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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 14:54:30 +01:00
Commit Graph

102 Commits

Author SHA1 Message Date
73
c7c703515e Rename audio.h to Audio.h (#23842) 2025-02-17 13:24:03 +01:00
73
b9b2c96c97 Rename sprites.h to SpriteIds.h (#23804) 2025-02-13 15:51:46 +00:00
Michael Steenbeek
b0c99fcb6c Refactor more constants to kConstant notation 2025-01-22 16:16:55 +00:00
Aaron van Geffen
a8773dd805 Move WindowClose family into WindowManager (#23646)
* Replace WindowClose() calls with Close method calls where possible

* Move WindowClose family into WindowManager

* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Michael Steenbeek
be9f27e4f9 Mass rename constants (#23656) 2025-01-19 15:59:45 +00:00
Aaron van Geffen
5fbe8d0ae1 Centralise external window signatures in Windows.h (#23653) 2025-01-19 15:50:54 +01:00
Aaron van Geffen
bed4d5bdca Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Matt
b9f6b6f754 Refactor widgets state (#23621)
* Refactor windows to not share widget state

* First half of refactoring all the windows

* Refactor the remaining windows, compiles but has issues

* Fix drawing only every second widget

* Remove the need of an terminating widget

* Address WidgetIndex signedness issues; use kWidgetIndexNull more

* Address constexpr issue with Widget content union

* Fix tabs in scenery window

* Fix tabs in object selection window

* Adjust custom widget index for CustomTool events

* Use STR_NONE for default tooltip initialisation

* Adjustment for mingw compiler

* Fix bottom toolbar using the widget declaration not instance

* Remove pointless code in Guest window, handled by SetPage

* Prevent out of bounds crash

* Move scroll widgets initialization to SetPage in Cheats window

* Remove special logic in Options window

* Remove special logic in Park window

* Remove special logic for Player window

* Remove special logic for Research window

* Remove special logic for Ride window

* Remove special logic for Staff window

* Remove special logic for Finances window

* Remove special logic for MapGen window

* Remove special logic for editor objective options window

* Remove special logic for editor scenario options window

* Fix widgets not being set since page is initialized to 0

* Remove more redundant code

* Fix remaining access to widget declarations

* Remove unused variable

* Fix editor object selection tabs on successive windows

---------

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2025-01-18 13:45:17 +01:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Aaron van Geffen
1b041e41be Auto-open mapgen window in editor when advancing to landscape step 2024-09-12 17:47:37 +02:00
Aaron van Geffen
b971d1596e Indent window widget definitions (#22700)
* Indent definitions in About, AssetPacks windows

* Indent definitions in Banner, Changelog, CustomCurrency windows

* Indent DebugPaint, DemolishRidePrompt windows

* Indent EditorBottomToolbar, EditorInventionsList

* Indent EditorObjectiveOptions, EditorScenarioOptions

* Indent Finances

* Indent Footpath

* Indent GameBottomToolbar

* Indent Guest window

* Indent GuestList, InstallTrack windows

* Indent Land, LandRights windows

* Indent LoadSave, Main, MapGen, MapTooltip windows

* Indent MazeConstruction

* Indent Multiplayer

* Indent NetworkStatus

* Indent NewCampaign

* Indent NewRide window

* Indent News window

* Indent NewsOptions window

* Indent ObjectLoadError window

* Indent Options window

* Indent Park window

* Indent PatrolArea window

* Indent Player window

* Indent RefurbishRidePrompt window

* Indent Research window

* Indent Ride window

* Indent RideConstruction

* Indent RideList

* Indent SavePrompt

* Indent ScenarioSelect widgets

* Indent scenario window

* Indent scenery scatter window defs

* Indent server list window

* Indent server start window§

* Indent ShortcutKeys window

* Indent Sign window

* Indent Staff window

* Indent StaffFirePrompt window

* Indent StaffList window defs

* Indent Themes window defs

* Indent TileInspector window defs

* Indent TitleExit, TitleMenu, TitleOptions, Tooltip windows

* Indent TrackDesignManage window defs

* Indent TrackDesignPlace defs

* Indent TrackList def

* Indent Transparency window defs

* Indent ViewClipping window defs

* Indent Viewport window defs

* Indent Water window defs
2024-09-04 21:11:26 +02:00
Harry Hopkinson
c1ac7c0700 Cleanup gameState usage 2024-09-02 22:42:37 +02:00
Aaron van Geffen
d1ca17adef Remove ScenerySetDefaultPlacementConfiguration from _legacy.cpp 2024-07-31 20:12:23 +02:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Gymnasiast
8a181b5513 Split colours and colour flags 2024-05-26 12:35:40 +02:00
Gymnasiast
c158854a7f Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Harry Hopkinson
bf20a6d146 Fix #21317: Track designer allows proceeding without an object selected
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-26 13:53:32 +01:00
CoryY
3f81a491b0 Close #21569: Remove 'Window' from Window Open function names (#21613)
* Close #21569: Remove 'Window' from Window Open function names

Windows are all under the OpenRCT2::Ui::Windows namespace. As such, "Window" is removed from the Open functions names.

* Update Contributors.md

* Fix formatting TrackMangeOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* Fix formatting TrackPlaceOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-03-17 06:37:46 +00:00
Duncan
7a60e7f2e0 OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
Duncan
3146d463bd Move Ui header items to OpenRCT2::Ui (#21546)
* Move ui definitions to ui project

* Enforce coding style

* Apply clang format

* Add clang tidy ignore

* Increase compiler happiness
2024-03-09 14:15:45 +00:00
mrmbernardi
4ccecd6e68 Remove forwarding functions in Window.cpp (#21516) 2024-03-03 18:04:09 +01:00
Harry Hopkinson
701bbda164 Move gEditorStep to GameState_t (#21492)
* Move gEditorStep to GameState_t

* Fix compilation on GCC

---------

Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-01 20:26:20 +00:00
Michael Steenbeek
115e7389a9 Move most gScenario* globals to GameState_t 2024-01-24 22:17:32 +01:00
Hielke Morsink
13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Aaron van Geffen
d425e0a8bb Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
Gymnasiast
bb83a80eab Use dpi ref in rect and line drawing functions 2023-04-11 22:59:01 +01:00
Gymnasiast
9c2d5b9fef Make GfxDrawSprite() take reference 2023-04-11 22:53:30 +01:00
Gymnasiast
a15f72da87 Pass DPI by ref to string drawing 2023-02-24 22:05:07 +01:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan
859b071ddc Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink
917c091e6b Rename snake_case functions in OpenRCT2/marketing folder 2023-01-17 23:13:39 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
7f5934cc95 Remove snake_case from second chunk of Drawing (#19166) 2023-01-16 18:52:17 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast
162b01204d Rename rct_widget to Widget 2022-12-31 15:18:22 +01:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Duncan
5dba30778d Code style: Remove more snakes from the park, maphelper, scenery. (#18222) 2022-10-08 06:56:17 -03:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
a088537b65 Rename rct_widgetindex to WidgetIndex 2022-08-21 18:49:23 +02:00
Hielke Morsink
7f29e4e39c Make rct_windowclass strong type WindowClass
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Gymnasiast
d3fd31c611 Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Michael Steenbeek
0bfc151ab9 Remove remaining usages of gGameCommandErrorText 2022-07-30 18:04:59 +02:00
Duncan
f0949284c4 Editor Bottom Toolbar Window class (#17358)
* Move EditorBottomToolbar to window class

* Minor refactoring

* Further refactoring

* keep compilers happy
2022-06-08 20:54:03 +01:00
Ted John
92fe3bf5e8 Fix drawing of scenario editor buttons 2022-04-09 12:36:47 +01:00
Ted John
da89a4e413 Remove rct_window::enabled_widgets (#16643)
`enabled_widgets` was used to enable input for widgets. However I do not recall anywhere this being used to specifically disable a widget which doesn't use the dedicated `disabled_widgets` flag. I don't think there is any purpose in keeping this, so I have removed all uses of it.
2022-02-13 23:06:19 +00:00
Duncan
bb2c7dbaca Clang tidy Part 1: Ui Project Function Names (#15956)
* Add NOLINT around STL using classes and vendor functions

* Apply clang-tidy to ui project function names

* Undo scripting clang-format

* Upper case OpenRCT2 and RCT2
2021-11-23 13:18:07 +00:00