zsilencer
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a71fdf34b3
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Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
Conflicts:
projects/openrct2.vcxproj.filters
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2014-09-18 21:46:46 -06:00 |
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Adrian Wielgosik
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eded73c5fb
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Fix footpath construction arrow not showing up
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2014-09-18 00:05:28 +02:00 |
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zsilencer
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2049a80540
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0x006BB9FF, 0x006BC2F3, mixer edit, completed 0x6BB76E
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2014-09-13 11:51:58 -06:00 |
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Jackson Davis
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c6bb6f5809
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Move to viewport.c
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2014-09-02 19:10:49 +02:00 |
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Jackson Davis
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7cc79d95c1
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First pass at 6CB70A
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2014-09-02 17:56:30 +02:00 |
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Jackson Davis
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fc2c3bdb51
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Rename 6EE65A to push_others_right + refactor
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2014-09-01 22:16:08 +02:00 |
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Jackson Davis
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f0d4261659
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Move 6EE65A to window.c + minor refactor
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2014-09-01 17:10:15 +01:00 |
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Jackson Davis
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ba6d0bee30
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First pass at 6EE65A
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2014-09-01 16:55:51 +01:00 |
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qcz
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bd06c7caee
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Clean up most of the inline assembly from windows
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2014-08-19 19:47:12 +02:00 |
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Duncan Frost
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b98d4bb508
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Viewport integrated into gfx_draw_sprite.
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2014-08-10 11:11:43 +01:00 |
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IntelOrca
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96aaa87543
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make both game commands use same call and rename / use more commands in enum
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2014-08-07 22:25:51 +01:00 |
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Duncan Frost
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d84ed93c62
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Added JeroenSack's decompile of mouse over.
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2014-07-28 17:45:45 +01:00 |
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Duncan Frost
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f5f7e942c0
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Fixes issue with footpath closing
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2014-07-25 19:24:39 +01:00 |
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Duncan Frost
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7dc750bd55
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Switched to cdecl for mouse down.
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2014-05-28 22:22:09 +01:00 |
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IntelOrca
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8bf7c1e025
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add sound enum
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2014-05-25 22:08:36 +01:00 |
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IntelOrca
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01da128c14
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add money types
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2014-05-23 12:15:08 +01:00 |
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anyc
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d34e2db9e1
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added GCC/MinGW-compatible assembler
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2014-05-22 23:47:18 +02:00 |
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anyc
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e6c90c6ebb
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fixed static enums; added missing headers
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2014-05-20 17:55:39 +02:00 |
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anyc
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82fa4439bf
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renamed strings.[ch] to string_ids.[ch] due to name collision
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2014-05-20 17:55:39 +02:00 |
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IntelOrca
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5823e9dac1
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Merge branch 'c_based_window_event_handlers' of https://github.com/duncanspumpkin/OpenRCT2 into duncanspumpkin-c_based_window_event_handlers
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2014-05-20 03:18:18 +01:00 |
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Duncan Frost
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d077beea20
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Changed window_update to use cdecl where possible
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2014-05-19 18:47:14 +01:00 |
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Maciek Baron
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9e0c310320
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Labelling path construction related addresses
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2014-05-17 15:21:34 +01:00 |
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IntelOrca
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7c6a193b42
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remove all remaining warnings
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2014-05-12 02:18:08 +01:00 |
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ZedThree
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a35289fc9f
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Add functions to open park window to awards/rating
Also update replace some address that have constants/functions
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2014-05-08 17:11:26 +02:00 |
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ZedThree
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b3ea71c080
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Replace more addresses with their named constants
Also named window.var_4B2/4 as saved_view_x/y
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2014-05-04 13:11:31 +02:00 |
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ddevrien
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9cf6f8f98a
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Added some GAME_FLAGS
Also renamed them to PARK_FLAGS and moved them to park.h, since they
have to do with each park, and are probably saved somewhere in the sv6
file.
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2014-05-03 13:39:36 +02:00 |
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IntelOrca
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d524ad1622
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make footpath window use game_do_command
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2014-05-02 03:06:30 +01:00 |
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IntelOrca
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b41ea1c141
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add path removal
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2014-04-30 19:35:37 +01:00 |
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IntelOrca
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46308abfe3
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add cancel and set tool along with path refactor
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2014-04-30 16:57:27 +01:00 |
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IntelOrca
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46472c35ae
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improve footpath code
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2014-04-30 13:38:27 +01:00 |
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IntelOrca
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6dd861a815
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fix construct path bridge or tunnel button
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2014-04-30 02:25:54 +01:00 |
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IntelOrca
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8632b76271
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add provisional and placement of paths
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2014-04-30 01:59:11 +01:00 |
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IntelOrca
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c20d209b69
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add path dropdowns and disabled widgets
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2014-04-29 22:25:37 +01:00 |
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IntelOrca
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e617b16e33
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add left over footpath window events
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2014-04-29 03:12:52 +01:00 |
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IntelOrca
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3d6bdd67ad
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add path window invalidate and paint
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2014-04-28 18:37:38 +01:00 |
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IntelOrca
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1246a14fe3
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add footpath window
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2014-04-28 17:35:12 +01:00 |
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