21421: apply correct network stream version number
* Part of #21421: apply clang-format