Ted John
a9bf0cdd4e
fix #3811 : Multiplayer Crash on join
...
Game was probably being updated with title sequence sprite spatial index.
2016-06-03 22:03:22 +01:00
Michał Janiszewski
4955279b7b
Synchronise reset_0x69EBE4 over network
...
Clients calling reset_0x69EBE4 not in sync is a major cause of desyncs,
this change tries to force sync across clients
2016-06-03 00:33:15 +02:00
Goddesen
809e459495
Added cheat to disable plant aging
2016-06-03 00:33:15 +02:00
Ted John
8db0933ee2
fix loading of temperature from SV6
2016-05-28 23:11:57 +01:00
Ted John
25ac99e04a
add variable for gS6Info
2016-05-20 23:26:19 +01:00
Ted John
a9e4ff98c0
fix #3572 : scenario description not loaded for scenarios
2016-05-15 23:26:06 +01:00
janisozaur
feb140b84c
Revert part of last commit unsuitable for older compilers ( #3584 )
...
Also initialise all the items in gResearchedTrackTypesA and
gResearchedTrackTypesB
2016-05-13 10:36:24 +01:00
janisozaur
87d05f8a89
Fix compiler warnings ( #3583 )
...
Includes:
* type casting
* properly counting fields to initialise
2016-05-13 08:05:12 +01:00
Ted John
1229cbd540
clean up s6 struct a bit
2016-05-11 22:30:25 +01:00
Ted John
56da56b374
add global for gPeepWarningThrottle
2016-05-11 22:30:24 +01:00
Ted John
30a044ae72
add globals for gWeeklyProfitAverage...
2016-05-11 19:41:34 +01:00
Ted John
0f1028c92c
add global for gResearchedSceneryItems
2016-05-11 19:41:33 +01:00
Ted John
4298f416d2
fix #3558 : safely read chunks from S6 files
...
It appears many saved games have been saved with excess uncompressed data that overflows the S6 structure. This may have been caused by a save bug in an earlier version of OpenRCT2. This will now cap the uncompressed data to the amount expected.
2016-05-10 21:39:12 +01:00
Ted John
aa929e1593
add globals for researched things, cleanup
2016-05-10 00:00:59 +01:00
Ted John
b5c0913b76
add global macros for a few more things, ride rating related and misc
2016-05-09 22:54:22 +01:00
Ted John
5162bc5a0e
add global macro for a few ride variables and expenditure table
2016-05-09 22:11:56 +01:00
Ted John
3c3a37073d
add global macro for gSamePriceThroughoutPark
2016-05-09 21:18:44 +01:00
Ted John
275f7c6723
add global macro for gCurrentExpenditure, gCurrentProfit
2016-05-09 21:12:01 +01:00
Ted John
3105d62d3b
add global macro for gTotalAdmissions, gTotalIncomeFromAdmissions
2016-05-09 21:05:17 +01:00
Ted John
be2d1127f5
add global macro for gResearchLastItemSubject
2016-05-09 20:38:26 +01:00
Ted John
d2c5501eea
refactor sprite heads and counts
2016-05-09 00:08:03 +01:00
Ted John
5ccfd83dea
add global macro for gScenarioTicks
2016-05-08 23:20:42 +01:00
Ted John
c77311a113
small fix and refactor of S6Importer / Exporter
2016-05-08 23:16:25 +01:00
Ted John
9d7db70965
export variables individually
2016-05-08 22:35:12 +01:00
Ted John
2ab41b547a
use S6Importer for network load game
2016-05-08 22:35:11 +01:00
Ted John
a86bc57a96
use S6Exporter for scenario_save
2016-05-08 22:35:09 +01:00
Ted John
4eb7a7ee0e
add S6 exporter
2016-05-08 22:35:08 +01:00
Ted John
9a61d8c885
add importing of scenarios
2016-05-08 22:35:07 +01:00
Ted John
3bb1d47813
use new S6Importer for loading saved games
2016-05-08 22:35:06 +01:00
Ted John
30467a1467
copy over game variables and refactor a few
2016-05-08 22:35:05 +01:00
Ted John
3557c7c8eb
add S6 importer and chunk loading
2016-05-08 22:35:05 +01:00